Filter events out of datapackage
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@ -9,8 +9,13 @@ class AutoWorldRegister(type):
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def __new__(cls, name, bases, dct):
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dct["all_names"] = dct["item_names"] | dct["location_names"] | set(dct.get("item_name_groups", {}))
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# filter out any events
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dct["item_name_to_id"] = {name: id for name, id in dct["item_name_to_id"].items() if id}
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dct["location_name_to_id"] = {name: id for name, id in dct["location_name_to_id"].items() if id}
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# build reverse lookups
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dct["item_id_to_name"] = {code: name for name, code in dct["item_name_to_id"].items()}
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dct["location_id_to_name"] = {code: name for name, code in dct["location_name_to_id"].items()}
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# construct class
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new_class = super().__new__(cls, name, bases, dct)
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if "game" in dct:
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AutoWorldRegister.world_types[dct["game"]] = new_class
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@ -391,7 +391,7 @@ item_table = \
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'Whispering_Root-Waterways': HKItemData(advancement=True, id=16777410, type='Root'),
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'World_Sense': HKItemData(advancement=False, id=16777220, type='Dreamer')}
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lookup_id_to_name:Dict[int, str] = {data.id: item_name for item_name, data in item_table.items()}
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lookup_id_to_name:Dict[int, str] = {data.id: item_name for item_name, data in item_table.items() if data.type != 'Event'}
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lookup_type_to_names:Dict[str, Set[str]] = {}
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for item, item_data in item_table.items():
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lookup_type_to_names.setdefault(item_data.type, set()).add(item)
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@ -18,7 +18,7 @@ class HKWorld(World):
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item_names: Set[str] = frozenset(item_table)
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location_names: Set[str] = frozenset(lookup_name_to_id)
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item_name_to_id = {name: data.id for name, data in item_table.items()}
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item_name_to_id = {name: data.id for name, data in item_table.items() if data.type != "Event"}
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location_name_to_id = lookup_name_to_id
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def generate_basic(self):
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@ -3,7 +3,7 @@ import typing
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class ItemData(typing.NamedTuple):
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code: int
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code: typing.Optional[int]
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progression: bool
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@ -49,7 +49,7 @@ item_table = {
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"Single Arrow": ItemData(45034, False),
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"Bee Trap (Minecraft)": ItemData(45100, False),
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"Victory": ItemData(0, True)
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"Victory": ItemData(None, True)
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}
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# If not listed here then has frequency 1
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@ -1,15 +1,19 @@
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from BaseClasses import Location
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import typing
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class AdvData(typing.NamedTuple):
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id: int
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id: typing.Optional[int]
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region: str
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class MinecraftAdvancement(Location):
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game: str = "Minecraft"
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def __init__(self, player: int, name: str, address: int, parent):
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super().__init__(player, name, address if address else None, parent)
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self.event = True if address == 0 else False
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def __init__(self, player: int, name: str, address: typing.Optional[int], parent):
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super().__init__(player, name, address, parent)
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self.event = not address
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advancement_table = {
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"Who is Cutting Onions?": AdvData(42000, 'Overworld'),
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@ -105,7 +109,7 @@ advancement_table = {
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"Librarian": AdvData(42090, 'Overworld'),
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"Overpowered": AdvData(42091, 'Overworld'),
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"Ender Dragon": AdvData(0, 'The End')
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"Ender Dragon": AdvData(None, 'The End')
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}
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exclusion_table = {
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@ -134,10 +138,9 @@ exclusion_table = {
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}
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}
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events_table = {
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"Ender Dragon": "Victory"
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}
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lookup_id_to_name: typing.Dict[int, str] = {loc_data.id: loc_name for loc_name, loc_data in advancement_table.items() if loc_data.id}
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lookup_id_to_name: typing.Dict[int, str] = {loc_data.id: loc_name for loc_name, loc_data in advancement_table.items() if
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loc_data.id}
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