Noita - Docs updates (#1789)
* Docs updates * Update worlds/noita/docs/setup_en.md Co-authored-by: Adam Heinermann <aheinerm@gmail.com> --------- Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: Adam Heinermann <aheinerm@gmail.com>
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@ -7,24 +7,23 @@ config file.
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## What does randomization do to this game?
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Noita is a procedurally generated action roguelite. During runs in Noita you will find potions, wands, spells, perks,
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pickups, and chests. Shop items, chests/hearts hidden in the environment, and pedestal items will be replaced with
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location checks. Orbs and boss drops will optionally give location checks as well, if they are enabled in the settings.
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Noita items that can be found in other players' games include specific perks, orbs (optional), wands,
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hearts (Extra Max Health), gold, potions, and other items. If traps are enabled, some randomized negative effects can
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affect your game when found.
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Noita is a procedurally generated action roguelike. During runs in Noita you will find potions, wands, spells, perks,
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chests, etc. Shop items, chests/hearts hidden in the environment, and pedestal items will be replaced with location
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checks. Orbs and boss drops can give location checks as well, if they are enabled in the settings.
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Noita items that can be found in other players' games include specific perks, orbs (optional), wands, hearts, gold,
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potions, and other items. If traps are enabled, some randomized negative effects can affect your game when found.
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## What is the goal of Noita?
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The vanilla goal of Noita is to progress through each level and beat the final boss, taking the Sampo
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(gear shaped object) through the portal, and interacting with the altar at the end. There are other endings as well
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which require you to gather a certain number of orbs and bring the sampo to an alternate altar.
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The Archipelago implementation maintains the same goals. While creating your YAML, you will choose what your goal will
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be. While the sampo's location is not randomized, orbs are added to the randomizer pool based on the number of orbs
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The Archipelago implementation maintains the same goals. While creating your YAML, you will choose your goal.
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While the sampo's location is not randomized, orbs are added to the randomizer pool based on the number of orbs
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required for your goal.
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Starting a fresh run after death will re-deliver *some* previously delivered items. The standard wand, potion, and perk
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pool are unaffected by the multiworld item pools. This will not present an issue with progression, and will make
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Starting a fresh run after death will re-deliver *some* previously delivered items. The standard wand and potion pools
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are unaffected by the multiworld item pools. This will not present an issue with progression, and will make
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progression easier as the multiworld progresses.
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## What Noita items can appear in other players' worlds?
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@ -47,7 +46,7 @@ Traps consist of all "Bad" and "Awful" events from Noita's native stream integra
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* `Slow Player`
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* `Trailing Lava`
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* `Worm Rain`
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* `Spawning black holes`
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* `Giga Black Holes`
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### How many items are there?
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@ -60,4 +59,4 @@ Other players' items will look like the Archipelago logo.
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## Is Archipelago compatible with other Noita mods?
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Yes, most other Noita mods *should* work. However, they have not been tested.
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Yes, most other Noita mods *should* work. However, most have not been tested.
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@ -29,12 +29,14 @@ you can now enable the *Archipelago* mod (it should have an `[x]` next to it).
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### Configure Archipelago Mod
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In the Options menu, select Mod Settings. Under the Archipelago drop down, you will see the options for *Server*,
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*Port*, and *Slot*, where you can fill in the relevant information.
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*Port*, *Slot*, and *Password* where you can fill in the relevant information.
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Once you start a new run in Noita, you should see "Connected to Archipelago server" in the bottom left of the screen. If
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you do not see this message, ensure that the mod is enabled and installed per the instructions above.
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Once you start a new run in Noita, you should see an Archipelago logo in the bottom right corner of the screen with a
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checkmark on it. If you do not see this icon, ensure that the mod is enabled and installed per the instructions above,
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or try restarting your game.
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## Configuring your YAML File
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### What is a YAML and why do I need one?
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You can see the [basic multiworld setup guide](/tutorial/Archipelago/setup/en) here on the Archipelago website to learn
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about why Archipelago uses YAML files and what they're for.
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@ -42,3 +44,14 @@ about why Archipelago uses YAML files and what they're for.
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### Where do I get a YAML?
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You can use the [game settings page for Noita](/games/Noita/player-settings) here on the Archipelago website to
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generate a YAML using a graphical interface.
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## Poptracker Pack
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You may optionally use the [Noita Poptracker pack](https://github.com/ScipioWright/Noita-poptracker/releases/latest).
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To use it, download the pack as well as [PopTracker](https://github.com/black-sliver/PopTracker/releases) itself.
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Place the unzipped pack in the `packs` folder. Then, open Poptracker and open the pack.
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Click on the "AP" symbol at the top, then enter the desired address, slot name, and password.
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That's all you need for it. It will provide you with a quick reference to see which checks you've done and
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which checks you still have left.
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