The Witness: Renaming, Options, Logic Fixes (#1000)

Fixes to postgame detection for "shuffle_postgame"
Renamed many locations to be symbol-independent ("Outside Tutorial Dots Introduction" becomes "Outside Tutorial Shed Row"). This is to set up future alternate modes, like Sigma Expert, which use completely different symbols.
Renamed most door items to be shorter, more consistent, and less... stupid. ("Bunker Bunker Entry Door" -> "Bunker Entry")
Removed "shuffle_uncommon"
Many logic fixes
This commit is contained in:
NewSoupVi 2022-09-18 04:20:59 +02:00 committed by GitHub
parent 332dde154f
commit 4fcde135e5
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 1307 additions and 1297 deletions

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@ -15,9 +15,9 @@ class DisableNonRandomizedPuzzles(DefaultOnToggle):
class EarlySecretArea(Toggle):
"""Opens the Mountainside shortcut to the Mountain Secret Area from the start.
"""Opens the Mountainside shortcut to the Caves from the start.
(Otherwise known as "UTM", "Caves" or the "Challenge Area")"""
display_name = "Early Secret Area"
display_name = "Early Caves"
class ShuffleSymbols(DefaultOnToggle):
@ -58,15 +58,9 @@ class ShuffleVaultBoxes(Toggle):
display_name = "Shuffle Vault Boxes"
class ShuffleUncommonLocations(Toggle):
"""Adds some optional puzzles that are somewhat difficult or out of the way.
Examples: Mountaintop River Shape, Tutorial Patio Floor, Theater Videos"""
display_name = "Shuffle Uncommon Locations"
class ShufflePostgame(Toggle):
"""Adds locations into the pool that are guaranteed to be locked behind your goal. Use this if you don't play with
forfeit on victory."""
"""Adds locations into the pool that are guaranteed to become accessible before or at the same time as your goal.
Use this if you don't play with forfeit on victory."""
display_name = "Shuffle Postgame"
@ -90,7 +84,7 @@ class MountainLasers(Range):
class ChallengeLasers(Range):
"""Sets the amount of beams required to enter the secret area through the Mountain Bottom Layer Discard."""
"""Sets the amount of beams required to enter the Caves through the Mountain Bottom Floor Discard."""
display_name = "Required Lasers for Challenge"
range_start = 1
range_end = 11
@ -122,7 +116,6 @@ the_witness_options: Dict[str, type] = {
"disable_non_randomized_puzzles": DisableNonRandomizedPuzzles,
"shuffle_discarded_panels": ShuffleDiscardedPanels,
"shuffle_vault_boxes": ShuffleVaultBoxes,
"shuffle_uncommon": ShuffleUncommonLocations,
"shuffle_postgame": ShufflePostgame,
"victory_condition": VictoryCondition,
"mountain_lasers": MountainLasers,

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@ -28,38 +28,38 @@ Traps:
610 - Power Surge
Doors:
1100 - Glass Factory Entry Door (Panel) - 0x01A54
1105 - Door to Symmetry Island Lower (Panel) - 0x000B0
1107 - Door to Symmetry Island Upper (Panel) - 0x1C349
1110 - Door to Desert Flood Light Room (Panel) - 0x0C339
1111 - Desert Flood Room Flood Controls (Panel) - 0x1C2DF,0x1831E,0x1C260,0x1831C,0x1C2F3,0x1831D,0x1C2B1,0x1831B
1119 - Quarry Door to Mill (Panel) - 0x01E5A,0x01E59
1100 - Glass Factory Entry (Panel) - 0x01A54
1105 - Symmetry Island Lower (Panel) - 0x000B0
1107 - Symmetry Island Upper (Panel) - 0x1C349
1110 - Desert Light Room Entry (Panel) - 0x0C339
1111 - Desert Flood Controls (Panel) - 0x1C2DF,0x1831E,0x1C260,0x1831C,0x1C2F3,0x1831D,0x1C2B1,0x1831B
1119 - Quarry Mill Entry (Panel) - 0x01E5A,0x01E59
1120 - Quarry Mill Ramp Controls (Panel) - 0x03678,0x03676
1122 - Quarry Mill Elevator Controls (Panel) - 0x03679,0x03675
1122 - Quarry Mill Lift Controls (Panel) - 0x03679,0x03675
1125 - Quarry Boathouse Ramp Height Control (Panel) - 0x03852
1127 - Quarry Boathouse Ramp Horizontal Control (Panel) - 0x03858
1131 - Shadows Door Timer (Panel) - 0x334DB,0x334DC
1150 - Monastery Entry Door Left (Panel) - 0x00B10
1151 - Monastery Entry Door Right (Panel) - 0x00C92
1162 - Town Door to RGB House (Panel) - 0x28998
1163 - Town Door to Church (Panel) - 0x28A0D
1150 - Monastery Entry Left (Panel) - 0x00B10
1151 - Monastery Entry Right (Panel) - 0x00C92
1162 - Town Tinted Glass Door (Panel) - 0x28998
1163 - Town Church Entry (Panel) - 0x28A0D
1166 - Town Maze Panel (Drop-Down Staircase) (Panel) - 0x28A79
1169 - Windmill Door (Panel) - 0x17F5F
1169 - Windmill Entry (Panel) - 0x17F5F
1200 - Treehouse First & Second Doors (Panel) - 0x0288C,0x02886
1202 - Treehouse Third Door (Panel) - 0x0A182
1205 - Treehouse Laser House Door Timer (Panel) - 0x2700B,0x334DC
1208 - Treehouse Shortcut Drop-Down Bridge (Panel) - 0x17CBC
1208 - Treehouse Drawbridge (Panel) - 0x17CBC
1175 - Jungle Popup Wall (Panel) - 0x17CAB
1180 - Bunker Entry Door (Panel) - 0x17C2E
1183 - Inside Bunker Door to Bunker Proper (Panel) - 0x0A099
1180 - Bunker Entry (Panel) - 0x17C2E
1183 - Bunker Tinted Glass Door (Panel) - 0x0A099
1186 - Bunker Elevator Control (Panel) - 0x0A079
1190 - Swamp Entry Door (Panel) - 0x0056E
1190 - Swamp Entry (Panel) - 0x0056E
1192 - Swamp Sliding Bridge (Panel) - 0x00609,0x18488
1195 - Swamp Rotating Bridge (Panel) - 0x181F5
1197 - Swamp Maze Control (Panel) - 0x17C0A
1310 - Boat - 0x17CDF,0x17CC8,0x17CA6,0x09DB8,0x17C95,0x0A054
1400 - Caves Mountain Shortcut - 0x2D73F
1400 - Caves Mountain Shortcut (Door) - 0x2D73F
1500 - Symmetry Laser - 0x00509
1501 - Desert Laser - 0x012FB,0x01317
@ -73,101 +73,101 @@ Doors:
1509 - Swamp Laser - 0x00BF6
1510 - Treehouse Laser - 0x028A4
1600 - Outside Tutorial Optional Door - 0x03BA2
1603 - Outside Tutorial Outpost Entry Door - 0x0A170
1606 - Outside Tutorial Outpost Exit Door - 0x04CA3
1609 - Glass Factory Entry Door - 0x01A29
1612 - Glass Factory Back Wall - 0x0D7ED
1615 - Symmetry Island Lower Door - 0x17F3E
1618 - Symmetry Island Upper Door - 0x18269
1619 - Orchard Middle Gate - 0x03307
1620 - Orchard Final Gate - 0x03313
1621 - Desert Door to Flood Light Room - 0x09FEE
1624 - Desert Door to Pond Room - 0x0C2C3
1627 - Desert Door to Water Levels Room - 0x0A24B
1630 - Desert Door to Elevator Room - 0x0C316
1633 - Quarry Main Entry 1 - 0x09D6F
1636 - Quarry Main Entry 2 - 0x17C07
1639 - Quarry Door to Mill - 0x02010
1642 - Quarry Mill Side Door - 0x275FF
1645 - Quarry Mill Rooftop Shortcut - 0x17CE8
1648 - Quarry Mill Stairs - 0x0368A
1651 - Quarry Boathouse Boat Staircase - 0x2769B,0x27163
1653 - Quarry Boathouse First Barrier - 0x17C50
1654 - Quarry Boathouse Shortcut - 0x3865F
1656 - Shadows Timed Door - 0x19B24
1657 - Shadows Laser Room Right Door - 0x194B2
1660 - Shadows Laser Room Left Door - 0x19665
1663 - Shadows Barrier to Quarry - 0x19865,0x0A2DF
1666 - Shadows Barrier to Ledge - 0x1855B,0x19ADE
1669 - Keep Hedge Maze 1 Exit Door - 0x01954
1672 - Keep Pressure Plates 1 Exit Door - 0x01BEC
1675 - Keep Hedge Maze 2 Shortcut - 0x018CE
1678 - Keep Hedge Maze 2 Exit Door - 0x019D8
1681 - Keep Hedge Maze 3 Shortcut - 0x019B5
1684 - Keep Hedge Maze 3 Exit Door - 0x019E6
1687 - Keep Hedge Maze 4 Shortcut - 0x0199A
1690 - Keep Hedge Maze 4 Exit Door - 0x01A0E
1693 - Keep Pressure Plates 2 Exit Door - 0x01BEA
1696 - Keep Pressure Plates 3 Exit Door - 0x01CD5
1699 - Keep Pressure Plates 4 Exit Door - 0x01D40
1702 - Keep Shortcut to Shadows - 0x09E3D
1705 - Keep Tower Shortcut - 0x04F8F
1708 - Monastery Shortcut - 0x0364E
1711 - Monastery Inner Door - 0x0C128
1714 - Monastery Outer Door - 0x0C153
1717 - Monastery Door to Garden - 0x03750
1718 - Town Cargo Box Door - 0x0A0C9
1720 - Town Wooden Roof Staircase - 0x034F5
1723 - Town Tinted Door to RGB House - 0x28A61
1726 - Town Door to Church - 0x03BB0
1729 - Town Maze Staircase - 0x28AA2
1732 - Town Windmill Door - 0x1845B
1735 - Town RGB House Staircase - 0x2897B
1738 - Town Tower Blue Panels Door - 0x27798
1741 - Town Tower Lattice Door - 0x27799
1744 - Town Tower Environmental Set Door - 0x2779A
1747 - Town Tower Wooden Roof Set Door - 0x2779C
1750 - Theater Entry Door - 0x17F88
1753 - Theater Exit Door Left - 0x0A16D
1756 - Theater Exit Door Right - 0x3CCDF
1759 - Jungle Bamboo Shortcut to River - 0x3873B
1760 - Jungle Popup Wall - 0x1475B
1762 - River Shortcut to Monastery Garden - 0x0CF2A
1765 - Bunker Bunker Entry Door - 0x0C2A4
1768 - Bunker Tinted Glass Door - 0x17C79
1771 - Bunker Door to Ultraviolet Room - 0x0C2A3
1774 - Bunker Door to Elevator - 0x0A08D
1777 - Swamp Entry Door - 0x00C1C
1780 - Swamp Door to Broken Shapers - 0x184B7
1600 - Outside Tutorial Outpost Path (Door) - 0x03BA2
1603 - Outside Tutorial Outpost Entry (Door) - 0x0A170
1606 - Outside Tutorial Outpost Exit (Door) - 0x04CA3
1609 - Glass Factory Entry (Door) - 0x01A29
1612 - Glass Factory Back Wall (Door) - 0x0D7ED
1615 - Symmetry Island Lower (Door) - 0x17F3E
1618 - Symmetry Island Upper (Door) - 0x18269
1619 - Orchard First Gate (Door) - 0x03307
1620 - Orchard Second Gate (Door) - 0x03313
1621 - Desert Light Room Entry (Door) - 0x09FEE
1624 - Desert Pond Room Entry (Door) - 0x0C2C3
1627 - Desert Flood Room Entry (Door) - 0x0A24B
1630 - Desert Elevator Room Entry (Door) - 0x0C316
1633 - Quarry Entry 1 (Door) - 0x09D6F
1636 - Quarry Entry 2 (Door) - 0x17C07
1639 - Quarry Mill Entry (Door) - 0x02010
1642 - Quarry Mill Side Exit (Door) - 0x275FF
1645 - Quarry Mill Roof Exit (Door) - 0x17CE8
1648 - Quarry Mill Stairs (Door) - 0x0368A
1651 - Quarry Boathouse Dock (Door) - 0x2769B,0x27163
1653 - Quarry Boathouse First Barrier (Door) - 0x17C50
1654 - Quarry Boathouse Second Barrier (Door) - 0x3865F
1656 - Shadows Timed Door (Door) - 0x19B24
1657 - Shadows Laser Entry Right (Door) - 0x194B2
1660 - Shadows Laser Entry Left (Door) - 0x19665
1663 - Shadows Quarry Barrier (Door) - 0x19865,0x0A2DF
1666 - Shadows Ledge Barrier (Door) - 0x1855B,0x19ADE
1669 - Keep Hedge Maze 1 Exit (Door) - 0x01954
1672 - Keep Pressure Plates 1 Exit (Door) - 0x01BEC
1675 - Keep Hedge Maze 2 Shortcut (Door) - 0x018CE
1678 - Keep Hedge Maze 2 Exit (Door) - 0x019D8
1681 - Keep Hedge Maze 3 Shortcut (Door) - 0x019B5
1684 - Keep Hedge Maze 3 Exit (Door) - 0x019E6
1687 - Keep Hedge Maze 4 Shortcut (Door) - 0x0199A
1690 - Keep Hedge Maze 4 Exit (Door) - 0x01A0E
1693 - Keep Pressure Plates 2 Exit (Door) - 0x01BEA
1696 - Keep Pressure Plates 3 Exit (Door) - 0x01CD5
1699 - Keep Pressure Plates 4 Exit (Door) - 0x01D40
1702 - Keep Shadows Shortcut (Door) - 0x09E3D
1705 - Keep Tower Shortcut (Door) - 0x04F8F
1708 - Monastery Shortcut (Door) - 0x0364E
1711 - Monastery Entry Inner (Door) - 0x0C128
1714 - Monastery Entry Outer (Door) - 0x0C153
1717 - Monastery Garden Entry (Door) - 0x03750
1718 - Town Cargo Box Entry (Door) - 0x0A0C9
1720 - Town Wooden Roof Stairs (Door) - 0x034F5
1723 - Town Tinted Glass Door (Door) - 0x28A61
1726 - Town Church Entry (Door) - 0x03BB0
1729 - Town Maze Stairs (Door) - 0x28AA2
1732 - Town Windmill Entry (Door) - 0x1845B
1735 - Town RGB House Stairs (Door) - 0x2897B
1738 - Town Tower First Door (Door) - 0x27798
1741 - Town Tower Third Door (Door) - 0x27799
1744 - Town Tower Fourth Door (Door) - 0x2779A
1747 - Town Tower Second Door (Door) - 0x2779C
1750 - Theater Entry (Door) - 0x17F88
1753 - Theater Exit Left (Door) - 0x0A16D
1756 - Theater Exit Right (Door) - 0x3CCDF
1759 - Jungle Bamboo Laser Shortcut (Door) - 0x3873B
1760 - Jungle Popup Wall (Door) - 0x1475B
1762 - River Monastery Shortcut (Door) - 0x0CF2A
1765 - Bunker Entry (Door) - 0x0C2A4
1768 - Bunker Tinted Glass Door (Door) - 0x17C79
1771 - Bunker UV Room Entry (Door) - 0x0C2A3
1774 - Bunker Elevator Room Entry (Door) - 0x0A08D
1777 - Swamp Entry (Door) - 0x00C1C
1780 - Swamp Between Bridges First Door - 0x184B7
1783 - Swamp Platform Shortcut Door - 0x38AE6
1786 - Swamp Cyan Water Pump - 0x04B7F
1789 - Swamp Door to Rotated Shapers - 0x18507
1792 - Swamp Red Water Pump - 0x183F2
1795 - Swamp Red Underwater Exit - 0x305D5
1798 - Swamp Blue Water Pump - 0x18482
1801 - Swamp Purple Water Pump - 0x0A1D6
1804 - Swamp Near Laser Shortcut - 0x2D880
1807 - Treehouse First Door - 0x0C309
1810 - Treehouse Second Door - 0x0C310
1813 - Treehouse Beyond Yellow Bridge Door - 0x0A181
1816 - Treehouse Drawbridge - 0x0C32D
1819 - Treehouse Timed Door to Laser House - 0x0C323
1822 - Inside Mountain First Layer Exit Door - 0x09E54
1825 - Inside Mountain Second Layer Staircase Near - 0x09FFB
1828 - Inside Mountain Second Layer Exit Door - 0x09EDD
1831 - Inside Mountain Second Layer Staircase Far - 0x09E07
1834 - Inside Mountain Giant Puzzle Exit Door - 0x09F89
1840 - Inside Mountain Door to Final Room - 0x0C141
1843 - Inside Mountain Bottom Layer Rock - 0x17F33
1846 - Inside Mountain Door to Secret Area - 0x2D77D
1849 - Caves Pillar Door - 0x019A5
1855 - Caves Swamp Shortcut - 0x2D859
1858 - Challenge Entry Door - 0x0A19A
1861 - Challenge Door to Theater Walkway - 0x0348A
1864 - Theater Walkway Door to Windmill Interior - 0x27739
1867 - Theater Walkway Door to Desert Elevator Room - 0x27263
1870 - Theater Walkway Door to Town - 0x09E87
1786 - Swamp Cyan Water Pump (Door) - 0x04B7F
1789 - Swamp Between Bridges Second Door - 0x18507
1792 - Swamp Red Water Pump (Door) - 0x183F2
1795 - Swamp Red Underwater Exit (Door) - 0x305D5
1798 - Swamp Blue Water Pump (Door) - 0x18482
1801 - Swamp Purple Water Pump (Door) - 0x0A1D6
1804 - Swamp Laser Shortcut (Door) - 0x2D880
1807 - Treehouse First Door (Door) - 0x0C309
1810 - Treehouse Second Door (Door) - 0x0C310
1813 - Treehouse Third Door (Door) - 0x0A181
1816 - Treehouse Drawbridge (Door) - 0x0C32D
1819 - Treehouse Laser House Entry (Door) - 0x0C323
1822 - Mountain Floor 1 Exit (Door) - 0x09E54
1825 - Mountain Floor 2 Staircase Near (Door) - 0x09FFB
1828 - Mountain Floor 2 Exit (Door) - 0x09EDD
1831 - Mountain Floor 2 Staircase Far (Door) - 0x09E07
1834 - Mountain Bottom Floor Giant Puzzle Exit (Door) - 0x09F89
1840 - Mountain Bottom Floor Final Room Entry (Door) - 0x0C141
1843 - Mountain Bottom Floor Rock (Door) - 0x17F33
1846 - Caves Entry (Door) - 0x2D77D
1849 - Caves Pillar Door (Door) - 0x019A5
1855 - Caves Swamp Shortcut (Door) - 0x2D859
1858 - Challenge Entry (Door) - 0x0A19A
1861 - Challenge Tunnels Entry (Door) - 0x0348A
1864 - Tunnels Theater Shortcut (Door) - 0x27739
1867 - Tunnels Desert Shortcut (Door) - 0x27263
1870 - Tunnels Town Shortcut (Door) - 0x09E87
1903 - Outside Tutorial Outpost Doors - 0x03BA2,0x0A170,0x04CA3
1906 - Symmetry Island Doors - 0x17F3E,0x18269
@ -181,18 +181,18 @@ Doors:
1930 - Keep Hedge Maze Doors - 0x01954,0x018CE,0x019D8,0x019B5,0x019E6,0x0199A,0x01A0E
1933 - Keep Pressure Plates Doors - 0x01BEC,0x01BEA,0x01CD5,0x01D40
1936 - Keep Shortcuts - 0x09E3D,0x04F8F
1939 - Monastery Entry Door - 0x0C128,0x0C153
1939 - Monastery Entry - 0x0C128,0x0C153
1942 - Monastery Shortcuts - 0x0364E,0x03750
1945 - Town Doors - 0x0A0C9,0x034F5,0x28A61,0x03BB0,0x28AA2,0x1845B,0x2897B
1948 - Town Tower Doors - 0x27798,0x27799,0x2779A,0x2779C
1951 - Theater Exit Door - 0x0A16D,0x3CCDF
1951 - Theater Exit - 0x0A16D,0x3CCDF
1954 - Jungle & River Shortcuts - 0x3873B,0x0CF2A
1957 - Bunker Doors - 0x0C2A4,0x17C79,0x0C2A3,0x0A08D
1960 - Swamp Doors - 0x00C1C,0x184B7,0x38AE6,0x18507
1963 - Swamp Water Pumps - 0x04B7F,0x183F2,0x305D5,0x18482,0x0A1D6
1966 - Treehouse Entry Doors - 0x0C309,0x0C310,0x0A181
1975 - Inside Mountain Second Layer Stairs & Doors - 0x09FFB,0x09EDD,0x09E07
1978 - Inside Mountain Bottom Layer Doors to Caves - 0x17F33,0x2D77D
1975 - Mountain Floor 2 Stairs & Doors - 0x09FFB,0x09EDD,0x09E07
1978 - Mountain Bottom Floor Doors to Caves - 0x17F33,0x2D77D
1981 - Caves Doors to Challenge - 0x019A5,0x0A19A
1984 - Caves Exits to Main Island - 0x2D859,0x2D73F
1987 - Theater Walkway Doors - 0x27739,0x27263,0x09E87
1987 - Tunnels Doors - 0x27739,0x27263,0x09E87

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@ -36,7 +36,7 @@ class WitnessWorld(World):
"""
game = "The Witness"
topology_present = False
data_version = 5
data_version = 7
static_logic = StaticWitnessLogic()
static_locat = StaticWitnessLocations()

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@ -30,17 +30,17 @@ class StaticWitnessLocations:
"Outside Tutorial Vault Box",
"Outside Tutorial Discard",
"Outside Tutorial Dots Introduction 5",
"Outside Tutorial Squares Introduction 9",
"Outside Tutorial Shed Row 5",
"Outside Tutorial Tree Row 9",
"Glass Factory Discard",
"Glass Factory Vertical Symmetry 5",
"Glass Factory Rotational Symmetry 3",
"Glass Factory Back Wall 5",
"Glass Factory Front 3",
"Glass Factory Melting 3",
"Symmetry Island Black Dots 5",
"Symmetry Island Colored Dots 6",
"Symmetry Island Fading Lines 7",
"Symmetry Island Right 5",
"Symmetry Island Back 6",
"Symmetry Island Left 7",
"Symmetry Island Scenery Outlines 5",
"Symmetry Island Laser Panel",
@ -48,26 +48,28 @@ class StaticWitnessLocations:
"Desert Vault Box",
"Desert Discard",
"Desert Sun Reflection 8",
"Desert Artificial Light Reflection 3",
"Desert Pond Reflection 5",
"Desert Flood Reflection 6",
"Desert Surface 8",
"Desert Light Room 3",
"Desert Pond Room 5",
"Desert Flood Room 6",
"Desert Final Bent 3",
"Desert Final Hexagonal",
"Desert Laser Panel",
"Quarry Mill Eraser and Dots 6",
"Quarry Mill Eraser and Squares 8",
"Quarry Mill Small Squares & Dots & Eraser",
"Quarry Boathouse Intro Shapers",
"Quarry Boathouse Intro Stars",
"Quarry Boathouse Eraser and Shapers 5",
"Quarry Boathouse Stars & Eraser & Shapers 2",
"Quarry Boathouse Stars & Eraser & Shapers 5",
"Quarry Mill Lower Row 6",
"Quarry Mill Upper Row 8",
"Quarry Mill Control Room Right",
"Quarry Boathouse Intro Right",
"Quarry Boathouse Intro Left",
"Quarry Boathouse Front Row 5",
"Quarry Boathouse Back First Row 9",
"Quarry Boathouse Back Second Row 3",
"Quarry Discard",
"Quarry Laser Panel",
"Shadows Lower Avoid 8",
"Shadows Environmental Avoid 8",
"Shadows Follow 5",
"Shadows Intro 8",
"Shadows Far 8",
"Shadows Near 5",
"Shadows Laser Panel",
"Keep Hedge Maze 4",
@ -79,44 +81,44 @@ class StaticWitnessLocations:
"Shipwreck Vault Box",
"Shipwreck Discard",
"Monastery Rhombic Avoid 3",
"Monastery Branch Follow 2",
"Monastery Outside 3",
"Monastery Inside 4",
"Monastery Laser Panel",
"Town Cargo Box Discard",
"Town Hexagonal Reflection",
"Town Tall Hexagonal",
"Town Church Lattice",
"Town Rooftop Discard",
"Town Symmetry Squares 5 + Dots",
"Town Full Dot Grid Shapers 5",
"Town Shapers & Dots & Eraser",
"Town Red Rooftop 5",
"Town Wooden Roof Lower Row 5",
"Town Wooden Rooftop",
"Town Laser Panel",
"Theater Discard",
"Jungle Discard",
"Jungle Waves 3",
"Jungle Waves 7",
"Jungle First Row 3",
"Jungle Second Row 4",
"Jungle Popup Wall 6",
"Jungle Laser Panel",
"River Vault Box",
"Bunker Drawn Squares 5",
"Bunker Drawn Squares 9",
"Bunker Drawn Squares through Tinted Glass 3",
"Bunker Drop-Down Door Squares 2",
"Bunker Intro Left 5",
"Bunker Intro Back 4",
"Bunker Glass Room 3",
"Bunker UV Room 2",
"Bunker Laser Panel",
"Swamp Seperatable Shapers 6",
"Swamp Combinable Shapers 8",
"Swamp Broken Shapers 4",
"Swamp Cyan Underwater Negative Shapers 5",
"Swamp Platform Shapers 4",
"Swamp Rotated Shapers 4",
"Swamp Red Underwater Negative Shapers 4",
"Swamp More Rotated Shapers 4",
"Swamp Blue Underwater Negative Shapers 5",
"Swamp Intro Front 6",
"Swamp Intro Back 8",
"Swamp Between Bridges Near Row 4",
"Swamp Cyan Underwater 5",
"Swamp Platform Row 4",
"Swamp Between Bridges Far Row 4",
"Swamp Red Underwater 4",
"Swamp Beyond Rotating Bridge 4",
"Swamp Blue Underwater 5",
"Swamp Laser Panel",
"Treehouse Yellow Bridge 9",
@ -125,73 +127,77 @@ class StaticWitnessLocations:
"Treehouse Green Bridge 7",
"Treehouse Green Bridge Discard",
"Treehouse Left Orange Bridge 15",
"Treehouse Burnt House Discard",
"Treehouse Laser Discard",
"Treehouse Right Orange Bridge 12",
"Treehouse Laser Panel",
"Mountaintop Discard",
"Mountaintop Vault Box",
}
"Mountainside Discard",
"Mountainside Vault Box",
UNCOMMON_LOCATIONS = {
"Mountaintop River Shape",
"Tutorial Patio Floor",
"Quarry Mill Big Squares & Dots & Eraser",
"Quarry Mill Control Room Left",
"Theater Tutorial Video",
"Theater Desert Video",
"Theater Jungle Video",
"Theater Shipwreck Video",
"Theater Mountain Video",
"Town RGB Squares",
"Town RGB Stars",
"Swamp Underwater Back Optional",
"Town RGB Room Left",
"Town RGB Room Right",
"Swamp Purple Underwater",
}
CAVES_LOCATIONS = {
"Inside Mountain Caves Dot Grid Triangles 4",
"Inside Mountain Caves Symmetry Triangles",
"Inside Mountain Caves Stars & Squares and Triangles 2",
"Inside Mountain Caves Shapers and Triangles 2",
"Inside Mountain Caves Symmetry Shapers",
"Inside Mountain Caves Broken and Negative Shapers",
"Inside Mountain Caves Broken Shapers",
"Caves Blue Tunnel Right First 4",
"Caves Blue Tunnel Left First 1",
"Caves Blue Tunnel Left Second 5",
"Caves Blue Tunnel Right Second 5",
"Caves Blue Tunnel Right Third 1",
"Caves Blue Tunnel Left Fourth 1",
"Caves Blue Tunnel Left Third 1",
"Inside Mountain Caves Rainbow Squares",
"Inside Mountain Caves Squares & Stars and Colored Eraser",
"Inside Mountain Caves Rotated Broken Shapers",
"Inside Mountain Caves Stars and Squares",
"Inside Mountain Caves Lone Pillar",
"Inside Mountain Caves Wooden Beam Shapers",
"Inside Mountain Caves Wooden Beam Squares and Shapers",
"Inside Mountain Caves Wooden Beam Stars and Squares",
"Inside Mountain Caves Wooden Beam Shapers and Stars",
"Inside Mountain Caves Upstairs Invisible Dots 8",
"Inside Mountain Caves Upstairs Invisible Dot Symmetry 3",
"Inside Mountain Caves Upstairs Dot Grid Negative Shapers",
"Inside Mountain Caves Upstairs Dot Grid Rotated Shapers",
"Caves First Floor Middle",
"Caves First Floor Right",
"Caves First Floor Left",
"Caves First Floor Grounded",
"Caves Lone Pillar",
"Caves First Wooden Beam",
"Caves Second Wooden Beam",
"Caves Third Wooden Beam",
"Caves Fourth Wooden Beam",
"Caves Right Upstairs Left Row 8",
"Caves Right Upstairs Right Row 3",
"Caves Left Upstairs Single",
"Caves Left Upstairs Left Row 5",
"Theater Walkway Vault Box",
"Inside Mountain Bottom Layer Discard",
"Tunnels Vault Box",
"Mountain Bottom Floor Discard",
"Theater Challenge Video",
}
MOUNTAIN_UNREACHABLE_FROM_BEHIND = {
"Mountaintop Trap Door Triple Exit",
"Inside Mountain Obscured Vision 5",
"Inside Mountain Moving Background 7",
"Inside Mountain Physically Obstructed 3",
"Inside Mountain Angled Inside Trash 2",
"Inside Mountain Color Cycle 5",
"Inside Mountain Same Solution 6",
"Mountain Floor 1 Right Row 5",
"Mountain Floor 1 Left Row 7",
"Mountain Floor 1 Back Row 3",
"Mountain Floor 1 Trash Pillar 2",
"Mountain Floor 2 Near Row 5",
"Mountain Floor 2 Far Row 6",
}
MOUNTAIN_REACHABLE_FROM_BEHIND = {
"Inside Mountain Elevator Discard",
"Inside Mountain Giant Puzzle",
"Mountain Floor 2 Elevator Discard",
"Mountain Bottom Floor Giant Puzzle",
"Inside Mountain Final Room Left Pillar 4",
"Inside Mountain Final Room Right Pillar 4",
"Mountain Final Room Left Pillar 4",
"Mountain Final Room Right Pillar 4",
}
MOUNTAIN_EXTRAS = {
"Challenge Vault Box",
"Theater Challenge Video",
"Mountain Bottom Floor Discard"
}
ALL_LOCATIONS_TO_ID = dict()
@ -241,37 +247,44 @@ class WitnessPlayerLocations:
StaticWitnessLocations.GENERAL_LOCATIONS
)
doors = get_option_value(world, player, "shuffle_doors")
doors = get_option_value(world, player, "shuffle_doors") >= 2
earlyutm = is_option_enabled(world, player, "early_secret_area")
victory = get_option_value(world, player, "victory_condition")
lasers = get_option_value(world, player, "challenge_lasers")
mount_lasers = get_option_value(world, player, "mountain_lasers")
chal_lasers = get_option_value(world, player, "challenge_lasers")
laser_shuffle = get_option_value(world, player, "shuffle_lasers")
postgame = set()
postgame = postgame | StaticWitnessLocations.CAVES_LOCATIONS
postgame = postgame | StaticWitnessLocations.MOUNTAIN_REACHABLE_FROM_BEHIND
postgame = postgame | StaticWitnessLocations.MOUNTAIN_UNREACHABLE_FROM_BEHIND
postgame = postgame | StaticWitnessLocations.MOUNTAIN_EXTRAS
self.CHECK_LOCATIONS = self.CHECK_LOCATIONS | postgame
if earlyutm or doors >= 2 or (victory == 1 and (lasers <= 11 or laser_shuffle)):
mountain_enterable_from_top = victory == 0 or victory == 1 or (victory == 3 and chal_lasers > mount_lasers)
if earlyutm or doors: # in non-doors, there is no way to get symbol-locked by the final pillars (currently)
postgame -= StaticWitnessLocations.CAVES_LOCATIONS
if doors >= 2:
if (doors or earlyutm) and (victory == 0 or (victory == 2 and mount_lasers > chal_lasers)):
postgame -= {"Challenge Vault Box", "Theater Challenge Video"}
if doors or mountain_enterable_from_top:
postgame -= StaticWitnessLocations.MOUNTAIN_REACHABLE_FROM_BEHIND
if victory != 2:
if mountain_enterable_from_top:
postgame -= StaticWitnessLocations.MOUNTAIN_UNREACHABLE_FROM_BEHIND
if (victory == 0 and doors) or victory == 1 or (victory == 2 and mount_lasers > chal_lasers and doors):
postgame -= {"Mountain Bottom Floor Discard"}
if is_option_enabled(world, player, "shuffle_discarded_panels"):
self.PANEL_TYPES_TO_SHUFFLE.add("Discard")
if is_option_enabled(world, player, "shuffle_vault_boxes"):
self.PANEL_TYPES_TO_SHUFFLE.add("Vault")
if is_option_enabled(world, player, "shuffle_uncommon"):
self.CHECK_LOCATIONS = self.CHECK_LOCATIONS | StaticWitnessLocations.UNCOMMON_LOCATIONS
self.CHECK_LOCATIONS = self.CHECK_LOCATIONS | player_logic.ADDED_CHECKS
if not is_option_enabled(world, player, "shuffle_postgame"):

View File

@ -60,7 +60,10 @@ class WitnessPlayerLogic:
for dependentItem in door_items:
all_options.add(items_option.union(dependentItem))
return frozenset(all_options)
if panel_hex != "0x28A0D":
return frozenset(all_options)
else: # 0x28A0D depends on another entity for *non-power* reasons -> This dependency needs to be preserved
these_items = all_options
these_panels = self.DEPENDENT_REQUIREMENTS_BY_HEX[panel_hex]["panels"]
@ -321,7 +324,7 @@ class WitnessPlayerLogic:
self.VICTORY_LOCATION = "0x0356B"
self.EVENT_ITEM_NAMES = {
"0x01A0F": "Keep Laser Panel (Hedge Mazes) Activates",
"0x09D9B": "Monastery Overhead Doors Open",
"0x09D9B": "Monastery Shutters Open",
"0x193A6": "Monastery Laser Panel Activates",
"0x00037": "Monastery Branch Panels Activate",
"0x0A079": "Access to Bunker Laser",
@ -332,24 +335,24 @@ class WitnessPlayerLogic:
"0x01D3F": "Keep Laser Panel (Pressure Plates) Activates",
"0x09F7F": "Mountain Access",
"0x0367C": "Quarry Laser Mill Requirement Met",
"0x009A1": "Swamp Rotated Shapers 1 Activates",
"0x009A1": "Swamp Between Bridges Far 1 Activates",
"0x00006": "Swamp Cyan Water Drains",
"0x00990": "Swamp Broken Shapers 1 Activates",
"0x0A8DC": "Lower Avoid 6 Activates",
"0x0000A": "Swamp More Rotated Shapers 1 Access",
"0x09E86": "Inside Mountain Second Layer Blue Bridge Access",
"0x09ED8": "Inside Mountain Second Layer Yellow Bridge Access",
"0x00990": "Swamp Between Bridges Near Row 1 Activates",
"0x0A8DC": "Intro 6 Activates",
"0x0000A": "Swamp Beyond Rotating Bridge 1 Access",
"0x09E86": "Mountain Floor 2 Blue Bridge Access",
"0x09ED8": "Mountain Floor 2 Yellow Bridge Access",
"0x0A3D0": "Quarry Laser Boathouse Requirement Met",
"0x00596": "Swamp Red Water Drains",
"0x00E3A": "Swamp Purple Water Drains",
"0x0343A": "Door to Symmetry Island Powers On",
"0xFFF00": "Inside Mountain Bottom Layer Discard Turns On",
"0xFFF00": "Mountain Bottom Floor Discard Turns On",
"0x17CA6": "All Boat Panels Turn On",
"0x17CDF": "All Boat Panels Turn On",
"0x09DB8": "All Boat Panels Turn On",
"0x17C95": "All Boat Panels Turn On",
"0x03BB0": "Town Church Lattice Vision From Outside",
"0x28AC1": "Town Shapers & Dots & Eraser Turns On",
"0x28AC1": "Town Wooden Rooftop Turns On",
"0x28A69": "Town Tower 1st Door Opens",
"0x28ACC": "Town Tower 2nd Door Opens",
"0x28AD9": "Town Tower 3rd Door Opens",
@ -357,9 +360,9 @@ class WitnessPlayerLogic:
"0x03675": "Quarry Mill Ramp Activation From Above",
"0x03679": "Quarry Mill Lift Lowering While Standing On It",
"0x2FAF6": "Tutorial Gate Secret Solution Knowledge",
"0x079DF": "Town Hexagonal Reflection Turns On",
"0x079DF": "Town Tall Hexagonal Turns On",
"0x17DA2": "Right Orange Bridge Fully Extended",
"0x19B24": "Shadows Lower Avoid Patterns Visible",
"0x19B24": "Shadows Intro Patterns Visible",
"0x2700B": "Open Door to Treehouse Laser House",
"0x00055": "Orchard Apple Trees 4 Turns On",
"0x17DDB": "Left Orange Bridge Fully Extended",
@ -369,6 +372,8 @@ class WitnessPlayerLogic:
"0x03481": "Tutorial Video Pattern Knowledge",
"0x03702": "Jungle Video Pattern Knowledge",
"0x0356B": "Challenge Video Pattern Knowledge",
"0x0A15F": "Desert Laser Panel Shutters Open (1)",
"0x012D7": "Desert Laser Panel Shutters Open (2)",
}
self.ALWAYS_EVENT_NAMES_BY_HEX = {

View File

@ -73,7 +73,7 @@ class WitnessRegions:
all_locations = all_locations | set(locations_for_this_region)
world.regions += [
create_region(world, player, region_name, self.locat,locations_for_this_region)
create_region(world, player, region_name, self.locat, locations_for_this_region)
]
for region_name, region in StaticWitnessLogic.ALL_REGIONS_BY_NAME.items():

View File

@ -25,84 +25,84 @@ Disabled Locations:
0x00055 (Orchard Apple Tree 3)
0x032F7 (Orchard Apple Tree 4)
0x032FF (Orchard Apple Tree 5)
0x198B5 (Shadows Lower Avoid 1)
0x198BD (Shadows Lower Avoid 2)
0x198BF (Shadows Lower Avoid 3)
0x19771 (Shadows Lower Avoid 4)
0x0A8DC (Shadows Lower Avoid 5)
0x0AC74 (Shadows Lower Avoid 6)
0x0AC7A (Shadows Lower Avoid 7)
0x0A8E0 (Shadows Lower Avoid 8)
0x386FA (Shadows Environmental Avoid 1)
0x1C33F (Shadows Environmental Avoid 2)
0x196E2 (Shadows Environmental Avoid 3)
0x1972A (Shadows Environmental Avoid 4)
0x19809 (Shadows Environmental Avoid 5)
0x19806 (Shadows Environmental Avoid 6)
0x196F8 (Shadows Environmental Avoid 7)
0x1972F (Shadows Environmental Avoid 8)
0x19797 (Shadows Follow 1)
0x1979A (Shadows Follow 2)
0x197E0 (Shadows Follow 3)
0x197E8 (Shadows Follow 4)
0x197E5 (Shadows Follow 5)
0x198B5 (Shadows Intro 1)
0x198BD (Shadows Intro 2)
0x198BF (Shadows Intro 3)
0x19771 (Shadows Intro 4)
0x0A8DC (Shadows Intro 5)
0x0AC74 (Shadows Intro 6)
0x0AC7A (Shadows Intro 7)
0x0A8E0 (Shadows Intro 8)
0x386FA (Shadows Far 1)
0x1C33F (Shadows Far 2)
0x196E2 (Shadows Far 3)
0x1972A (Shadows Far 4)
0x19809 (Shadows Far 5)
0x19806 (Shadows Far 6)
0x196F8 (Shadows Far 7)
0x1972F (Shadows Far 8)
0x19797 (Shadows Near 1)
0x1979A (Shadows Near 2)
0x197E0 (Shadows Near 3)
0x197E8 (Shadows Near 4)
0x197E5 (Shadows Near 5)
0x19650 (Shadows Laser)
0x00139 (Keep Hedge Maze 1)
0x019DC (Keep Hedge Maze 2)
0x019E7 (Keep Hedge Maze 3)
0x01A0F (Keep Hedge Maze 4)
0x0360E (Laser Hedges)
0x00B10 (Monastery Door Open Left)
0x00C92 (Monastery Door Open Right)
0x00290 (Monastery Rhombic Avoid 1)
0x00038 (Monastery Rhombic Avoid 2)
0x00037 (Monastery Rhombic Avoid 3)
0x193A7 (Monastery Branch Avoid 1)
0x193AA (Monastery Branch Avoid 2)
0x193AB (Monastery Branch Follow 1)
0x193A6 (Monastery Branch Follow 2)
0x00B10 (Monastery Entry Left)
0x00C92 (Monastery Entry Right)
0x00290 (Monastery Outside 1)
0x00038 (Monastery Outside 2)
0x00037 (Monastery Outside 3)
0x193A7 (Monastery Inside 1)
0x193AA (Monastery Inside 2)
0x193AB (Monastery Inside 3)
0x193A6 (Monastery Inside 4)
0x17CA4 (Monastery Laser)
0x18590 (Tree Outlines) - True - Symmetry & Environment
0x28AE3 (Vines Shadows Follow) - 0x18590 - Shadows Follow & Environment
0x28938 (Four-way Apple Tree) - 0x28AE3 - Environment
0x079DF (Triple Environmental Puzzle) - 0x28938 - Shadows Avoid & Environment & Reflection
0x28B39 (Hexagonal Reflection) - 0x079DF & 0x2896A - Reflection
0x18590 (Transparent) - True - Symmetry & Environment
0x28AE3 (Vines) - 0x18590 - Shadows Follow & Environment
0x28938 (Apple Tree) - 0x28AE3 - Environment
0x079DF (Triple Exit) - 0x28938 - Shadows Avoid & Environment & Reflection
0x28B39 (Tall Hexagonal) - 0x079DF & 0x2896A - Reflection
0x03553 (Theater Tutorial Video)
0x03552 (Theater Desert Video)
0x0354E (Theater Jungle Video)
0x03549 (Theater Challenge Video)
0x0354F (Theater Shipwreck Video)
0x03545 (Theater Mountain Video)
0x002C4 (Waves 1)
0x00767 (Waves 2)
0x002C6 (Waves 3)
0x0070E (Waves 4)
0x0070F (Waves 5)
0x0087D (Waves 6)
0x002C7 (Waves 7)
0x15ADD (River Rhombic Avoid Vault)
0x002C4 (First Row 1)
0x00767 (First Row 2)
0x002C6 (First Row 3)
0x0070E (Second Row 1)
0x0070F (Second Row 2)
0x0087D (Second Row 3)
0x002C7 (Second Row 4)
0x15ADD (River Outside Vault)
0x03702 (River Vault Box)
0x17CAA (Rhombic Avoid to Monastery Garden)
0x17CAA (Monastery Shortcut Panel)
0x17C2E (Door to Bunker)
0x09F7D (Bunker Drawn Squares 1)
0x09FDC (Bunker Drawn Squares 2)
0x09FF7 (Bunker Drawn Squares 3)
0x09F82 (Bunker Drawn Squares 4)
0x09FF8 (Bunker Drawn Squares 5)
0x09D9F (Bunker Drawn Squares 6)
0x09DA1 (Bunker Drawn Squares 7)
0x09DA2 (Bunker Drawn Squares 8)
0x09DAF (Bunker Drawn Squares 9)
0x0A010 (Bunker Drawn Squares through Tinted Glass 1)
0x0A01B (Bunker Drawn Squares through Tinted Glass 2)
0x0A01F (Bunker Drawn Squares through Tinted Glass 3)
0x0A099 (Door to Bunker Proper)
0x09F7D (Bunker Intro Left 1)
0x09FDC (Bunker Intro Left 2)
0x09FF7 (Bunker Intro Left 3)
0x09F82 (Bunker Intro Left 4)
0x09FF8 (Bunker Intro Left 5)
0x09D9F (Bunker Intro Back 1)
0x09DA1 (Bunker Intro Back 2)
0x09DA2 (Bunker Intro Back 3)
0x09DAF (Bunker Intro Back 4)
0x0A010 (Bunker Glass Room 1)
0x0A01B (Bunker Glass Room 2)
0x0A01F (Bunker Glass Room 3)
0x0A099 (Tinted Glass Door)
0x34BC5 (Bunker Drop-Down Door Open)
0x34BC6 (Bunker Drop-Down Door Close)
0x17E63 (Bunker Drop-Down Door Squares 1)
0x17E67 (Bunker Drop-Down Door Squares 2)
0x17E63 (Bunker UV Room 1)
0x17E67 (Bunker UV Room 2)
0x09DE0 (Bunker Laser)
0x0A079 (Bunker Elevator Control)
0x0042D (Mountaintop River Shape)
0x17CAA (River Door to Garden Panel)
0x17CAA (River Garden Entry Panel)

View File

@ -1,31 +1,31 @@
Items:
Glass Factory Entry Door (Panel)
Door to Symmetry Island Lower (Panel)
Door to Symmetry Island Upper (Panel)
Door to Desert Flood Light Room (Panel)
Desert Flood Room Flood Controls (Panel)
Quarry Door to Mill (Panel)
Glass Factory Entry (Panel)
Symmetry Island Lower (Panel)
Symmetry Island Upper (Panel)
Desert Light Room Entry (Panel)
Desert Flood Controls (Panel)
Quarry Mill Entry (Panel)
Quarry Mill Ramp Controls (Panel)
Quarry Mill Elevator Controls (Panel)
Quarry Mill Lift Controls (Panel)
Quarry Boathouse Ramp Height Control (Panel)
Quarry Boathouse Ramp Horizontal Control (Panel)
Shadows Door Timer (Panel)
Monastery Entry Door Left (Panel)
Monastery Entry Door Right (Panel)
Town Door to RGB House (Panel)
Town Door to Church (Panel)
Monastery Entry Left (Panel)
Monastery Entry Right (Panel)
Town Tinted Glass Door (Panel)
Town Church Entry (Panel)
Town Maze Panel (Drop-Down Staircase) (Panel)
Windmill Door (Panel)
Windmill Entry (Panel)
Treehouse First & Second Doors (Panel)
Treehouse Third Door (Panel)
Treehouse Laser House Door Timer (Panel)
Treehouse Shortcut Drop-Down Bridge (Panel)
Treehouse Drawbridge (Panel)
Jungle Popup Wall (Panel)
Bunker Entry Door (Panel)
Inside Bunker Door to Bunker Proper (Panel)
Bunker Entry (Panel)
Bunker Tinted Glass Door (Panel)
Bunker Elevator Control (Panel)
Swamp Entry Door (Panel)
Swamp Entry (Panel)
Swamp Sliding Bridge (Panel)
Swamp Rotating Bridge (Panel)
Swamp Maze Control (Panel)
Boat
Boat

View File

@ -1,128 +1,128 @@
Items:
Outside Tutorial Optional Door
Outside Tutorial Outpost Entry Door
Outside Tutorial Outpost Exit Door
Glass Factory Entry Door
Glass Factory Back Wall
Symmetry Island Lower Door
Symmetry Island Upper Door
Orchard Middle Gate
Orchard Final Gate
Desert Door to Flood Light Room
Desert Door to Pond Room
Desert Door to Water Levels Room
Desert Door to Elevator Room
Quarry Main Entry 1
Quarry Main Entry 2
Quarry Door to Mill
Quarry Mill Side Door
Quarry Mill Rooftop Shortcut
Quarry Mill Stairs
Quarry Boathouse Boat Staircase
Quarry Boathouse First Barrier
Quarry Boathouse Shortcut
Shadows Timed Door
Shadows Laser Room Right Door
Shadows Laser Room Left Door
Shadows Barrier to Quarry
Shadows Barrier to Ledge
Keep Hedge Maze 1 Exit Door
Keep Pressure Plates 1 Exit Door
Keep Hedge Maze 2 Shortcut
Keep Hedge Maze 2 Exit Door
Keep Hedge Maze 3 Shortcut
Keep Hedge Maze 3 Exit Door
Keep Hedge Maze 4 Shortcut
Keep Hedge Maze 4 Exit Door
Keep Pressure Plates 2 Exit Door
Keep Pressure Plates 3 Exit Door
Keep Pressure Plates 4 Exit Door
Keep Shortcut to Shadows
Keep Tower Shortcut
Monastery Shortcut
Monastery Inner Door
Monastery Outer Door
Monastery Door to Garden
Town Cargo Box Door
Town Wooden Roof Staircase
Town Tinted Door to RGB House
Town Door to Church
Town Maze Staircase
Town Windmill Door
Town RGB House Staircase
Town Tower Blue Panels Door
Town Tower Lattice Door
Town Tower Environmental Set Door
Town Tower Wooden Roof Set Door
Theater Entry Door
Theater Exit Door Left
Theater Exit Door Right
Jungle Bamboo Shortcut to River
Jungle Popup Wall
River Shortcut to Monastery Garden
Bunker Bunker Entry Door
Bunker Tinted Glass Door
Bunker Door to Ultraviolet Room
Bunker Door to Elevator
Swamp Entry Door
Swamp Door to Broken Shapers
Outside Tutorial Outpost Path (Door)
Outside Tutorial Outpost Entry (Door)
Outside Tutorial Outpost Exit (Door)
Glass Factory Entry (Door)
Glass Factory Back Wall (Door)
Symmetry Island Lower (Door)
Symmetry Island Upper (Door)
Orchard First Gate (Door)
Orchard Second Gate (Door)
Desert Light Room Entry (Door)
Desert Pond Room Entry (Door)
Desert Flood Room Entry (Door)
Desert Elevator Room Entry (Door)
Quarry Entry 1 (Door)
Quarry Entry 2 (Door)
Quarry Mill Entry (Door)
Quarry Mill Side Exit (Door)
Quarry Mill Roof Exit (Door)
Quarry Mill Stairs (Door)
Quarry Boathouse Dock (Door)
Quarry Boathouse First Barrier (Door)
Quarry Boathouse Second Barrier (Door)
Shadows Timed Door (Door)
Shadows Laser Entry Right (Door)
Shadows Laser Entry Left (Door)
Shadows Quarry Barrier (Door)
Shadows Ledge Barrier (Door)
Keep Hedge Maze 1 Exit (Door)
Keep Pressure Plates 1 Exit (Door)
Keep Hedge Maze 2 Shortcut (Door)
Keep Hedge Maze 2 Exit (Door)
Keep Hedge Maze 3 Shortcut (Door)
Keep Hedge Maze 3 Exit (Door)
Keep Hedge Maze 4 Shortcut (Door)
Keep Hedge Maze 4 Exit (Door)
Keep Pressure Plates 2 Exit (Door)
Keep Pressure Plates 3 Exit (Door)
Keep Pressure Plates 4 Exit (Door)
Keep Shadows Shortcut (Door)
Keep Tower Shortcut (Door)
Monastery Shortcut (Door)
Monastery Entry Inner (Door)
Monastery Entry Outer (Door)
Monastery Garden Entry (Door)
Town Cargo Box Entry (Door)
Town Wooden Roof Stairs (Door)
Town Tinted Glass Door (Door)
Town Church Entry (Door)
Town Maze Stairs (Door)
Town Windmill Entry (Door)
Town RGB House Stairs (Door)
Town Tower First Door (Door)
Town Tower Third Door (Door)
Town Tower Fourth Door (Door)
Town Tower Second Door (Door)
Theater Entry (Door)
Theater Exit Left (Door)
Theater Exit Right (Door)
Jungle Bamboo Laser Shortcut (Door)
Jungle Popup Wall (Door)
River Monastery Shortcut (Door)
Bunker Entry (Door)
Bunker Tinted Glass Door (Door)
Bunker UV Room Entry (Door)
Bunker Elevator Room Entry (Door)
Swamp Entry (Door)
Swamp Between Bridges First Door
Swamp Platform Shortcut Door
Swamp Cyan Water Pump
Swamp Door to Rotated Shapers
Swamp Red Water Pump
Swamp Red Underwater Exit
Swamp Blue Water Pump
Swamp Purple Water Pump
Swamp Near Laser Shortcut
Treehouse First Door
Treehouse Second Door
Treehouse Beyond Yellow Bridge Door
Treehouse Drawbridge
Treehouse Timed Door to Laser House
Inside Mountain First Layer Exit Door
Inside Mountain Second Layer Staircase Near
Inside Mountain Second Layer Exit Door
Inside Mountain Second Layer Staircase Far
Inside Mountain Giant Puzzle Exit Door
Inside Mountain Door to Final Room
Inside Mountain Bottom Layer Rock
Inside Mountain Door to Secret Area
Caves Pillar Door
Caves Mountain Shortcut
Caves Swamp Shortcut
Challenge Entry Door
Challenge Door to Theater Walkway
Theater Walkway Door to Windmill Interior
Theater Walkway Door to Desert Elevator Room
Theater Walkway Door to Town
Swamp Cyan Water Pump (Door)
Swamp Between Bridges Second Door
Swamp Red Water Pump (Door)
Swamp Red Underwater Exit (Door)
Swamp Blue Water Pump (Door)
Swamp Purple Water Pump (Door)
Swamp Laser Shortcut (Door)
Treehouse First Door (Door)
Treehouse Second Door (Door)
Treehouse Third Door (Door)
Treehouse Drawbridge (Door)
Treehouse Laser House Entry (Door)
Mountain Floor 1 Exit (Door)
Mountain Floor 2 Staircase Near (Door)
Mountain Floor 2 Exit (Door)
Mountain Floor 2 Staircase Far (Door)
Mountain Bottom Floor Giant Puzzle Exit (Door)
Mountain Bottom Floor Final Room Entry (Door)
Mountain Bottom Floor Rock (Door)
Caves Entry (Door)
Caves Pillar Door (Door)
Caves Mountain Shortcut (Door)
Caves Swamp Shortcut (Door)
Challenge Entry (Door)
Challenge Tunnels Entry (Door)
Tunnels Theater Shortcut (Door)
Tunnels Desert Shortcut (Door)
Tunnels Town Shortcut (Door)
Added Locations:
Outside Tutorial Door to Outpost Panel
Outside Tutorial Exit Door from Outpost Panel
Glass Factory Entry Door Panel
Glass Factory Vertical Symmetry 5
Symmetry Island Door to Symmetry Island Lower Panel
Symmetry Island Door to Symmetry Island Upper Panel
Outside Tutorial Outpost Entry Panel
Outside Tutorial Outpost Exit Panel
Glass Factory Entry Panel
Glass Factory Back Wall 5
Symmetry Island Lower Panel
Symmetry Island Upper Panel
Orchard Apple Tree 3
Orchard Apple Tree 5
Desert Door to Desert Flood Light Room Panel
Desert Artificial Light Reflection 3
Desert Door to Water Levels Room Panel
Desert Flood Reflection 6
Quarry Door to Quarry 1 Panel
Quarry Door to Quarry 2 Panel
Quarry Door to Mill Right
Quarry Door to Mill Left
Quarry Mill Ground Floor Shortcut Door Panel
Quarry Mill Door to Outside Quarry Stairs Panel
Desert Light Room Entry Panel
Desert Light Room 3
Desert Flood Room Entry Panel
Desert Flood Room 6
Quarry Entry 1 Panel
Quarry Entry 2 Panel
Quarry Mill Entry Right Panel
Quarry Mill Entry Left Panel
Quarry Mill Side Exit Panel
Quarry Mill Roof Exit Panel
Quarry Mill Stair Control
Quarry Boathouse Shortcut Door Panel
Quarry Boathouse Second Barrier Panel
Shadows Door Timer Inside
Shadows Door Timer Outside
Shadows Environmental Avoid 8
Shadows Follow 5
Shadows Lower Avoid 3
Shadows Lower Avoid 5
Shadows Far 8
Shadows Near 5
Shadows Intro 3
Shadows Intro 5
Keep Hedge Maze 1
Keep Pressure Plates 1
Keep Hedge Maze 2
@ -131,71 +131,70 @@ Keep Hedge Maze 4
Keep Pressure Plates 2
Keep Pressure Plates 3
Keep Pressure Plates 4
Keep Shortcut to Shadows Panel
Keep Tower Shortcut to Keep Panel
Monastery Shortcut Door Panel
Monastery Door Open Left
Monastery Door Open Right
Monastery Rhombic Avoid 3
Town Cargo Box Panel
Town Full Dot Grid Shapers 5
Town Tinted Door Panel
Town Door to Church Stars Panel
Keep Shadows Shortcut Panel
Keep Tower Shortcut Panel
Monastery Shortcut Panel
Monastery Entry Left
Monastery Entry Right
Monastery Outside 3
Town Cargo Box Entry Panel
Town Wooden Roof Lower Row 5
Town Tinted Glass Door Panel
Town Church Entry Panel
Town Maze Stair Control
Town Windmill Door Panel
Town Sound Room Left
Town Windmill Entry Panel
Town Sound Room Right
Town Symmetry Squares 5 + Dots
Town Red Rooftop 5
Town Church Lattice
Town Hexagonal Reflection
Town Shapers & Dots & Eraser
Windmill Door to Front of Theater Panel
Theater Door to Cargo Box Left Panel
Theater Door to Cargo Box Right Panel
Jungle Shortcut to River Panel
Town Tall Hexagonal
Town Wooden Rooftop
Windmill Theater Entry Panel
Theater Exit Left Panel
Theater Exit Right Panel
Jungle Laser Shortcut Panel
Jungle Popup Wall Control
River Rhombic Avoid to Monastery Garden
Bunker Bunker Entry Panel
Bunker Door to Bunker Proper Panel
Bunker Drawn Squares through Tinted Glass 3
Bunker Drop-Down Door Squares 2
River Monastery Shortcut Panel
Bunker Entry Panel
Bunker Tinted Glass Door Panel
Bunker Glass Room 3
Bunker UV Room 2
Swamp Entry Panel
Swamp Platform Shapers 4
Swamp Platform Row 4
Swamp Platform Shortcut Right Panel
Swamp Blue Underwater Negative Shapers 5
Swamp Broken Shapers 4
Swamp Cyan Underwater Negative Shapers 5
Swamp Red Underwater Negative Shapers 4
Swamp More Rotated Shapers 4
Swamp More Rotated Shapers 4
Swamp Near Laser Shortcut Right Panel
Swamp Blue Underwater 5
Swamp Between Bridges Near Row 4
Swamp Cyan Underwater 5
Swamp Red Underwater 4
Swamp Beyond Rotating Bridge 4
Swamp Beyond Rotating Bridge 4
Swamp Laser Shortcut Right Panel
Treehouse First Door Panel
Treehouse Second Door Panel
Treehouse Beyond Yellow Bridge Door Panel
Treehouse Third Door Panel
Treehouse Bridge Control
Treehouse Left Orange Bridge 15
Treehouse Right Orange Bridge 12
Treehouse Laser House Door Timer Outside Control
Treehouse Laser House Door Timer Inside Control
Inside Mountain Moving Background 7
Inside Mountain Obscured Vision 5
Inside Mountain Physically Obstructed 3
Inside Mountain Angled Inside Trash 2
Inside Mountain Color Cycle 5
Inside Mountain Light Bridge Controller 2
Inside Mountain Light Bridge Controller 3
Inside Mountain Same Solution 6
Inside Mountain Giant Puzzle
Inside Mountain Door to Final Room Left
Inside Mountain Door to Final Room Right
Inside Mountain Bottom Layer Discard
Inside Mountain Rock Control
Inside Mountain Secret Area Entry Panel
Inside Mountain Caves Lone Pillar
Inside Mountain Caves Shortcut to Mountain Panel
Inside Mountain Caves Shortcut to Swamp Panel
Inside Mountain Caves Challenge Entry Panel
Challenge Door to Theater Walkway Panel
Theater Walkway Theater Shortcut Panel
Theater Walkway Desert Shortcut Panel
Theater Walkway Town Shortcut Panel
Treehouse Laser House Door Timer Inside
Mountain Floor 1 Left Row 7
Mountain Floor 1 Right Row 5
Mountain Floor 1 Back Row 3
Mountain Floor 1 Trash Pillar 2
Mountain Floor 2 Near Row 5
Mountain Floor 2 Light Bridge Controller Near
Mountain Floor 2 Light Bridge Controller Far
Mountain Floor 2 Far Row 6
Mountain Bottom Floor Giant Puzzle
Mountain Bottom Floor Final Room Entry Left
Mountain Bottom Floor Final Room Entry Right
Mountain Bottom Floor Discard
Mountain Bottom Floor Rock Control
Mountain Bottom Floor Caves Entry Panel
Caves Lone Pillar
Caves Mountain Shortcut Panel
Caves Swamp Shortcut Panel
Caves Challenge Entry Panel
Challenge Tunnels Entry Panel
Tunnels Theater Shortcut Panel
Tunnels Desert Shortcut Panel
Tunnels Town Shortcut Panel

View File

@ -1,104 +1,104 @@
Items:
Outside Tutorial Optional Door
Outside Tutorial Outpost Entry Door
Outside Tutorial Outpost Exit Door
Glass Factory Entry Door
Glass Factory Back Wall
Symmetry Island Lower Door
Symmetry Island Upper Door
Orchard Middle Gate
Orchard Final Gate
Desert Door to Flood Light Room
Desert Door to Pond Room
Desert Door to Water Levels Room
Desert Door to Elevator Room
Quarry Main Entry 1
Quarry Main Entry 2
Quarry Door to Mill
Quarry Mill Side Door
Quarry Mill Rooftop Shortcut
Quarry Mill Stairs
Quarry Boathouse Boat Staircase
Quarry Boathouse First Barrier
Quarry Boathouse Shortcut
Shadows Timed Door
Shadows Laser Room Right Door
Shadows Laser Room Left Door
Shadows Barrier to Quarry
Shadows Barrier to Ledge
Keep Hedge Maze 1 Exit Door
Keep Pressure Plates 1 Exit Door
Keep Hedge Maze 2 Shortcut
Keep Hedge Maze 2 Exit Door
Keep Hedge Maze 3 Shortcut
Keep Hedge Maze 3 Exit Door
Keep Hedge Maze 4 Shortcut
Keep Hedge Maze 4 Exit Door
Keep Pressure Plates 2 Exit Door
Keep Pressure Plates 3 Exit Door
Keep Pressure Plates 4 Exit Door
Keep Shortcut to Shadows
Keep Tower Shortcut
Monastery Shortcut
Monastery Inner Door
Monastery Outer Door
Monastery Door to Garden
Town Cargo Box Door
Town Wooden Roof Staircase
Town Tinted Door to RGB House
Town Door to Church
Town Maze Staircase
Town Windmill Door
Town RGB House Staircase
Town Tower Blue Panels Door
Town Tower Lattice Door
Town Tower Environmental Set Door
Town Tower Wooden Roof Set Door
Theater Entry Door
Theater Exit Door Left
Theater Exit Door Right
Jungle Bamboo Shortcut to River
Jungle Popup Wall
River Shortcut to Monastery Garden
Bunker Bunker Entry Door
Bunker Tinted Glass Door
Bunker Door to Ultraviolet Room
Bunker Door to Elevator
Swamp Entry Door
Swamp Door to Broken Shapers
Outside Tutorial Outpost Path (Door)
Outside Tutorial Outpost Entry (Door)
Outside Tutorial Outpost Exit (Door)
Glass Factory Entry (Door)
Glass Factory Back Wall (Door)
Symmetry Island Lower (Door)
Symmetry Island Upper (Door)
Orchard First Gate (Door)
Orchard Second Gate (Door)
Desert Light Room Entry (Door)
Desert Pond Room Entry (Door)
Desert Flood Room Entry (Door)
Desert Elevator Room Entry (Door)
Quarry Entry 1 (Door)
Quarry Entry 2 (Door)
Quarry Mill Entry (Door)
Quarry Mill Side Exit (Door)
Quarry Mill Roof Exit (Door)
Quarry Mill Stairs (Door)
Quarry Boathouse Dock (Door)
Quarry Boathouse First Barrier (Door)
Quarry Boathouse Second Barrier (Door)
Shadows Timed Door (Door)
Shadows Laser Entry Right (Door)
Shadows Laser Entry Left (Door)
Shadows Quarry Barrier (Door)
Shadows Ledge Barrier (Door)
Keep Hedge Maze 1 Exit (Door)
Keep Pressure Plates 1 Exit (Door)
Keep Hedge Maze 2 Shortcut (Door)
Keep Hedge Maze 2 Exit (Door)
Keep Hedge Maze 3 Shortcut (Door)
Keep Hedge Maze 3 Exit (Door)
Keep Hedge Maze 4 Shortcut (Door)
Keep Hedge Maze 4 Exit (Door)
Keep Pressure Plates 2 Exit (Door)
Keep Pressure Plates 3 Exit (Door)
Keep Pressure Plates 4 Exit (Door)
Keep Shadows Shortcut (Door)
Keep Tower Shortcut (Door)
Monastery Shortcut (Door)
Monastery Entry Inner (Door)
Monastery Entry Outer (Door)
Monastery Garden Entry (Door)
Town Cargo Box Entry (Door)
Town Wooden Roof Stairs (Door)
Town Tinted Glass Door (Door)
Town Church Entry (Door)
Town Maze Stairs (Door)
Town Windmill Entry (Door)
Town RGB House Stairs (Door)
Town Tower First Door (Door)
Town Tower Third Door (Door)
Town Tower Fourth Door (Door)
Town Tower Second Door (Door)
Theater Entry (Door)
Theater Exit Left (Door)
Theater Exit Right (Door)
Jungle Bamboo Laser Shortcut (Door)
Jungle Popup Wall (Door)
River Monastery Shortcut (Door)
Bunker Entry (Door)
Bunker Tinted Glass Door (Door)
Bunker UV Room Entry (Door)
Bunker Elevator Room Entry (Door)
Swamp Entry (Door)
Swamp Between Bridges First Door
Swamp Platform Shortcut Door
Swamp Cyan Water Pump
Swamp Door to Rotated Shapers
Swamp Red Water Pump
Swamp Red Underwater Exit
Swamp Blue Water Pump
Swamp Purple Water Pump
Swamp Near Laser Shortcut
Treehouse First Door
Treehouse Second Door
Treehouse Beyond Yellow Bridge Door
Treehouse Drawbridge
Treehouse Timed Door to Laser House
Inside Mountain First Layer Exit Door
Inside Mountain Second Layer Staircase Near
Inside Mountain Second Layer Exit Door
Inside Mountain Second Layer Staircase Far
Inside Mountain Giant Puzzle Exit Door
Inside Mountain Door to Final Room
Inside Mountain Bottom Layer Rock
Inside Mountain Door to Secret Area
Caves Pillar Door
Caves Mountain Shortcut
Caves Swamp Shortcut
Challenge Entry Door
Challenge Door to Theater Walkway
Theater Walkway Door to Windmill Interior
Theater Walkway Door to Desert Elevator Room
Theater Walkway Door to Town
Swamp Cyan Water Pump (Door)
Swamp Between Bridges Second Door
Swamp Red Water Pump (Door)
Swamp Red Underwater Exit (Door)
Swamp Blue Water Pump (Door)
Swamp Purple Water Pump (Door)
Swamp Laser Shortcut (Door)
Treehouse First Door (Door)
Treehouse Second Door (Door)
Treehouse Third Door (Door)
Treehouse Drawbridge (Door)
Treehouse Laser House Entry (Door)
Mountain Floor 1 Exit (Door)
Mountain Floor 2 Staircase Near (Door)
Mountain Floor 2 Exit (Door)
Mountain Floor 2 Staircase Far (Door)
Mountain Bottom Floor Giant Puzzle Exit (Door)
Mountain Bottom Floor Final Room Entry (Door)
Mountain Bottom Floor Rock (Door)
Caves Entry (Door)
Caves Pillar Door (Door)
Caves Mountain Shortcut (Door)
Caves Swamp Shortcut (Door)
Challenge Entry (Door)
Challenge Tunnels Entry (Door)
Tunnels Theater Shortcut (Door)
Tunnels Desert Shortcut (Door)
Tunnels Town Shortcut (Door)
Desert Flood Room Flood Controls (Panel)
Desert Flood Controls (Panel)
Quarry Mill Ramp Controls (Panel)
Quarry Mill Elevator Controls (Panel)
Quarry Mill Lift Controls (Panel)
Quarry Boathouse Ramp Height Control (Panel)
Quarry Boathouse Ramp Horizontal Control (Panel)
Bunker Elevator Control (Panel)
@ -108,32 +108,32 @@ Swamp Maze Control (Panel)
Boat
Added Locations:
Outside Tutorial Door to Outpost Panel
Outside Tutorial Exit Door from Outpost Panel
Glass Factory Entry Door Panel
Glass Factory Vertical Symmetry 5
Symmetry Island Door to Symmetry Island Lower Panel
Symmetry Island Door to Symmetry Island Upper Panel
Outside Tutorial Outpost Entry Panel
Outside Tutorial Outpost Exit Panel
Glass Factory Entry Panel
Glass Factory Back Wall 5
Symmetry Island Lower Panel
Symmetry Island Upper Panel
Orchard Apple Tree 3
Orchard Apple Tree 5
Desert Door to Desert Flood Light Room Panel
Desert Artificial Light Reflection 3
Desert Door to Water Levels Room Panel
Desert Flood Reflection 6
Quarry Door to Quarry 1 Panel
Quarry Door to Quarry 2 Panel
Quarry Door to Mill Right
Quarry Door to Mill Left
Quarry Mill Ground Floor Shortcut Door Panel
Quarry Mill Door to Outside Quarry Stairs Panel
Desert Light Room Entry Panel
Desert Light Room 3
Desert Flood Room Entry Panel
Desert Flood Room 6
Quarry Entry 1 Panel
Quarry Entry 2 Panel
Quarry Mill Entry Right Panel
Quarry Mill Entry Left Panel
Quarry Mill Side Exit Panel
Quarry Mill Roof Exit Panel
Quarry Mill Stair Control
Quarry Boathouse Shortcut Door Panel
Quarry Boathouse Second Barrier Panel
Shadows Door Timer Inside
Shadows Door Timer Outside
Shadows Environmental Avoid 8
Shadows Follow 5
Shadows Lower Avoid 3
Shadows Lower Avoid 5
Shadows Far 8
Shadows Near 5
Shadows Intro 3
Shadows Intro 5
Keep Hedge Maze 1
Keep Pressure Plates 1
Keep Hedge Maze 2
@ -142,71 +142,70 @@ Keep Hedge Maze 4
Keep Pressure Plates 2
Keep Pressure Plates 3
Keep Pressure Plates 4
Keep Shortcut to Shadows Panel
Keep Tower Shortcut to Keep Panel
Monastery Shortcut Door Panel
Monastery Door Open Left
Monastery Door Open Right
Monastery Rhombic Avoid 3
Town Cargo Box Panel
Town Full Dot Grid Shapers 5
Town Tinted Door Panel
Town Door to Church Stars Panel
Keep Shadows Shortcut Panel
Keep Tower Shortcut Panel
Monastery Shortcut Panel
Monastery Entry Left
Monastery Entry Right
Monastery Outside 3
Town Cargo Box Entry Panel
Town Wooden Roof Lower Row 5
Town Tinted Glass Door Panel
Town Church Entry Panel
Town Maze Stair Control
Town Windmill Door Panel
Town Sound Room Left
Town Windmill Entry Panel
Town Sound Room Right
Town Symmetry Squares 5 + Dots
Town Red Rooftop 5
Town Church Lattice
Town Hexagonal Reflection
Town Shapers & Dots & Eraser
Windmill Door to Front of Theater Panel
Theater Door to Cargo Box Left Panel
Theater Door to Cargo Box Right Panel
Jungle Shortcut to River Panel
Town Tall Hexagonal
Town Wooden Rooftop
Windmill Theater Entry Panel
Theater Exit Left Panel
Theater Exit Right Panel
Jungle Laser Shortcut Panel
Jungle Popup Wall Control
River Rhombic Avoid to Monastery Garden
Bunker Bunker Entry Panel
Bunker Door to Bunker Proper Panel
Bunker Drawn Squares through Tinted Glass 3
Bunker Drop-Down Door Squares 2
River Monastery Shortcut Panel
Bunker Entry Panel
Bunker Tinted Glass Door Panel
Bunker Glass Room 3
Bunker UV Room 2
Swamp Entry Panel
Swamp Platform Shapers 4
Swamp Platform Row 4
Swamp Platform Shortcut Right Panel
Swamp Blue Underwater Negative Shapers 5
Swamp Broken Shapers 4
Swamp Cyan Underwater Negative Shapers 5
Swamp Red Underwater Negative Shapers 4
Swamp More Rotated Shapers 4
Swamp More Rotated Shapers 4
Swamp Near Laser Shortcut Right Panel
Swamp Blue Underwater 5
Swamp Between Bridges Near Row 4
Swamp Cyan Underwater 5
Swamp Red Underwater 4
Swamp Beyond Rotating Bridge 4
Swamp Beyond Rotating Bridge 4
Swamp Laser Shortcut Right Panel
Treehouse First Door Panel
Treehouse Second Door Panel
Treehouse Beyond Yellow Bridge Door Panel
Treehouse Third Door Panel
Treehouse Bridge Control
Treehouse Left Orange Bridge 15
Treehouse Right Orange Bridge 12
Treehouse Laser House Door Timer Outside Control
Treehouse Laser House Door Timer Inside Control
Inside Mountain Moving Background 7
Inside Mountain Obscured Vision 5
Inside Mountain Physically Obstructed 3
Inside Mountain Angled Inside Trash 2
Inside Mountain Color Cycle 5
Inside Mountain Light Bridge Controller 2
Inside Mountain Light Bridge Controller 3
Inside Mountain Same Solution 6
Inside Mountain Giant Puzzle
Inside Mountain Door to Final Room Left
Inside Mountain Door to Final Room Right
Inside Mountain Bottom Layer Discard
Inside Mountain Rock Control
Inside Mountain Secret Area Entry Panel
Inside Mountain Caves Lone Pillar
Inside Mountain Caves Shortcut to Mountain Panel
Inside Mountain Caves Shortcut to Swamp Panel
Inside Mountain Caves Challenge Entry Panel
Challenge Door to Theater Walkway Panel
Theater Walkway Theater Shortcut Panel
Theater Walkway Desert Shortcut Panel
Theater Walkway Town Shortcut Panel
Treehouse Laser House Door Timer Inside
Mountain Floor 1 Left Row 7
Mountain Floor 1 Right Row 5
Mountain Floor 1 Back Row 3
Mountain Floor 1 Trash Pillar 2
Mountain Floor 2 Near Row 5
Mountain Floor 2 Light Bridge Controller Near
Mountain Floor 2 Light Bridge Controller Far
Mountain Floor 2 Far Row 6
Mountain Bottom Floor Giant Puzzle
Mountain Bottom Floor Final Room Entry Left
Mountain Bottom Floor Final Room Entry Right
Mountain Bottom Floor Discard
Mountain Bottom Floor Rock Control
Mountain Bottom Floor Caves Entry Panel
Caves Lone Pillar
Caves Mountain Shortcut Panel
Caves Swamp Shortcut Panel
Caves Challenge Entry Panel
Challenge Tunnels Entry Panel
Tunnels Theater Shortcut Panel
Tunnels Desert Shortcut Panel
Tunnels Town Shortcut Panel

View File

@ -1,73 +1,73 @@
Items:
Glass Factory Back Wall
Quarry Boathouse Boat Staircase
Glass Factory Back Wall (Door)
Quarry Boathouse Dock (Door)
Outside Tutorial Outpost Doors
Glass Factory Entry Door
Glass Factory Entry (Door)
Symmetry Island Doors
Orchard Gates
Desert Doors
Quarry Main Entry
Quarry Door to Mill
Quarry Mill Entry (Door)
Quarry Mill Shortcuts
Quarry Boathouse Barriers
Shadows Timed Door
Shadows Timed Door (Door)
Shadows Laser Room Door
Shadows Barriers
Keep Hedge Maze Doors
Keep Pressure Plates Doors
Keep Shortcuts
Monastery Entry Door
Monastery Entry
Monastery Shortcuts
Town Doors
Town Tower Doors
Theater Entry Door
Theater Exit Door
Theater Entry (Door)
Theater Exit
Jungle & River Shortcuts
Jungle Popup Wall
Jungle Popup Wall (Door)
Bunker Doors
Swamp Doors
Swamp Near Laser Shortcut
Swamp Laser Shortcut (Door)
Swamp Water Pumps
Treehouse Entry Doors
Treehouse Drawbridge
Treehouse Timed Door to Laser House
Inside Mountain First Layer Exit Door
Inside Mountain Second Layer Stairs & Doors
Inside Mountain Giant Puzzle Exit Door
Inside Mountain Door to Final Room
Inside Mountain Bottom Layer Doors to Caves
Treehouse Drawbridge (Door)
Treehouse Laser House Entry (Door)
Mountain Floor 1 Exit (Door)
Mountain Floor 2 Stairs & Doors
Mountain Bottom Floor Giant Puzzle Exit (Door)
Mountain Bottom Floor Final Room Entry (Door)
Mountain Bottom Floor Doors to Caves
Caves Doors to Challenge
Caves Exits to Main Island
Challenge Door to Theater Walkway
Theater Walkway Doors
Challenge Tunnels Entry (Door)
Tunnels Doors
Added Locations:
Outside Tutorial Door to Outpost Panel
Outside Tutorial Exit Door from Outpost Panel
Glass Factory Entry Door Panel
Glass Factory Vertical Symmetry 5
Symmetry Island Door to Symmetry Island Lower Panel
Symmetry Island Door to Symmetry Island Upper Panel
Outside Tutorial Outpost Entry Panel
Outside Tutorial Outpost Exit Panel
Glass Factory Entry Panel
Glass Factory Back Wall 5
Symmetry Island Lower Panel
Symmetry Island Upper Panel
Orchard Apple Tree 3
Orchard Apple Tree 5
Desert Door to Desert Flood Light Room Panel
Desert Artificial Light Reflection 3
Desert Door to Water Levels Room Panel
Desert Flood Reflection 6
Quarry Door to Quarry 1 Panel
Quarry Door to Quarry 2 Panel
Quarry Door to Mill Right
Quarry Door to Mill Left
Quarry Mill Ground Floor Shortcut Door Panel
Quarry Mill Door to Outside Quarry Stairs Panel
Desert Light Room Entry Panel
Desert Light Room 3
Desert Flood Room Entry Panel
Desert Flood Room 6
Quarry Entry 1 Panel
Quarry Entry 2 Panel
Quarry Mill Entry Right Panel
Quarry Mill Entry Left Panel
Quarry Mill Side Exit Panel
Quarry Mill Roof Exit Panel
Quarry Mill Stair Control
Quarry Boathouse Shortcut Door Panel
Quarry Boathouse Second Barrier Panel
Shadows Door Timer Inside
Shadows Door Timer Outside
Shadows Environmental Avoid 8
Shadows Follow 5
Shadows Lower Avoid 3
Shadows Lower Avoid 5
Shadows Far 8
Shadows Near 5
Shadows Intro 3
Shadows Intro 5
Keep Hedge Maze 1
Keep Pressure Plates 1
Keep Hedge Maze 2
@ -76,71 +76,70 @@ Keep Hedge Maze 4
Keep Pressure Plates 2
Keep Pressure Plates 3
Keep Pressure Plates 4
Keep Shortcut to Shadows Panel
Keep Tower Shortcut to Keep Panel
Monastery Shortcut Door Panel
Monastery Door Open Left
Monastery Door Open Right
Monastery Rhombic Avoid 3
Town Cargo Box Panel
Town Full Dot Grid Shapers 5
Town Tinted Door Panel
Town Door to Church Stars Panel
Keep Shadows Shortcut Panel
Keep Tower Shortcut Panel
Monastery Shortcut Panel
Monastery Entry Left
Monastery Entry Right
Monastery Outside 3
Town Cargo Box Entry Panel
Town Wooden Roof Lower Row 5
Town Tinted Glass Door Panel
Town Church Entry Panel
Town Maze Stair Control
Town Windmill Door Panel
Town Sound Room Left
Town Windmill Entry Panel
Town Sound Room Right
Town Symmetry Squares 5 + Dots
Town Red Rooftop 5
Town Church Lattice
Town Hexagonal Reflection
Town Shapers & Dots & Eraser
Windmill Door to Front of Theater Panel
Theater Door to Cargo Box Left Panel
Theater Door to Cargo Box Right Panel
Jungle Shortcut to River Panel
Town Tall Hexagonal
Town Wooden Rooftop
Windmill Theater Entry Panel
Theater Exit Left Panel
Theater Exit Right Panel
Jungle Laser Shortcut Panel
Jungle Popup Wall Control
River Rhombic Avoid to Monastery Garden
Bunker Bunker Entry Panel
Bunker Door to Bunker Proper Panel
Bunker Drawn Squares through Tinted Glass 3
Bunker Drop-Down Door Squares 2
River Monastery Shortcut Panel
Bunker Entry Panel
Bunker Tinted Glass Door Panel
Bunker Glass Room 3
Bunker UV Room 2
Swamp Entry Panel
Swamp Platform Shapers 4
Swamp Platform Row 4
Swamp Platform Shortcut Right Panel
Swamp Blue Underwater Negative Shapers 5
Swamp Broken Shapers 4
Swamp Cyan Underwater Negative Shapers 5
Swamp Red Underwater Negative Shapers 4
Swamp More Rotated Shapers 4
Swamp More Rotated Shapers 4
Swamp Near Laser Shortcut Right Panel
Swamp Blue Underwater 5
Swamp Between Bridges Near Row 4
Swamp Cyan Underwater 5
Swamp Red Underwater 4
Swamp Beyond Rotating Bridge 4
Swamp Beyond Rotating Bridge 4
Swamp Laser Shortcut Right Panel
Treehouse First Door Panel
Treehouse Second Door Panel
Treehouse Beyond Yellow Bridge Door Panel
Treehouse Third Door Panel
Treehouse Bridge Control
Treehouse Left Orange Bridge 15
Treehouse Right Orange Bridge 12
Treehouse Laser House Door Timer Outside Control
Treehouse Laser House Door Timer Inside Control
Inside Mountain Moving Background 7
Inside Mountain Obscured Vision 5
Inside Mountain Physically Obstructed 3
Inside Mountain Angled Inside Trash 2
Inside Mountain Color Cycle 5
Inside Mountain Light Bridge Controller 2
Inside Mountain Light Bridge Controller 3
Inside Mountain Same Solution 6
Inside Mountain Giant Puzzle
Inside Mountain Door to Final Room Left
Inside Mountain Door to Final Room Right
Inside Mountain Bottom Layer Discard
Inside Mountain Rock Control
Inside Mountain Secret Area Entry Panel
Inside Mountain Caves Lone Pillar
Inside Mountain Caves Shortcut to Mountain Panel
Inside Mountain Caves Shortcut to Swamp Panel
Inside Mountain Caves Challenge Entry Panel
Challenge Door to Theater Walkway Panel
Theater Walkway Theater Shortcut Panel
Theater Walkway Desert Shortcut Panel
Theater Walkway Town Shortcut Panel
Treehouse Laser House Door Timer Inside
Mountain Floor 1 Left Row 7
Mountain Floor 1 Right Row 5
Mountain Floor 1 Back Row 3
Mountain Floor 1 Trash Pillar 2
Mountain Floor 2 Near Row 5
Mountain Floor 2 Light Bridge Controller Near
Mountain Floor 2 Light Bridge Controller Far
Mountain Floor 2 Far Row 6
Mountain Bottom Floor Giant Puzzle
Mountain Bottom Floor Final Room Entry Left
Mountain Bottom Floor Final Room Entry Right
Mountain Bottom Floor Discard
Mountain Bottom Floor Rock Control
Mountain Bottom Floor Caves Entry Panel
Caves Lone Pillar
Caves Mountain Shortcut Panel
Caves Swamp Shortcut Panel
Caves Challenge Entry Panel
Challenge Tunnels Entry Panel
Tunnels Theater Shortcut Panel
Tunnels Desert Shortcut Panel
Tunnels Town Shortcut Panel

View File

@ -5,5 +5,5 @@ Starting Inventory:
Caves Exits to Main Island
Remove Items:
Caves Mountain Shortcut
Caves Swamp Shortcut
Caves Mountain Shortcut (Door)
Caves Swamp Shortcut (Door)