Factorio: add stone as red science option
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@ -188,6 +188,7 @@ raw_recipes["uranium-ore"] = {"ingredients": {"sulfuric-acid": 1}, "products": {
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# raw_recipes["iron-ore"] = {"ingredients": {}, "products": {"iron-ore": 1}, "category": "mining", "energy": 2}
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# raw_recipes["copper-ore"] = {"ingredients": {}, "products": {"copper-ore": 1}, "category": "mining", "energy": 2}
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# raw_recipes["coal-ore"] = {"ingredients": {}, "products": {"coal": 1}, "category": "mining", "energy": 2}
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# raw_recipes["stone"] = {"ingredients": {}, "products": {"coal": 1}, "category": "mining", "energy": 2}
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for recipe_name, recipe_data in raw_recipes.items():
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# example:
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@ -478,7 +479,7 @@ def get_science_pack_pools() -> Dict[str, Set[str]]:
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and get_estimated_difficulty(recipe) < current_difficulty:
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current |= set(recipe.products)
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if science_pack == "automation-science-pack":
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current |= {"iron-ore", "copper-ore", "coal"}
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current |= {"iron-ore", "copper-ore", "coal", "stone"}
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current -= already_taken
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already_taken |= current
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current_difficulty *= 2
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