ror2: update setup guide (#671)
* ror2: remove yaml template from guide and link to player settings page. Add documentation on chat client * ror2: copy paste the good config description like everyone else.
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@ -23,6 +23,16 @@ all necessary dependencies as well.
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Click on the "Start modded" button in the top left in r2modman to start the game with the Archipelago mod installed.
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## Configuring your YAML File
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### What is a YAML and why do I need one?
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You can see the [basic multiworld setup guide](/tutorial/Archipelago/setup/en) here on the Archipelago website to learn
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about why Archipelago uses YAML files and what they're for.
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### Where do I get a YAML?
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You can use the [game settings page for Hollow Knight](/games/Hollow%20Knight/player-settings) here on the Archipelago
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website to generate a YAML using a graphical interface.
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## Joining an Archipelago Session
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There will be a menu button on the right side of the screen in the character select menu. Click it in order to bring up
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@ -37,71 +47,8 @@ The Risk of Rain 2 players send checks by causing items to spawn in-game. That m
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generally. An item check is only sent out after a certain number of items are picked up. This count is configurable in
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the player's YAML.
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## YAML Settings
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An example YAML would look like this:
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```yaml
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description: Ijwu-ror2
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name: Ijwu
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game:
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Risk of Rain 2: 1
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Risk of Rain 2:
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total_locations: 15
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total_revivals: 4
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start_with_revive: true
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item_pickup_step: 1
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enable_lunar: true
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item_weights:
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default: 50
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new: 0
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uncommon: 0
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legendary: 0
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lunartic: 0
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chaos: 0
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no_scraps: 0
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even: 0
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scraps_only: 0
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item_pool_presets: true
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# custom item weights
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green_scrap: 16
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red_scrap: 4
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yellow_scrap: 1
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white_scrap: 32
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common_item: 64
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uncommon_item: 32
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legendary_item: 8
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boss_item: 4
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lunar_item: 16
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equipment: 32
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```
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| Name | Description | Allowed values |
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| ---- | ----------- | -------------- |
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| total_locations | The total number of location checks that will be attributed to the Risk of Rain player. This option is ALSO the total number of items in the item pool for the Risk of Rain player. | 10 - 100 |
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| total_revivals | The total number of items in the Risk of Rain player's item pool (items other players pick up for them) replaced with `Dio's Best Friend`. | 0 - 5 |
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| start_with_revive | Starts the player off with a `Dio's Best Friend`. Functionally equivalent to putting a `Dio's Best Friend` in your `starting_inventory`. | true/false |
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| item_pickup_step | The number of item pickups which you are allowed to claim before they become an Archipelago location check. | 0 - 5 |
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| enable_lunar | Allows for lunar items to be shuffled into the item pool on behalf of the Risk of Rain player. | true/false |
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| item_weights | Each option here is a preset item weight that can be used to customize your generate item pool with certain settings. | default, new, uncommon, legendary, lunartic, chaos, no_scraps, even, scraps_only |
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| item_pool_presets | A simple toggle to determine whether the item_weight presets are used or the custom item pool as defined below | true/false |
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| custom item weights | Each defined item here is a single item in the pool that will have a weight against the other items when the item pool gets generated. These values can be modified to adjust how frequently certain items appear | 0-100|
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Using the example YAML above: the Risk of Rain 2 player will have 15 total items which they can pick up for other
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players. (total_locations = 15)
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They will have 15 items waiting for them in the item pool which will be distributed out to the multiworld. (
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total_locations = 15)
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They will complete a location check every second item. (item_pickup_step = 1)
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They will have 4 of the items which other players can grant them replaced with `Dio's Best Friend`. (total_revivals = 4)
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The player will also start with a `Dio's Best Friend`. (start_with_revive = true)
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The player will have lunar items shuffled into the item pool on their behalf. (enable_lunar = true)
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The player will have the default preset generated item pool with the custom item weights being ignored. (item_weights:
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default and item_pool_presets: true)
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## Commands
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While playing the multiworld you can type `say` then your message to type in the multiworld chat. All other multiworld
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remote commands list in the [commands guide](/tutorial/Archipelago/commands/en) work as well in the RoR2 chat. You can
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also optionally connect to the multiworld using the text client, which can be found in the
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[main Archipelago installation](https://github.com/ArchipelagoMW/Archipelago/releases).
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