restore dungeon shuffles

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Fabian Dill 2020-04-11 15:33:20 +02:00
parent cf9fc4dcaf
commit 9196c86416
1 changed files with 2 additions and 0 deletions

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@ -52,6 +52,8 @@ progressive: # Enable or disable progressive items (swords, shields, bow)
random: 0 # Randomly decides for all items. Swords could be progressive, shields might not be random: 0 # Randomly decides for all items. Swords could be progressive, shields might not be
entrance_shuffle: # Documentation: https://alttpr.com/en/options#entrance_shuffle entrance_shuffle: # Documentation: https://alttpr.com/en/options#entrance_shuffle
none: 1 # Vanilla game map. All entrances and exits lead to their original locations. You probably want this option none: 1 # Vanilla game map. All entrances and exits lead to their original locations. You probably want this option
dungeonssimple: 0 # shuffle just dungeons amongst each other, swapping dungeons entirely, so Hyrule Castle is always 1 dungeon
dungeonsfull: 0 # shuffle any dungeon entrance with any dungeon interior, so Hyrule Castle can be 4 different dungeons
simple: 0 # Entrances are grouped together before being randomized. Simple uses the most strict grouping rules simple: 0 # Entrances are grouped together before being randomized. Simple uses the most strict grouping rules
restricted: 0 # Less strict than simple restricted: 0 # Less strict than simple
full: 0 # Less strict than restricted full: 0 # Less strict than restricted