meta.yaml: update progression balancing (#1283)

* Update meta.yaml to numeric progression balancing

Instead of the old on/off system

* normal/disabled
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Yoshi348 2022-12-05 13:26:44 -08:00 committed by GitHub
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commit 4412434976
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1 changed files with 4 additions and 4 deletions

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@ -7,9 +7,9 @@
meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
null:
progression_balancing: # Progression balancing tries to make sure that the player has *something* towards any players goal in each "sphere"
on: 0 # Force every player into progression balancing
off: 0 # Force every player out of progression balancing, then prepare for a lot of logical BK
null: 1 # Let players decide via their own progression_balancing flag in their yaml, defaulting to on
normal: 0 # Force every player into default progression balancing
disabled: 0 # Force every player out of progression balancing, then prepare for a lot of logical BK
null: 1 # Let players decide via their own progression_balancing setting in their yaml, defaulting to 50
A Link to the Past:
goals:
ganon: 100 # Climb GT, defeat Agahnim 2, and then kill Ganon
@ -36,4 +36,4 @@ A Link to the Past:
30: 50
triforce_pieces_required: # Set to how many out of X triforce pieces you need to win the game in a triforce hunt. Default is 20. Max is 90, Min is 1
# Format "pieces: chance"
25: 50
25: 50