change name to be less generic

This commit is contained in:
Holly 2020-01-31 19:20:28 -05:00
parent e7b444a9ff
commit 2c5915561e
19 changed files with 4 additions and 4 deletions

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@ -1,4 +1,4 @@
# input-display
# Sticky Viewer
simple fightstick input viewer
currently supports only five buttons and only left and right stick directions, because i play fs and that's just the way it is i guess

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29326.143
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "input_display", "input_display\input_display.csproj", "{7D0FEB20-AB4F-4E57-AD69-CC88D4423F53}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "sticky_viewer", "sticky_viewer\sticky_viewer.csproj", "{7D0FEB20-AB4F-4E57-AD69-CC88D4423F53}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -10,8 +10,8 @@
<ProjectGuid>{7D0FEB20-AB4F-4E57-AD69-CC88D4423F53}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>input_display</RootNamespace>
<AssemblyName>input_display</AssemblyName>
<RootNamespace>sticky_viewer</RootNamespace>
<AssemblyName>sticky_viewer</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>Windows</MonoGamePlatform>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>