Core: Fix early items bug with priority locations (#1167)
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Fill.py
2
Fill.py
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@ -294,7 +294,7 @@ def distribute_items_restrictive(world: MultiWorld) -> None:
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{len(unplaced_early_items)} items early.")
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itempool += unplaced_early_items
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fill_locations += early_locations + early_priority_locations
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fill_locations += early_locations
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world.random.shuffle(fill_locations)
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for item in itempool:
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