Blasphemous: Update docs, item creation (#1670)

* Blasphemous: Update docs, item creation

* Blasphemous: Remove get_pre_fill_items
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Trevor L 2023-04-07 18:04:34 -06:00 committed by GitHub
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3 changed files with 6 additions and 3 deletions

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@ -143,7 +143,7 @@ class BlasphemousLogic(LogicMixin):
return self.has_any({"Debla of the Lights", "Taranto to my Sister", "Cante Jondo of the Three Sisters", \
"Verdiales of the Forsaken Hamlet", "Cloistered Ruby"}, player) or \
(self.has("Tirana of the Celestial Bastion", player) and \
self.has("Fervour Upgrade"), player, 2)
self.has("Fervour Upgrade", player, 2))
def _blasphemous_cherub_22_23_31_32(self, player):
return self.has_any({"Debla of the Lights", "Taranto to my Sister", "Cloistered Ruby"}, player)

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@ -1,4 +1,4 @@
from typing import Dict, Set, Any
from typing import Dict, Set, List, Any
from collections import Counter
from BaseClasses import Region, Entrance, Location, Item, Tutorial, ItemClassification
from ..AutoWorld import World, WebWorld
@ -61,7 +61,7 @@ class BlasphemousWorld(World):
return self.multiworld.random.choice(tears_set)
def generate_basic(self):
def create_items(self):
placed_items = []
placed_items.extend(Vanilla.unrandomized_dict.values())

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@ -6,6 +6,7 @@
- Blasphemous Modding API from: [GitHub](https://github.com/BrandenEK/Blasphemous-Modding-API)
- Blasphemous Randomizer from: [GitHub](https://github.com/BrandenEK/Blasphemous-Randomizer)
- Blasphemous Multiworld from: [GitHub](https://github.com/BrandenEK/Blasphemous-Multiworld)
- (*Optional*) PopTracker Pack from: [GitHub](https://github.com/sassyvania/Blasphemous-Randomizer-Maptracker)
## Instructions (Windows)
@ -15,6 +16,8 @@
3. Start Blasphemous. To verfy that the mods are working, look for a version number for both the Randomizer and Multiworld on the title screen.
4. (*Optional*) Add the Blasphemous pack to PopTracker. In game, open the console by pressing backslash `\` and type `randomizer autotracker on` to automatically connect the game to PopTracker.
## Connecting
To connect to an Archipelago server, open the in-game console by pressing backslash `\` and use the command `multiworld connect [address:port] [name] [password]`. The port and password are both optional - if no port is provided then the default port of 38281 is used.