Archipelago/Launcher.py

269 lines
8.9 KiB
Python
Raw Normal View History

2022-03-31 03:08:15 +00:00
"""
Archipelago launcher for bundled app.
* if run with APBP as argument, launch corresponding client.
* if run with executable as argument, run it passing argv[2:] as arguments
* if run without arguments, open launcher GUI
Scroll down to components= to add components to the launcher as well as setup.py
"""
import argparse
import itertools
import logging
import multiprocessing
2022-03-31 03:08:15 +00:00
import shlex
2022-08-27 00:28:46 +00:00
import subprocess
import sys
import webbrowser
2022-08-27 00:28:46 +00:00
from os.path import isfile
from shutil import which
2023-03-20 20:24:47 +00:00
from typing import Sequence, Union, Optional
import Utils
from worlds.LauncherComponents import Component, components, Type, SuffixIdentifier, icon_paths
2022-08-27 00:28:46 +00:00
if __name__ == "__main__":
import ModuleUpdate
ModuleUpdate.update()
2022-08-27 00:28:46 +00:00
from Utils import is_frozen, user_path, local_path, init_logging, open_filename, messagebox, \
is_windows, is_macos, is_linux
2022-03-31 03:08:15 +00:00
def open_host_yaml():
file = user_path('host.yaml')
if is_linux:
exe = which('sensible-editor') or which('gedit') or \
which('xdg-open') or which('gnome-open') or which('kde-open')
subprocess.Popen([exe, file])
elif is_macos:
exe = which("open")
subprocess.Popen([exe, file])
else:
webbrowser.open(file)
def open_patch():
suffixes = []
for c in components:
if isfile(get_exe(c)[-1]):
suffixes += c.file_identifier.suffixes if c.type == Type.CLIENT and \
isinstance(c.file_identifier, SuffixIdentifier) else []
2022-03-31 03:08:15 +00:00
try:
filename = open_filename('Select patch', (('Patches', suffixes),))
2022-03-31 03:08:15 +00:00
except Exception as e:
messagebox('Error', str(e), error=True)
2022-03-31 03:08:15 +00:00
else:
file, component = identify(filename)
2022-03-31 03:08:15 +00:00
if file and component:
2022-04-02 02:49:27 +00:00
launch([*get_exe(component), file], component.cli)
2022-03-31 03:08:15 +00:00
def generate_yamls():
from Options import generate_yaml_templates
target = Utils.user_path("Players", "Templates")
generate_yaml_templates(target, False)
open_folder(target)
2022-03-31 03:08:15 +00:00
def browse_files():
open_folder(user_path())
def open_folder(folder_path):
2022-03-31 03:08:15 +00:00
if is_linux:
exe = which('xdg-open') or which('gnome-open') or which('kde-open')
subprocess.Popen([exe, folder_path])
2022-03-31 03:08:15 +00:00
elif is_macos:
exe = which("open")
subprocess.Popen([exe, folder_path])
2022-03-31 03:08:15 +00:00
else:
webbrowser.open(folder_path)
2022-03-31 03:08:15 +00:00
2023-03-20 20:24:47 +00:00
components.extend([
2022-03-31 03:08:15 +00:00
# Functions
Component("Open host.yaml", func=open_host_yaml),
Component("Open Patch", func=open_patch),
Component("Generate Template Settings", func=generate_yamls),
Component("Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/8Z65BR2")),
Component("18+ Discord Server", icon="discord", func=lambda: webbrowser.open("https://discord.gg/fqvNCCRsu4")),
Component("Browse Files", func=browse_files),
2023-03-20 20:24:47 +00:00
])
2022-03-31 03:08:15 +00:00
def identify(path: Union[None, str]):
if path is None:
return None, None
2022-03-31 03:08:15 +00:00
for component in components:
if component.handles_file(path):
return path, component
elif path == component.display_name or path == component.script_name:
return None, component
return None, None
2022-03-31 03:08:15 +00:00
def get_exe(component: Union[str, Component]) -> Optional[Sequence[str]]:
if isinstance(component, str):
name = component
component = None
if name.startswith('Archipelago'):
name = name[11:]
if name.endswith('.exe'):
name = name[:-4]
if name.endswith('.py'):
name = name[:-3]
if not name:
return None
for c in components:
if c.script_name == name or c.frozen_name == f'Archipelago{name}':
component = c
break
if not component:
return None
if is_frozen():
suffix = '.exe' if is_windows else ''
return [local_path(f'{component.frozen_name}{suffix}')]
else:
return [sys.executable, local_path(f'{component.script_name}.py')]
def launch(exe, in_terminal=False):
if in_terminal:
if is_windows:
subprocess.Popen(['start', *exe], shell=True)
return
elif is_linux:
terminal = which('x-terminal-emulator') or which('gnome-terminal') or which('xterm')
if terminal:
subprocess.Popen([terminal, '-e', shlex.join(exe)])
return
elif is_macos:
terminal = [which('open'), '-W', '-a', 'Terminal.app']
subprocess.Popen([*terminal, *exe])
return
subprocess.Popen(exe)
def run_gui():
2022-06-17 18:05:09 +00:00
from kvui import App, ContainerLayout, GridLayout, Button, Label
from kivy.uix.image import AsyncImage
from kivy.uix.relativelayout import RelativeLayout
2022-03-31 03:08:15 +00:00
class Launcher(App):
base_title: str = "Archipelago Launcher"
container: ContainerLayout
grid: GridLayout
_tools = {c.display_name: c for c in components if c.type == Type.TOOL}
_clients = {c.display_name: c for c in components if c.type == Type.CLIENT}
_adjusters = {c.display_name: c for c in components if c.type == Type.ADJUSTER}
_miscs = {c.display_name: c for c in components if c.type == Type.MISC}
2022-03-31 03:08:15 +00:00
def __init__(self, ctx=None):
self.title = self.base_title
self.ctx = ctx
self.icon = r"data/icon.png"
super().__init__()
def build(self):
self.container = ContainerLayout()
self.grid = GridLayout(cols=2)
self.container.add_widget(self.grid)
self.grid.add_widget(Label(text="General"))
self.grid.add_widget(Label(text="Clients"))
2022-03-31 03:08:15 +00:00
button_layout = self.grid # make buttons fill the window
def build_button(component: Component):
"""
Builds a button widget for a given component.
Args:
component (Component): The component associated with the button.
Returns:
None. The button is added to the parent grid layout.
"""
button = Button(text=component.display_name)
button.component = component
button.bind(on_release=self.component_action)
if component.icon != "icon":
image = AsyncImage(source=icon_paths[component.icon],
size=(38, 38), size_hint=(None, 1), pos=(5, 0))
box_layout = RelativeLayout()
box_layout.add_widget(button)
box_layout.add_widget(image)
button_layout.add_widget(box_layout)
else:
button_layout.add_widget(button)
2022-03-31 03:08:15 +00:00
for (tool, client) in itertools.zip_longest(itertools.chain(
self._tools.items(), self._miscs.items(), self._adjusters.items()), self._clients.items()):
2022-03-31 03:08:15 +00:00
# column 1
if tool:
build_button(tool[1])
2022-03-31 03:08:15 +00:00
else:
button_layout.add_widget(Label())
# column 2
if client:
build_button(client[1])
2022-03-31 03:08:15 +00:00
else:
button_layout.add_widget(Label())
return self.container
@staticmethod
def component_action(button):
if button.component.func:
2022-03-31 03:08:15 +00:00
button.component.func()
else:
launch(get_exe(button.component), button.component.cli)
Launcher().run()
def run_component(component: Component, *args):
if component.func:
component.func(*args)
elif component.script_name:
subprocess.run([*get_exe(component.script_name), *args])
else:
logging.warning(f"Component {component} does not appear to be executable.")
2022-03-31 03:08:15 +00:00
def main(args: Optional[Union[argparse.Namespace, dict]] = None):
if isinstance(args, argparse.Namespace):
args = {k: v for k, v in args._get_kwargs()}
elif not args:
args = {}
if "Patch|Game|Component" in args:
file, component = identify(args["Patch|Game|Component"])
2022-03-31 03:08:15 +00:00
if file:
args['file'] = file
if component:
args['component'] = component
if not component:
logging.warning(f"Could not identify Component responsible for {args['Patch|Game|Component']}")
2022-03-31 03:08:15 +00:00
if 'file' in args:
run_component(args["component"], args["file"], *args["args"])
2022-03-31 03:08:15 +00:00
elif 'component' in args:
run_component(args["component"], *args["args"])
2022-03-31 03:08:15 +00:00
else:
run_gui()
if __name__ == '__main__':
init_logging('Launcher')
multiprocessing.freeze_support()
2022-03-31 03:08:15 +00:00
parser = argparse.ArgumentParser(description='Archipelago Launcher')
parser.add_argument('Patch|Game|Component', type=str, nargs='?',
help="Pass either a patch file, a generated game or the name of a component to run.")
parser.add_argument('args', nargs="*", help="Arguments to pass to component.")
main(parser.parse_args())