implement glitch_boots as a proper CLI option

This commit is contained in:
Fabian Dill 2020-04-16 11:17:30 +02:00
parent 31d3b7ce84
commit 4426da1070
1 changed files with 18 additions and 21 deletions

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@ -1,5 +1,5 @@
Berserker's Multiworld Utilities for Bonta's Multiworld
=======================================================
Berserker's Multiworld
======================
This is a complete fork of Bonta's Multiworld V31, which assumes you already know how to setup and use that project. Instructions here are only for the additions.
This is a drop-in replacement with everything from Bonta's Multiworld included.
@ -9,15 +9,18 @@ Additions/Changes
-----------------
Project
* Available in precompiled form for Windows 64Bit on [Releases](https://github.com/Berserker66/MultiWorld-Utilities/releases) page.
* Available in precompiled form and guided setup for Windows 64Bit on [Releases](https://github.com/Berserker66/MultiWorld-Utilities/releases) page.
* Compatible with Python 3.7 and 3.8. Potentially future versions as well.
* Update modules if they are too old, preventing a crash when trying to connect among potential other issues
* Autoinstall missing modules
* Allow newer versions of modules than specified, as they will *usually* not break compatibility
* Support for V31 extendedmsu
* Has support for binary patching to allow legal distribution of multiworld rom files
* Various performance improvements
* Various crash fixes
* Various performance improvements (over 100% faster in most cases)
* Various fixes
* Overworld Glitches Logic
* Newer Entrance Randomizer Logic, allowing more potential item and boss locations
* completely redesigned command interface, with `!help` and `/help`
MultiMystery.py
* Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld.
@ -26,21 +29,11 @@ Basis is a .yaml file that sets these weights. You can find an [easy.yaml](https
* Configuration options in the host.yaml file.
MultiServer.py
* Added a try/except to prevent malformed console commands from crashing the entire server
* Supports automatic port-forwarding, can be enabled in host.yaml
* improved `!players` command, mentioning how many players are currently connected of how many expected and who's missing
* /forfeitplayer Playername now works when the player is not currently connected
* various commands, like /senditem and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
* Added /hint command on the server (use just /hint for help on command)
can be used as /hint Playername Itemname
All Itemnames can be found in Items.py starting at line 25
example:
/hint Berserker Progressive Sword
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Hype Cave - Top in ahhdurr's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Blind's Hideout - Far Right in Schulzer's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Palace of Darkness - Map Chest in Thorus's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Ganons Tower - Map Chest in Will's World
* A player-side hint command "!hint" also exists. It needs to be turned on in the host.yaml and is based on points.
* /forfeit Playername now works when the player is not currently connected
* Added `/hint` and `!hint`, configuration in host.yaml and description in help
* various commands, like /send and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
Mystery.py
* Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time)
@ -49,12 +42,16 @@ If a race ROM is desired, pass --create-race as argument to it
* Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
* Rom-Option for extendedmsu (see easy.yaml for more info)
* Option for "timer"
* Option for "dungeon_counters", allowing you to configure the dungeon item counter
* Option for "glitch_boots", allowing to run glitched modes without automatic boots
* Supports new Meta-Mystery mode. Read [meta.yaml](https://github.com/Berserker66/MultiWorld-Utilities/blob/master/meta.yaml) for details.
* Added `dungeonssimple` and `dungeonsfull` ER modes
MultiClient.py
* Awaits a Qusb2snes connection when started, latching on when available
* Terminal improvements
* Awaits a QUsb2Snes connection when started, latching on when available
* completely redesigned command interface, with `!help` and `/help`
* Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
* Cheating is now controlled by the server and can be disabled through host.yaml
* Automatically starts QUsb2Snes, if it isn't running
* Better reconnect to both snes and server
* State is properly reset, allowing you to keep using the same client across multiworld runs