Archipelago/host.yaml

45 lines
1.6 KiB
YAML
Raw Normal View History

#options for MultiServer
#null means nothing, for the server this means to default the value
#these overwrite command line arguments!
server_options:
host: null
port: null
password: null
multidata: null
savefile: null
disable_save: null
loglevel: null
#Client hint system
#points given to player for each acquired item
location_check_points: 1
#point cost to receive a hint via !hint for players
2020-02-09 04:39:38 +00:00
hint_cost: 1000 #set to 0 if you want free hints
#options for MultiMystery.py
multi_mystery_options:
#Where to place the resulting files
output_path: "MultiMystery"
#location of your Enemizer CLI, available here: https://github.com/Bonta0/Enemizer/releases
enemizer_path: "EnemizerCLI/EnemizerCLI.Core.exe"
#folder from which the player yaml files are pulled from
player_files_path: "Players"
2020-02-18 08:14:31 +00:00
#meta file name, within players folder
meta_file_path: "meta.yaml"
#automatically launches {player_name}.yaml's ROM file using the OS's default program once generation completes. (likely your emulator)
#does nothing if the name is not found
#example: player_name = "Berserker"
player_name: "" # the hosts name
2020-02-17 01:09:33 +00:00
#create a spoiler file
create_spoiler: 1
#Zip the resulting roms
#0 -> Don't
#1 -> Create a zip
#2 -> Create a zip and delete the ROMs that will be in it, except the hosts (requires player_name to be set correctly)
zip_roms: 1
2020-02-17 01:09:33 +00:00
#include the spoiler log in the zip, 2 -> delete the non-zipped one
zip_spoiler: 0
#include the multidata file in the zip, 2 -> delete the non-zipped one, which also means the server won't autostart
zip_multidata: 0
#zip algorithm to use
zip_format: 2 # 1 -> zip, 2 -> 7z, 3->bz2
#create roms flagged as race roms
race: 0