add minor_glitches to mystery
This commit is contained in:
parent
76e0c6474e
commit
3a1f98aab6
|
@ -251,10 +251,11 @@ def roll_settings(weights):
|
||||||
ret.name = handle_name(ret.name)
|
ret.name = handle_name(ret.name)
|
||||||
|
|
||||||
glitches_required = get_choice('glitches_required', weights)
|
glitches_required = get_choice('glitches_required', weights)
|
||||||
if glitches_required not in ['none', 'no_logic', 'overworld_glitches']:
|
if glitches_required not in ['none', 'no_logic', 'overworld_glitches', 'minor_glitches']:
|
||||||
logging.warning("Only NMG, OWG and No Logic supported")
|
logging.warning("Only NMG, OWG and No Logic supported")
|
||||||
glitches_required = 'none'
|
glitches_required = 'none'
|
||||||
ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches'}[
|
ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches',
|
||||||
|
'minor_glitches' : 'minorglitches'}[
|
||||||
glitches_required]
|
glitches_required]
|
||||||
ret.progression_balancing = get_choice('progression_balancing',
|
ret.progression_balancing = get_choice('progression_balancing',
|
||||||
weights) if 'progression_balancing' in weights else True
|
weights) if 'progression_balancing' in weights else True
|
||||||
|
|
|
@ -21,6 +21,7 @@ description: Your Description Here # Used to describe your yaml. Useful if you h
|
||||||
name: YourName # Your name in-game. Spaces and underscores will be replaced with dashes
|
name: YourName # Your name in-game. Spaces and underscores will be replaced with dashes
|
||||||
glitches_required: # Determine the logic required to complete the seed
|
glitches_required: # Determine the logic required to complete the seed
|
||||||
none: 1 # No glitches required
|
none: 1 # No glitches required
|
||||||
|
minor_glitches: 0 # put fake flipper into logic
|
||||||
overworld_glitches: 0 # Assumes the player knows how to perform overworld glitches like fake flipper, water walk, etc
|
overworld_glitches: 0 # Assumes the player knows how to perform overworld glitches like fake flipper, water walk, etc
|
||||||
no_logic: 0 # Items are places completely at random and with no regard for logic. Your fire rod could be on Trinexx
|
no_logic: 0 # Items are places completely at random and with no regard for logic. Your fire rod could be on Trinexx
|
||||||
item_placement: basic # This is based on Entrance Randomizer, which does not (yet?) support advanced
|
item_placement: basic # This is based on Entrance Randomizer, which does not (yet?) support advanced
|
||||||
|
|
Loading…
Reference in New Issue