implement glitch_boots as a proper CLI option
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README.md
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README.md
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Berserker's Multiworld Utilities for Bonta's Multiworld
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=======================================================
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Berserker's Multiworld
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======================
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This is a complete fork of Bonta's Multiworld V31, which assumes you already know how to setup and use that project. Instructions here are only for the additions.
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This is a drop-in replacement with everything from Bonta's Multiworld included.
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@ -9,15 +9,18 @@ Additions/Changes
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-----------------
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Project
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* Available in precompiled form for Windows 64Bit on [Releases](https://github.com/Berserker66/MultiWorld-Utilities/releases) page.
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* Available in precompiled form and guided setup for Windows 64Bit on [Releases](https://github.com/Berserker66/MultiWorld-Utilities/releases) page.
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* Compatible with Python 3.7 and 3.8. Potentially future versions as well.
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* Update modules if they are too old, preventing a crash when trying to connect among potential other issues
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* Autoinstall missing modules
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* Allow newer versions of modules than specified, as they will *usually* not break compatibility
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* Support for V31 extendedmsu
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* Has support for binary patching to allow legal distribution of multiworld rom files
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* Various performance improvements
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* Various crash fixes
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* Various performance improvements (over 100% faster in most cases)
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* Various fixes
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* Overworld Glitches Logic
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* Newer Entrance Randomizer Logic, allowing more potential item and boss locations
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* completely redesigned command interface, with `!help` and `/help`
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MultiMystery.py
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* Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld.
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@ -26,21 +29,11 @@ Basis is a .yaml file that sets these weights. You can find an [easy.yaml](https
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* Configuration options in the host.yaml file.
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MultiServer.py
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* Added a try/except to prevent malformed console commands from crashing the entire server
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* Supports automatic port-forwarding, can be enabled in host.yaml
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* improved `!players` command, mentioning how many players are currently connected of how many expected and who's missing
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* /forfeitplayer Playername now works when the player is not currently connected
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* various commands, like /senditem and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
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* Added /hint command on the server (use just /hint for help on command)
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can be used as /hint Playername Itemname
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All Itemnames can be found in Items.py starting at line 25
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example:
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/hint Berserker Progressive Sword
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Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Hype Cave - Top in ahhdurr's World
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Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Blind's Hideout - Far Right in Schulzer's World
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Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Palace of Darkness - Map Chest in Thorus's World
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Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Ganons Tower - Map Chest in Will's World
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* A player-side hint command "!hint" also exists. It needs to be turned on in the host.yaml and is based on points.
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* /forfeit Playername now works when the player is not currently connected
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* Added `/hint` and `!hint`, configuration in host.yaml and description in help
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* various commands, like /send and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
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Mystery.py
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* Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time)
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@ -49,12 +42,16 @@ If a race ROM is desired, pass --create-race as argument to it
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* Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
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* Rom-Option for extendedmsu (see easy.yaml for more info)
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* Option for "timer"
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* Option for "dungeon_counters", allowing you to configure the dungeon item counter
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* Option for "glitch_boots", allowing to run glitched modes without automatic boots
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* Supports new Meta-Mystery mode. Read [meta.yaml](https://github.com/Berserker66/MultiWorld-Utilities/blob/master/meta.yaml) for details.
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* Added `dungeonssimple` and `dungeonsfull` ER modes
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MultiClient.py
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* Awaits a Qusb2snes connection when started, latching on when available
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* Terminal improvements
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* Awaits a QUsb2Snes connection when started, latching on when available
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* completely redesigned command interface, with `!help` and `/help`
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* Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
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* Cheating is now controlled by the server and can be disabled through host.yaml
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* Automatically starts QUsb2Snes, if it isn't running
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* Better reconnect to both snes and server
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* State is properly reset, allowing you to keep using the same client across multiworld runs
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