Make red shield quiver also single use

This commit is contained in:
Fabian Dill 2020-08-23 23:13:10 +02:00
parent 64795b2091
commit 6cbf8c2985
2 changed files with 4 additions and 3 deletions

View File

@ -341,7 +341,7 @@ def shuffle_shops(world, items, player: int):
shop.clear_inventory()
for i, item in enumerate(items):
if item.name.startswith(("Bombs", "Arrows", "Rupees")):
if item.name.startswith(("Bombs", "Arrows", "Rupee", "Nothing")):
items[i] = ItemFactory(new_items.pop(), player)
if not new_items:
break
@ -485,7 +485,7 @@ def set_up_shops(world, player: int):
if world.retro[player]:
rss = world.get_region('Red Shield Shop', player).shop
rss.add_inventory(2, 'Single Arrow', 80)
rss.push_inventory(2, 'Single Arrow', 80)
rss.locked = True
if world.keyshuffle[player] == "universal" or world.retro[player]:

View File

@ -23,7 +23,8 @@ glitches_required: # Determine the logic required to complete the seed
none: 1 # No glitches required
minor_glitches: 0 # Puts fake flipper, waterwalk, super bunny shenanigans, and etc into logic
overworld_glitches: 0 # Assumes the player has knowledge of both overworld major glitches (boots clips, mirror clips) and minor glitches (fake flipper, super bunny shenanigans, water walk and etc.)
no_logic: 0 # Items are places completely at random and with no regard for logic. Your fire rod could be on Trinexx
no_logic: 0 # Your own items are placed with no regard to any logic; such as your Fire Rod can be on your Trinexx.
# Other players items are placed into your world under OWG logic
meta_ignore: # Nullify options specified in the meta.yaml file. Adding an option here guarantees it will not occur in your seed, even if the .yaml file specifies it
mode:
- inverted # Never play inverted seeds