Merge branch 'Archipelago_Main' into new_shops
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commit
73727ab0d1
10
Main.py
10
Main.py
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@ -50,7 +50,6 @@ def main(args, seed=None):
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world.shuffle = args.shuffle.copy()
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world.logic = args.logic.copy()
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world.mode = args.mode.copy()
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world.swordless = args.swordless.copy()
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world.difficulty = args.difficulty.copy()
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world.item_functionality = args.item_functionality.copy()
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world.timer = args.timer.copy()
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@ -65,7 +64,6 @@ def main(args, seed=None):
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world.accessibility = args.accessibility.copy()
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world.open_pyramid = args.open_pyramid.copy()
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world.boss_shuffle = args.shufflebosses.copy()
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world.enemy_shuffle = args.enemy_shuffle.copy()
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world.enemy_health = args.enemy_health.copy()
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world.enemy_damage = args.enemy_damage.copy()
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world.beemizer = args.beemizer.copy()
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@ -238,8 +236,8 @@ def main(args, seed=None):
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oldmancaves = []
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takeanyregions = ["Old Man Sword Cave", "Take-Any #1", "Take-Any #2", "Take-Any #3", "Take-Any #4"]
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for index, take_any in enumerate(takeanyregions):
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for region in [world.get_region(take_any, player) for player in range(1, world.players + 1) if
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world.retro[player]]:
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for region in [world.get_region(take_any, player) for player in
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world.get_game_players("A Link to the Past") if world.retro[player]]:
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item = world.create_item(region.shop.inventory[(0 if take_any == "Old Man Sword Cave" else 1)]['item'],
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region.player)
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player = region.player
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@ -333,8 +331,8 @@ def main(args, seed=None):
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# retrieve exceptions via .result() if they occured.
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if multidata_task:
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multidata_task.result()
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for i, future in enumerate(concurrent.futures.as_completed(output_file_futures)):
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if i % 10 == 0:
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for i, future in enumerate(concurrent.futures.as_completed(output_file_futures), start=1):
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if i % 10 == 0 or i == len(output_file_futures):
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logger.info(f'Generating output files ({i}/{len(output_file_futures)}).')
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future.result()
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