ALttP: fix dungeon exits in HMG and NL if PoD, Hera or SP are there
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@ -832,7 +832,9 @@ def patch_rom(world, rom, player, enemized):
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'Skull Woods Final Section Exit', 'Ice Palace Exit', 'Misery Mire Exit',
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'Palace of Darkness Exit', 'Swamp Palace Exit', 'Ganons Tower Exit',
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'Desert Palace Exit (North)', 'Agahnims Tower Exit', 'Spiral Cave Exit (Top)',
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'Superbunny Cave Exit (Bottom)', 'Turtle Rock Ledge Exit (East)'}:
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'Superbunny Cave Exit (Bottom)', 'Turtle Rock Ledge Exit (East)'} and \
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(world.logic[player] not in ['hybridglitches', 'nologic'] or
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exit.name not in {'Palace of Darkness Exit', 'Tower of Hera Exit', 'Swamp Palace Exit'}):
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# For exits that connot be reached from another, no need to apply offset fixes.
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rom.write_int16(0x15DB5 + 2 * offset, link_y) # same as final else
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elif room_id == 0x0059 and world.fix_skullwoods_exit[player]:
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