Add additional doors specific settings to base yaml

This commit is contained in:
CaitSith2 2020-09-16 15:42:54 -07:00
parent c40196e07c
commit 135934e929
1 changed files with 11 additions and 0 deletions

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@ -252,6 +252,17 @@ door_shuffle: # Only available if the host uses the doors branch, it is ignored
vanilla: 50 # Everything should be like in vanilla
basic: 0 # Dungeons are shuffled within themselves
crossed: 0 # Dungeons are shuffled across each other
intensity: # Only available if the host uses the doors branch, it is ignored otherwise
1: 50 # Shuffles normal doors and spiral staircases
2: 0 # And shuffles open edges and straight staircases
3: 0 # (Coming soon) And shuffles dungeon lobbies
random: 0 # Picks one of those at random
experimental: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
off: 50
debug: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.
off: 50
rom:
sprite: # Enter the name of your preferred sprite and weight it appropriately
random: 0