2022-05-10 17:40:43 +00:00
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import unittest
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2022-05-10 17:43:44 +00:00
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from worlds.AutoWorld import AutoWorldRegister
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2022-05-10 17:40:43 +00:00
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from . import setup_default_world
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2022-05-10 17:43:44 +00:00
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class TestImplemented(unittest.TestCase):
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2022-05-10 17:40:43 +00:00
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def testCompletionCondition(self):
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"""Ensure a completion condition is set that has requirements."""
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for gamename, world_type in AutoWorldRegister.world_types.items():
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if not world_type.hidden and gamename not in {"ArchipIDLE", "Final Fantasy"}:
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with self.subTest(gamename):
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world = setup_default_world(world_type)
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self.assertFalse(world.completion_condition[1](world.state))
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