add minor_glitches to mystery
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@ -251,10 +251,11 @@ def roll_settings(weights):
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ret.name = handle_name(ret.name)
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glitches_required = get_choice('glitches_required', weights)
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if glitches_required not in ['none', 'no_logic', 'overworld_glitches']:
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if glitches_required not in ['none', 'no_logic', 'overworld_glitches', 'minor_glitches']:
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logging.warning("Only NMG, OWG and No Logic supported")
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glitches_required = 'none'
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ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches'}[
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ret.logic = {None: 'noglitches', 'none': 'noglitches', 'no_logic': 'nologic', 'overworld_glitches': 'owglitches',
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'minor_glitches' : 'minorglitches'}[
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glitches_required]
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ret.progression_balancing = get_choice('progression_balancing',
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weights) if 'progression_balancing' in weights else True
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@ -21,6 +21,7 @@ description: Your Description Here # Used to describe your yaml. Useful if you h
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name: YourName # Your name in-game. Spaces and underscores will be replaced with dashes
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glitches_required: # Determine the logic required to complete the seed
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none: 1 # No glitches required
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minor_glitches: 0 # put fake flipper into logic
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overworld_glitches: 0 # Assumes the player knows how to perform overworld glitches like fake flipper, water walk, etc
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no_logic: 0 # Items are places completely at random and with no regard for logic. Your fire rod could be on Trinexx
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item_placement: basic # This is based on Entrance Randomizer, which does not (yet?) support advanced
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