2023-07-27 14:12:06 +00:00
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# Archipelago World Code Owners / Maintainers Document
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#
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2024-07-25 07:05:04 +00:00
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# This file is used to notate the current "owners" or "maintainers" of any currently merged world folder as well as
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# certain documentation. For any pull requests that modify these worlds/docs, a code owner must approve the PR in
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# addition to a core maintainer. All other files and folders are owned and maintained by core maintainers directly.
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2023-07-27 14:12:06 +00:00
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#
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# All usernames must be GitHub usernames (and are case sensitive).
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# Adventure
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/worlds/adventure/ @JusticePS
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2024-05-20 07:04:06 +00:00
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# A Hat in Time
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/worlds/ahit/ @CookieCat45
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2023-07-27 14:12:06 +00:00
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# A Link to the Past
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/worlds/alttp/ @Berserker66
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2024-06-02 16:45:46 +00:00
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# Sudoku (APSudoku)
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/worlds/apsudoku/ @EmilyV99
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2024-05-17 10:29:00 +00:00
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# Aquaria
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/worlds/aquaria/ @tioui
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2023-07-27 14:12:06 +00:00
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# ArchipIDLE
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/worlds/archipidle/ @LegendaryLinux
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# Blasphemous
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/worlds/blasphemous/ @TRPG0
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2024-05-17 10:13:40 +00:00
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# Bomb Rush Cyberfunk
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/worlds/bomb_rush_cyberfunk/ @TRPG0
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2023-07-27 14:12:06 +00:00
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# Bumper Stickers
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/worlds/bumpstik/ @FelicitusNeko
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2024-03-20 21:03:25 +00:00
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# Castlevania 64
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/worlds/cv64/ @LiquidCat64
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2024-03-05 23:55:56 +00:00
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# Celeste 64
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/worlds/celeste64/ @PoryGone
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2023-07-27 14:12:06 +00:00
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# ChecksFinder
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2024-04-21 00:49:00 +00:00
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/worlds/checksfinder/ @SunCatMC
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2023-07-27 14:12:06 +00:00
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# Clique
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/worlds/clique/ @ThePhar
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# Dark Souls III
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/worlds/dark_souls_3/ @Marechal-L
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# Donkey Kong Country 3
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/worlds/dkc3/ @PoryGone
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# DLCQuest
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/worlds/dlcquest/ @axe-y @agilbert1412
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# DOOM 1993
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/worlds/doom_1993/ @Daivuk
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2023-11-24 23:16:19 +00:00
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# DOOM II
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/worlds/doom_ii/ @Daivuk
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2023-07-27 14:12:06 +00:00
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# Factorio
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/worlds/factorio/ @Berserker66
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2023-11-26 16:17:59 +00:00
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# Final Fantasy Mystic Quest
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/worlds/ffmq/ @Alchav @wildham0
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2023-11-25 14:22:30 +00:00
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# Heretic
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/worlds/heretic/ @Daivuk
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2023-07-27 14:12:06 +00:00
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# Hollow Knight
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2024-06-10 23:55:02 +00:00
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/worlds/hk/ @BadMagic100 @qwint
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2023-07-27 14:12:06 +00:00
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# Hylics 2
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/worlds/hylics2/ @TRPG0
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2024-03-05 15:59:55 +00:00
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# Kirby's Dream Land 3
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/worlds/kdl3/ @Silvris
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2023-07-27 14:12:06 +00:00
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# Kingdom Hearts 2
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/worlds/kh2/ @JaredWeakStrike
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2023-11-25 15:00:15 +00:00
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# Landstalker: The Treasures of King Nole
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/worlds/landstalker/ @Dinopony
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2023-11-08 23:35:12 +00:00
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# Lingo
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/worlds/lingo/ @hatkirby
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2023-07-27 14:12:06 +00:00
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# Lufia II Ancient Cave
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/worlds/lufia2ac/ @el-u
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/worlds/lufia2ac/docs/ @wordfcuk @el-u
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2024-05-06 07:15:06 +00:00
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# Mario & Luigi: Superstar Saga
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/worlds/mlss/ @jamesbrq
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2023-07-27 14:12:06 +00:00
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# Meritous
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/worlds/meritous/ @FelicitusNeko
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# The Messenger
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/worlds/messenger/ @alwaysintreble
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# Minecraft
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/worlds/minecraft/ @KonoTyran @espeon65536
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# MegaMan Battle Network 3
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/worlds/mmbn3/ @digiholic
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# Muse Dash
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/worlds/musedash/ @DeamonHunter
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# Noita
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/worlds/noita/ @ScipioWright @heinermann
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# Ocarina of Time
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/worlds/oot/ @espeon65536
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OSRS: Implement New Game (#1976)
* MMBN3: Press program now has proper color index when received remotely
* Initial commit of OSRS untangled from MMBN3 branch
* Fixes some broken region connections
* Removes some locations
* Rearranges locations to fill in slots left by removed locations
* Adds starting area rando
* Moves Oak and Willow trees to resource regions
* Fixes various PEP8 violations
* Refactor of regions
* Fixes variable capture issue with region rules
* Partial completion of brutal grind logic
* Finishes can_reach_skill function
* Adds skill requirements to location rules, fixes regions rules
* Adds documentation for OSRS
* Removes match statement
* Updates Data Version to test mode to prevent item name caching
* Fixes starting spawn logic for east varrock
* Fixes river lum crossing logic to not assume you can phase across water
* Prevents equipping items when you haven't unlocked them
* Changes canoe logic to not require huge levels
* Skeletoning out some data I'll need for variable task system
* Adds csvs and parser for logic
* Adds Items parsing
* Fixes the spawning logic to not default to Chunksanity when you didn't pick it
* Begins adding generation rules for data-driven logic
* Moves region handling and location creating to different methods
* Adds logic limits to Options
* Begun the location generation has
* Randomly generates tasks for each skill until populated
* Mopping up improper names, adding custom logic, and fixes location rolling
* Drastically cleans up the location rolling loop
* Modifies generation to properly use local variables and pass unit tests
* Game is now generating, but rules don't seem to work
* Lambda capture, my old nemesis. We meet again
* Fixes issue with Corsair Cove item requirement causing logic loop
* Okay one more fix, another variable capture
* On second thought lets not have skull sceptre tasks. 'Tis a silly place
* Removes QP from item pool (they're events not items)
* Removes Stronghold floor tasks, no varbit to track them
* Loads CSV with pkutil so it can be used in apworld
* Fixes logic of skill tasks and adds QP requirements to long grinds
* Fixes pathing in pkgutil call
* Better handling for empty task categories, no longer throws errors
* Fixes order for progressive tasks, removes un-checkable spider task
* Fixes logic issues related to stew and the Blurite caves
* Fixes issues generating causing tests to sporadically fail
* Adds missing task that caused off-by-one error
* Updates to new Options API
* Updates generation to function properly with the Universal Tracker (Thanks Faris)
* Replaces runtime CSV parsing with pre-made python files generated from CSVs
* Switches to self.random and uses random.choice instead of doing it manually
* Fixes to typing, variable names, iterators, and continue conditions
* Replaces Name classes with Enums
* Fixes parse error on region special rules
* Skill requirements check now returns an accessrule instead of being one that checks options
* Updates documentation and setup guide
* Adjusts maximum numbers for combat and general tasks
* Fixes region names so dictionary lookup works for chunksanity
* Update worlds/osrs/docs/en_Old School Runescape.md
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
* Update worlds/osrs/docs/en_Old School Runescape.md
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
* Updates readme.md and codeowners doc
* Removes erroneous East Varrock -> Al Kharid connection
* Changes to canoe logic to account for woodcutting level options
* Fixes embarassing typo on 'Edgeville'
* Moves Logic CSVs to separate repository, addresses suggested changes on PR
* Fixes logic error in east/west lumbridge regions. Fixes incorrect List typing in main
* Removes task types with weight 0 from the list of rollable tasks
* Missed another place that the task type had to be removed if 0 weight
* Prevents adding an empty task weight if levels are too restrictive for tasks to be added
* Removes giant blank space in error message
* Adds player name to error for not having enough available tasks
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Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
2024-08-06 21:13:11 +00:00
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# Old School Runescape
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/worlds/osrs @digiholic
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2023-07-27 14:12:06 +00:00
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# Overcooked! 2
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/worlds/overcooked2/ @toasterparty
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2023-11-12 21:39:34 +00:00
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# Pokemon Emerald
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/worlds/pokemon_emerald/ @Zunawe
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2023-07-27 14:12:06 +00:00
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# Pokemon Red and Blue
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/worlds/pokemon_rb/ @Alchav
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# Raft
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/worlds/raft/ @SunnyBat
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# Rogue Legacy
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/worlds/rogue_legacy/ @ThePhar
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# Risk of Rain 2
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/worlds/ror2/ @kindasneaki
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2023-11-24 23:23:45 +00:00
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# Shivers
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/worlds/shivers/ @GodlFire
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2024-03-20 21:44:09 +00:00
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# A Short Hike
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/worlds/shorthike/ @chandler05
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2023-07-27 14:12:06 +00:00
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# Sonic Adventure 2 Battle
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/worlds/sa2b/ @PoryGone @RaspberrySpace
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2024-03-15 16:33:03 +00:00
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# Starcraft 2
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/worlds/sc2/ @Ziktofel
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2023-07-27 14:12:06 +00:00
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# Super Metroid
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/worlds/sm/ @lordlou
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# Super Mario 64
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/worlds/sm64ex/ @N00byKing
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# Super Mario World
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/worlds/smw/ @PoryGone
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# SMZ3
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/worlds/smz3/ @lordlou
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# Secret of Evermore
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/worlds/soe/ @black-sliver
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# Slay the Spire
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/worlds/spire/ @KonoTyran
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# Stardew Valley
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/worlds/stardew_valley/ @agilbert1412
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# Subnautica
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/worlds/subnautica/ @Berserker66
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# Terraria
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/worlds/terraria/ @Seldom-SE
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# Timespinner
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/worlds/timespinner/ @Jarno458
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# The Legend of Zelda (1)
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/worlds/tloz/ @Rosalie-A @t3hf1gm3nt
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2024-01-12 19:32:15 +00:00
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# TUNIC
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2024-03-21 15:50:07 +00:00
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/worlds/tunic/ @silent-destroyer @ScipioWright
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2024-01-12 19:32:15 +00:00
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2023-07-27 14:12:06 +00:00
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# Undertale
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/worlds/undertale/ @jonloveslegos
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# VVVVVV
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/worlds/v6/ @N00byKing
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# Wargroove
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/worlds/wargroove/ @FlySniper
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# The Witness
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/worlds/witness/ @NewSoupVi @blastron
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2024-03-22 20:35:00 +00:00
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# Yoshi's Island
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/worlds/yoshisisland/ @PinkSwitch
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2024-05-17 22:09:03 +00:00
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#Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
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2024-05-24 01:25:41 +00:00
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/worlds/yugioh06/ @Rensen3
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2024-05-17 22:09:03 +00:00
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2023-07-27 14:12:06 +00:00
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# Zillion
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/worlds/zillion/ @beauxq
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2024-03-15 16:35:37 +00:00
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# Zork Grand Inquisitor
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/worlds/zork_grand_inquisitor/ @nbrochu
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2024-05-29 14:59:40 +00:00
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## Active Unmaintained Worlds
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# The following worlds in this repo are currently unmaintained, but currently still work in core. If any update breaks
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# compatibility, these worlds may be moved to `worlds_disabled`. If you are interested in stepping up as maintainer for
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# any of these worlds, please review `/docs/world maintainer.md` documentation.
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# Final Fantasy (1)
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# /worlds/ff1/
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2024-06-16 10:38:08 +00:00
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# Links Awakening DX
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# /worlds/ladx/
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2024-05-29 14:59:40 +00:00
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## Disabled Unmaintained Worlds
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# The following worlds in this repo are currently unmaintained and disabled as they do not work in core. If you are
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# interested in stepping up as maintainer for any of these worlds, please review `/docs/world maintainer.md`
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# documentation.
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2023-07-27 14:12:06 +00:00
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# Ori and the Blind Forest
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2024-05-29 14:59:40 +00:00
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# /worlds_disabled/oribf/
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###################
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## Documentation ##
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###################
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# Apworld Dev Faq
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/docs/apworld_dev_faq.md @qwint @ScipioWright
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