Launcher: Update message that displays when installing a custom apworld for a game in main (#3607)
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				|  | @ -132,7 +132,8 @@ def _install_apworld(apworld_src: str = "") -> Optional[Tuple[pathlib.Path, path | |||
|             break | ||||
|     if found_already_loaded: | ||||
|         raise Exception(f"Installed APWorld successfully, but '{module_name}' is already loaded,\n" | ||||
|                         "so a Launcher restart is required to use the new installation.") | ||||
|                         "so a Launcher restart is required to use the new installation.\n" | ||||
|                         "If the Launcher is not open, no action needs to be taken.") | ||||
|     world_source = worlds.WorldSource(str(target), is_zip=True) | ||||
|     bisect.insort(worlds.world_sources, world_source) | ||||
|     world_source.load() | ||||
|  |  | |||
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