Update Player Settings and Weighted Settings pages on website to reflect new possible settings.
- Also fix a bug caused by the website settings always forcing options to lowercase
This commit is contained in:
parent
5c427f5e3e
commit
635d04f6ec
12
Mystery.py
12
Mystery.py
|
@ -512,11 +512,15 @@ def roll_settings(weights, plando_options: typing.Set[str] = frozenset(("bosses"
|
|||
|
||||
ret.shuffle_prizes = get_choice('shuffle_prizes', weights, "g")
|
||||
|
||||
ret.required_medallions = (get_choice("misery_mire_medallion", weights, "random"),
|
||||
get_choice("turtle_rock_medallion", weights, "random"))
|
||||
for medallion in ret.required_medallions:
|
||||
if medallion not in {"random", "Ether", "Bombos", "Quake"}:
|
||||
ret.required_medallions = [get_choice("misery_mire_medallion", weights, "random"),
|
||||
get_choice("turtle_rock_medallion", weights, "random")]
|
||||
|
||||
for index, medallion in enumerate(ret.required_medallions):
|
||||
ret.required_medallions[index] = {"ether": "Ether", "quake": "Quake", "bombos": "Bombos", "random": "random"}\
|
||||
.get(medallion.lower(), None)
|
||||
if not ret.required_medallions[index]:
|
||||
raise Exception(f"unknown Medallion {medallion}")
|
||||
|
||||
inventoryweights = weights.get('startinventory', {})
|
||||
startitems = []
|
||||
for item in inventoryweights.keys():
|
||||
|
|
|
@ -483,7 +483,7 @@
|
|||
},
|
||||
{
|
||||
"name": "Inventory",
|
||||
"value": "i"
|
||||
"value": "f"
|
||||
},
|
||||
{
|
||||
"name": "Prices",
|
||||
|
@ -495,11 +495,11 @@
|
|||
},
|
||||
{
|
||||
"name": "Inventory and Prices",
|
||||
"value": "ip"
|
||||
"value": "fp"
|
||||
},
|
||||
{
|
||||
"name": "Inventory, Prices, and Upgrades",
|
||||
"value": "ipu"
|
||||
"value": "fpu"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
@ -950,6 +950,70 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
"misery_mire_medallion": {
|
||||
"keyString": "misery_mire_medallion",
|
||||
"friendlyName": "Misery Mire Medallion",
|
||||
"description": "Determines the medallion required to access Misery Mire",
|
||||
"inputType": "range",
|
||||
"subOptions": {
|
||||
"random": {
|
||||
"keyString": "misery_mire_medallion.random",
|
||||
"friendlyName": "Random",
|
||||
"description": "Choose the medallion randomly.",
|
||||
"defaultValue": 50
|
||||
},
|
||||
"quake": {
|
||||
"keyString": "misery_mire_medallion.quake",
|
||||
"friendlyName": "Quake",
|
||||
"description": "Quake will be required ot enter Misery Mire.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"bombos": {
|
||||
"keyString": "misery_mire_medallion.bombos",
|
||||
"friendlyName": "Bombos",
|
||||
"description": "Bombos will be required ot enter Misery Mire.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"ether": {
|
||||
"keyString": "misery_mire_medallion.ether",
|
||||
"friendlyName": "Ether",
|
||||
"description": "Ether will be required ot enter Misery Mire.",
|
||||
"defaultValue": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"turtle_rock_medallion": {
|
||||
"keyString": "turtle_rock_medallion",
|
||||
"friendlyName": "Turtle Rock Medallion",
|
||||
"description": "Determines the medallion required to access Turtle Rock",
|
||||
"inputType": "range",
|
||||
"subOptions": {
|
||||
"random": {
|
||||
"keyString": "turtle_rock_medallion.random",
|
||||
"friendlyName": "Random",
|
||||
"description": "Choose the medallion randomly.",
|
||||
"defaultValue": 50
|
||||
},
|
||||
"quake": {
|
||||
"keyString": "turtle_rock_medallion.quake",
|
||||
"friendlyName": "Quake",
|
||||
"description": "Quake will be required ot enter Turtle Rock.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"bombos": {
|
||||
"keyString": "turtle_rock_medallion.bombos",
|
||||
"friendlyName": "Bombos",
|
||||
"description": "Bombos will be required ot enter Turtle Rock.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"ether": {
|
||||
"keyString": "turtle_rock_medallion.ether",
|
||||
"friendlyName": "Ether",
|
||||
"description": "Ether will be required ot enter Turtle Rock.",
|
||||
"defaultValue": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"bush_shuffle": {
|
||||
"keyString": "bush_shuffle",
|
||||
"friendlyName": "Bush Shuffle",
|
||||
|
@ -1098,10 +1162,16 @@
|
|||
"description": "Shop contents are left unchanged.",
|
||||
"defaultValue": 50
|
||||
},
|
||||
"i": {
|
||||
"keyString": "shop_shuffle.i",
|
||||
"friendlyName": "Inventory Shuffle",
|
||||
"description": "Randomizes the inventories of shops.",
|
||||
"g": {
|
||||
"keyString": "shop_shuffle.g",
|
||||
"friendlyName": "Pool Shuffle",
|
||||
"description": "Shuffles the inventory of shops.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"f": {
|
||||
"keyString": "shop_shuffle.f",
|
||||
"friendlyName": "Random Shuffle",
|
||||
"description": "Randomly generate an inventory for each shop from a pool of non-progression items.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"p": {
|
||||
|
@ -1116,24 +1186,42 @@
|
|||
"description": "Shuffles capacity upgrades throughout the game world.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"ip": {
|
||||
"keyString": "shop_shuffle.ip",
|
||||
"friendlyName": "Inventory & Prices",
|
||||
"gp": {
|
||||
"keyString": "shop_shuffle.gp",
|
||||
"friendlyName": "Pool & Prices",
|
||||
"description": "Shuffles the inventory and randomizes the prices of items in shops.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"uip": {
|
||||
"keyString": "shop_shuffle.uip",
|
||||
"fp": {
|
||||
"keyString": "shop_shuffle.fp",
|
||||
"friendlyName": "Full Shuffle",
|
||||
"description": "Shuffles the inventory and randomizes the prices of items in shops. Also distributes capacity upgrades throughout the world.",
|
||||
"description": "Randomizes the inventory and prices of shops.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"ufp": {
|
||||
"keyString": "shop_shuffle.ufp",
|
||||
"friendlyName": "Full Shuffle & Capacity",
|
||||
"description": "Randomizes the inventory and prices in shops, and distributes capacity upgrades throughout the world.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"wfp": {
|
||||
"keyString": "shop_shuffle.wfp",
|
||||
"friendlyName": "Full Shuffle & Potion Shop",
|
||||
"description": "Randomizes the inventory prices of shops, and shuffles items in the potion shop.",
|
||||
"defaultValue": 0
|
||||
},
|
||||
"ufpw": {
|
||||
"keyString": "shop_shuffle.ufpw",
|
||||
"friendlyName": "Randomize Everything",
|
||||
"description": "Randomizes the inventory and prices in shops, distributes capacity upgrades throughout the world, and shuffles items in the potion shop.",
|
||||
"defaultValue": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"shop_shuffle_slots": {
|
||||
"keyString": "shop_shuffle_slots",
|
||||
"friendlyName": "Shop Itempool Slots",
|
||||
"description": "Move items from the general Itempool into shops for purchase.",
|
||||
"friendlyName": "Pay (Rupees) to Win",
|
||||
"description": "Move items from the general item pool into shops for purchase.",
|
||||
"inputType": "range",
|
||||
"subOptions": {
|
||||
"0": {
|
||||
|
|
|
@ -177,6 +177,16 @@ progression_balancing:
|
|||
tile_shuffle: # Randomize the tile layouts in flying tile rooms
|
||||
on: 0
|
||||
off: 50
|
||||
misery_mire_medallion: # required medallion to open Misery Mire front entrance
|
||||
random: 50
|
||||
ether: 0
|
||||
bombos: 0
|
||||
quake: 0
|
||||
turtle_rock_medallion: # required medallion to open Turtle Rock front entrance
|
||||
random: 50
|
||||
ether: 0
|
||||
bombos: 0
|
||||
quake: 0
|
||||
### Enemizer Section ###
|
||||
boss_shuffle:
|
||||
none: 50 # Vanilla bosses
|
||||
|
@ -222,13 +232,14 @@ shop_shuffle:
|
|||
none: 50
|
||||
g: 0 # Generate new default inventories for overworld/underworld shops, and unique shops
|
||||
f: 0 # Generate new default inventories for every shop independently
|
||||
i: 0 # Shuffle default inventories of the shops around
|
||||
p: 0 # Randomize the prices of the items in shop inventories
|
||||
u: 0 # Shuffle capacity upgrades into the item pool (and allow them to traverse the multiworld)
|
||||
w: 0 # Consider witch's hut like any other shop and shuffle/randomize it too
|
||||
ip: 0 # Shuffle inventories and randomize prices
|
||||
fpu: 0 # Generate new inventories, randomize prices and shuffle capacity upgrades into item pool
|
||||
uip: 0 # Shuffle inventories, randomize prices and shuffle capacity upgrades into the item pool
|
||||
gp: 0 # Shuffle inventories and randomize prices
|
||||
fp: 0 # Randomize items in every shop and their prices
|
||||
ufp: 0 # Randomize items and prices in every shop, and include capacity upgrades in item pool
|
||||
wfp: 0 # Randomize items and prices in every shop, and include potion shop inventory in shuffle
|
||||
ufpw: 0 # Randomize items and prices in every shop, shuffle potion shop inventory, and include capacity upgrades
|
||||
# You can add more combos
|
||||
### End of Shop Section ###
|
||||
shuffle_prizes: # aka drops
|
||||
|
@ -446,4 +457,4 @@ rom:
|
|||
classic: 0
|
||||
dizzy: 0
|
||||
sick: 0
|
||||
puke: 0
|
||||
puke: 0
|
||||
|
|
Loading…
Reference in New Issue