Blasphemous: Fix logic for Laudes ()

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Trevor L 2023-04-16 02:53:42 -06:00 committed by GitHub
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commit 50d9ab041a
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1 changed files with 3 additions and 1 deletions
worlds/blasphemous

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@ -299,7 +299,9 @@ class BlasphemousLogic(LogicMixin):
return self.has_group("masks", player, 3)
def _blasphemous_laudes_gate(self, player):
return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", "Key of the Secular", "Key of the Scribe", "Verses Spun from Gold"}, player)
return self.has_all({"Petrified Bell", "Blood Perpetuated in Sand", "Three Gnarled Tongues", \
"Key of the Secular", "Key of the Scribe"}, player) and \
self.has("Verses Spun from Gold", player, 4)
# Ten Piedad, Tres Angustias, Our Lady of the Charred Visage
def _blasphemous_wound_boss_easy(self, player):