improve easy.yaml documentation
This commit is contained in:
parent
8b02103b93
commit
59f1999881
52
easy.yaml
52
easy.yaml
|
@ -86,17 +86,17 @@ item_functionality:
|
|||
expert: 0
|
||||
boss_shuffle:
|
||||
none: 1
|
||||
simple: 0
|
||||
full: 0
|
||||
random: 0
|
||||
simple: 0 # existing bosses gets shuffled around
|
||||
full: 0 # all bosses exist once, except 3 can appear twice
|
||||
random: 0 # any boss can appear any number of times
|
||||
enemy_shuffle:
|
||||
none: 1
|
||||
shuffled: 0
|
||||
random: 0
|
||||
shuffled: 0 # enemies get shuffled around
|
||||
random: 0 # any enemy can appear any number of times
|
||||
enemy_damage:
|
||||
default: 1
|
||||
shuffled: 0
|
||||
random: 0
|
||||
shuffled: 0 # damage tables get shuffled, however armor effects are not
|
||||
random: 0 # all damages are completely shuffled, including armor effects, making it possible red mail is worse than green
|
||||
enemy_health:
|
||||
default: 1
|
||||
easy: 0
|
||||
|
@ -105,10 +105,10 @@ enemy_health:
|
|||
pot_shuffle: # Shuffle pots, their contents and whatever is hiding under them. Broken with any door shuffle that is not vanilla, do not combine
|
||||
on: 0
|
||||
off: 1
|
||||
beemizer:
|
||||
beemizer: # replace items with bees, that will attack you
|
||||
0: 1
|
||||
1: 0
|
||||
2: 0
|
||||
1: 0 # max 15 hearts
|
||||
2: 0 # max 10 hearts
|
||||
3: 0
|
||||
4: 0
|
||||
timer:
|
||||
|
@ -118,25 +118,25 @@ timer:
|
|||
ohko: 0
|
||||
timed_countdown: 0
|
||||
display: 0
|
||||
remote_items: # Stores all your items on the server, effectively sending them to you as if another player picked it up
|
||||
remote_items: # Warning: currently broken. Stores all your items on the server, effectively sending them to you as if another player picked it up
|
||||
on: 0 # intended for racing, as the item information is missing from the ROM
|
||||
off: 1
|
||||
rom:
|
||||
sprite:
|
||||
random: 1
|
||||
randomonhit: 1
|
||||
link: 1
|
||||
disablemusic: off
|
||||
link: 1 # to get other sprite names, open up gui/Creator, select a sprite and write down the sprite name as it is there
|
||||
disablemusic: off # turn on for V30 MSU packs
|
||||
extendedmsu: off #turn on to have V31 extended MSU support
|
||||
quickswap:
|
||||
on: 1
|
||||
on: 1 # press L/R to swap items without opening the menu
|
||||
off: 0
|
||||
menuspeed:
|
||||
normal: 1
|
||||
instant: 1
|
||||
double: 1
|
||||
triple: 1
|
||||
quadruple: 1
|
||||
instant: 0
|
||||
double: 0
|
||||
triple: 0
|
||||
quadruple: 0
|
||||
half: 0
|
||||
heartcolor:
|
||||
red: 1
|
||||
|
@ -145,16 +145,16 @@ rom:
|
|||
yellow: 1
|
||||
random: 0
|
||||
heartbeep:
|
||||
double: 1
|
||||
double: 0
|
||||
normal: 1
|
||||
half: 1
|
||||
quarter: 1
|
||||
off: 1
|
||||
half: 0
|
||||
quarter: 0
|
||||
off: 0
|
||||
ow_palettes:
|
||||
default: 1
|
||||
random: 1
|
||||
blackout: 0
|
||||
random: 1 # shuffle the palette of overworld colors
|
||||
blackout: 0 # makes everything blank, making it almost a blind playthrough
|
||||
uw_palettes:
|
||||
default: 1
|
||||
random: 1
|
||||
blackout: 0
|
||||
random: 1 # shuffle the palette of dungeon/cave colors
|
||||
blackout: 0 # makes everything blank, making it almost a blind playthrough
|
||||
|
|
Loading…
Reference in New Issue