meta.yaml: update progression balancing (#1283)
* Update meta.yaml to numeric progression balancing Instead of the old on/off system * normal/disabled
This commit is contained in:
parent
9bdbced51f
commit
4412434976
|
@ -7,9 +7,9 @@
|
||||||
meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
|
meta_description: Meta-Mystery file with the intention of having similar-length completion times for a hopefully better experience
|
||||||
null:
|
null:
|
||||||
progression_balancing: # Progression balancing tries to make sure that the player has *something* towards any players goal in each "sphere"
|
progression_balancing: # Progression balancing tries to make sure that the player has *something* towards any players goal in each "sphere"
|
||||||
on: 0 # Force every player into progression balancing
|
normal: 0 # Force every player into default progression balancing
|
||||||
off: 0 # Force every player out of progression balancing, then prepare for a lot of logical BK
|
disabled: 0 # Force every player out of progression balancing, then prepare for a lot of logical BK
|
||||||
null: 1 # Let players decide via their own progression_balancing flag in their yaml, defaulting to on
|
null: 1 # Let players decide via their own progression_balancing setting in their yaml, defaulting to 50
|
||||||
A Link to the Past:
|
A Link to the Past:
|
||||||
goals:
|
goals:
|
||||||
ganon: 100 # Climb GT, defeat Agahnim 2, and then kill Ganon
|
ganon: 100 # Climb GT, defeat Agahnim 2, and then kill Ganon
|
||||||
|
|
Loading…
Reference in New Issue