improve easy.yaml documentation
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easy.yaml
52
easy.yaml
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@ -86,17 +86,17 @@ item_functionality:
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expert: 0
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expert: 0
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boss_shuffle:
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boss_shuffle:
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none: 1
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none: 1
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simple: 0
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simple: 0 # existing bosses gets shuffled around
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full: 0
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full: 0 # all bosses exist once, except 3 can appear twice
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random: 0
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random: 0 # any boss can appear any number of times
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enemy_shuffle:
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enemy_shuffle:
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none: 1
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none: 1
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shuffled: 0
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shuffled: 0 # enemies get shuffled around
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random: 0
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random: 0 # any enemy can appear any number of times
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enemy_damage:
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enemy_damage:
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default: 1
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default: 1
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shuffled: 0
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shuffled: 0 # damage tables get shuffled, however armor effects are not
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random: 0
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random: 0 # all damages are completely shuffled, including armor effects, making it possible red mail is worse than green
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enemy_health:
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enemy_health:
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default: 1
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default: 1
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easy: 0
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easy: 0
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@ -105,10 +105,10 @@ enemy_health:
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pot_shuffle: # Shuffle pots, their contents and whatever is hiding under them. Broken with any door shuffle that is not vanilla, do not combine
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pot_shuffle: # Shuffle pots, their contents and whatever is hiding under them. Broken with any door shuffle that is not vanilla, do not combine
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on: 0
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on: 0
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off: 1
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off: 1
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beemizer:
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beemizer: # replace items with bees, that will attack you
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0: 1
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0: 1
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1: 0
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1: 0 # max 15 hearts
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2: 0
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2: 0 # max 10 hearts
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3: 0
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3: 0
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4: 0
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4: 0
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timer:
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timer:
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@ -118,25 +118,25 @@ timer:
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ohko: 0
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ohko: 0
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timed_countdown: 0
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timed_countdown: 0
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display: 0
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display: 0
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remote_items: # Stores all your items on the server, effectively sending them to you as if another player picked it up
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remote_items: # Warning: currently broken. Stores all your items on the server, effectively sending them to you as if another player picked it up
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on: 0 # intended for racing, as the item information is missing from the ROM
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on: 0 # intended for racing, as the item information is missing from the ROM
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off: 1
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off: 1
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rom:
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rom:
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sprite:
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sprite:
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random: 1
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random: 1
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randomonhit: 1
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randomonhit: 1
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link: 1
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link: 1 # to get other sprite names, open up gui/Creator, select a sprite and write down the sprite name as it is there
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disablemusic: off
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disablemusic: off # turn on for V30 MSU packs
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extendedmsu: off #turn on to have V31 extended MSU support
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extendedmsu: off #turn on to have V31 extended MSU support
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quickswap:
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quickswap:
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on: 1
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on: 1 # press L/R to swap items without opening the menu
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off: 0
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off: 0
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menuspeed:
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menuspeed:
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normal: 1
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normal: 1
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instant: 1
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instant: 0
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double: 1
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double: 0
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triple: 1
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triple: 0
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quadruple: 1
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quadruple: 0
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half: 0
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half: 0
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heartcolor:
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heartcolor:
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red: 1
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red: 1
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@ -145,16 +145,16 @@ rom:
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yellow: 1
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yellow: 1
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random: 0
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random: 0
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heartbeep:
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heartbeep:
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double: 1
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double: 0
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normal: 1
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normal: 1
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half: 1
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half: 0
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quarter: 1
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quarter: 0
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off: 1
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off: 0
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ow_palettes:
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ow_palettes:
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default: 1
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default: 1
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random: 1
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random: 1 # shuffle the palette of overworld colors
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blackout: 0
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blackout: 0 # makes everything blank, making it almost a blind playthrough
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uw_palettes:
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uw_palettes:
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default: 1
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default: 1
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random: 1
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random: 1 # shuffle the palette of dungeon/cave colors
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blackout: 0
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blackout: 0 # makes everything blank, making it almost a blind playthrough
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