Archipelago/worlds/rogue_legacy/Presets.py

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from typing import Any, Dict
from .Options import Architect, GoldGainMultiplier, Vendors
rl_options_presets: Dict[str, Dict[str, Any]] = {
# Example preset using only literal values.
"Unknown Fate": {
"progression_balancing": "random",
"accessibility": "random",
"starting_gender": "random",
"starting_class": "random",
"new_game_plus": "random",
"fairy_chests_per_zone": "random",
"chests_per_zone": "random",
"universal_fairy_chests": "random",
"universal_chests": "random",
"vendors": "random",
"architect": "random",
"architect_fee": "random",
"disable_charon": "random",
"require_purchasing": "random",
"progressive_blueprints": "random",
"gold_gain_multiplier": "random",
"number_of_children": "random",
"free_diary_on_generation": "random",
"khidr": "random",
"alexander": "random",
"leon": "random",
"herodotus": "random",
"health_pool": "random",
"mana_pool": "random",
"attack_pool": "random",
"magic_damage_pool": "random",
"armor_pool": "random",
"equip_pool": "random",
"crit_chance_pool": "random",
"crit_damage_pool": "random",
"allow_default_names": True,
"death_link": "random",
},
# A preset I actually use, using some literal values and some from the option itself.
"Limited Potential": {
"progression_balancing": "disabled",
"fairy_chests_per_zone": 2,
"starting_class": "random",
"chests_per_zone": 30,
"vendors": Vendors.option_normal,
"architect": Architect.option_disabled,
"gold_gain_multiplier": GoldGainMultiplier.option_half,
"number_of_children": 2,
"free_diary_on_generation": False,
"health_pool": 10,
"mana_pool": 10,
"attack_pool": 10,
"magic_damage_pool": 10,
"armor_pool": 5,
"equip_pool": 10,
"crit_chance_pool": 5,
"crit_damage_pool": 5,
}
}