[Glitch] Temporarily hold timeline if mouse moved recently
Port 6a1216d2cd to glitch-soc
			
			
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			@ -10,6 +10,8 @@ import classNames from 'classnames';
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import { attachFullscreenListener, detachFullscreenListener, isFullscreen } from 'flavours/glitch/util/fullscreen';
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import LoadingIndicator from './loading_indicator';
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const MOUSE_IDLE_DELAY = 300;
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export default class ScrollableList extends PureComponent {
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  static contextTypes = {
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			@ -38,6 +40,8 @@ export default class ScrollableList extends PureComponent {
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  state = {
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    fullscreen: null,
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    mouseMovedRecently: false,
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    scrollToTopOnMouseIdle: false,
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  };
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  intersectionObserverWrapper = new IntersectionObserverWrapper();
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			@ -61,6 +65,47 @@ export default class ScrollableList extends PureComponent {
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    trailing: true,
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  });
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  mouseIdleTimer = null;
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  clearMouseIdleTimer = () => {
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    if (this.mouseIdleTimer === null) {
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      return;
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    }
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    clearTimeout(this.mouseIdleTimer);
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    this.mouseIdleTimer = null;
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  };
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  handleMouseMove = throttle(() => {
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    // As long as the mouse keeps moving, clear and restart the idle timer.
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    this.clearMouseIdleTimer();
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    this.mouseIdleTimer =
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      setTimeout(this.handleMouseIdle, MOUSE_IDLE_DELAY);
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    this.setState(({
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      mouseMovedRecently,
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      scrollToTopOnMouseIdle,
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    }) => ({
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      mouseMovedRecently: true,
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      // Only set scrollToTopOnMouseIdle if we just started moving and were
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      // scrolled to the top. Otherwise, just retain the previous state.
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      scrollToTopOnMouseIdle:
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        mouseMovedRecently
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          ? scrollToTopOnMouseIdle
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          : (this.node.scrollTop === 0),
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    }));
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  }, MOUSE_IDLE_DELAY / 2);
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  handleMouseIdle = () => {
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    if (this.state.scrollToTopOnMouseIdle) {
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      this.node.scrollTop = 0;
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      this.props.onScrollToTop();
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    }
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    this.setState({
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      mouseMovedRecently: false,
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      scrollToTopOnMouseIdle: false,
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    });
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  }
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  componentDidMount () {
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    this.attachScrollListener();
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    this.attachIntersectionObserver();
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			@ -90,7 +135,7 @@ export default class ScrollableList extends PureComponent {
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    const someItemInserted = React.Children.count(prevProps.children) > 0 &&
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      React.Children.count(prevProps.children) < React.Children.count(this.props.children) &&
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      this.getFirstChildKey(prevProps) !== this.getFirstChildKey(this.props);
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    if (someItemInserted && this.node.scrollTop > 0) {
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    if ((someItemInserted && this.node.scrollTop > 0) || this.state.mouseMovedRecently) {
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      return this.node.scrollHeight - this.node.scrollTop;
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    } else {
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      return null;
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			@ -104,6 +149,7 @@ export default class ScrollableList extends PureComponent {
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  }
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  componentWillUnmount () {
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    this.clearMouseIdleTimer();
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    this.detachScrollListener();
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    this.detachIntersectionObserver();
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    detachFullscreenListener(this.onFullScreenChange);
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			@ -181,7 +227,7 @@ export default class ScrollableList extends PureComponent {
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      );
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    } else if (isLoading || childrenCount > 0 || hasMore || !emptyMessage) {
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      scrollableArea = (
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        <div className={classNames('scrollable', { fullscreen })} ref={this.setRef}>
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        <div className={classNames('scrollable', { fullscreen })} ref={this.setRef} onMouseMove={this.handleMouseMove}>
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          <div role='feed' className='item-list'>
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            {prepend}
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