Shivers: Stop using get_all_state cache to fix timing issue #4522
Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
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worlds/shivers
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@ -245,7 +245,7 @@ class ShiversWorld(World):
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storage_items += [self.create_item("Empty") for _ in range(3)]
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state = self.multiworld.get_all_state(True)
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state = self.multiworld.get_all_state(False)
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self.random.shuffle(storage_locs)
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self.random.shuffle(storage_items)
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