Zillion: fix unreproducible seeds (#1166)
* fix zillion unreproducible seeds * world to multiworld merge
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@ -9,7 +9,7 @@ from worlds.AutoWorld import call_all
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class WorldTestBase(unittest.TestCase):
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options: typing.Dict[str, typing.Any] = {}
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world: MultiWorld
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multiworld: MultiWorld
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game: typing.ClassVar[str] # define game name in subclass, example "Secret of Evermore"
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auto_construct: typing.ClassVar[bool] = True
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@ -0,0 +1,29 @@
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from typing import cast
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from test.worlds.zillion import ZillionTestBase
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from worlds.zillion import ZillionWorld
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class SeedTest(ZillionTestBase):
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auto_construct = False
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def test_reproduce_seed(self) -> None:
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self.world_setup(42)
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z_world = cast(ZillionWorld, self.multiworld.worlds[1])
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r = z_world.zz_system.randomizer
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assert r
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randomized_requirements_first = tuple(
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location.req.gun
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for location in r.locations.values()
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)
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self.world_setup(42)
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z_world = cast(ZillionWorld, self.multiworld.worlds[1])
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r = z_world.zz_system.randomizer
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assert r
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randomized_requirements_second = tuple(
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location.req.gun
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for location in r.locations.values()
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)
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assert randomized_requirements_first == randomized_requirements_second
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@ -133,6 +133,7 @@ class ZillionWorld(World):
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self.zz_system.make_patcher(rom_dir_name)
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self.zz_system.make_randomizer(zz_op)
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self.zz_system.seed(self.multiworld.seed)
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self.zz_system.make_map()
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# just in case the options changed anything (I don't think they do)
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@ -1 +1 @@
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git+https://github.com/beauxq/zilliandomizer@c97298ecb1bca58c3dd3376a1e1609fad53788cf#egg=zilliandomizer==0.4.5
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git+https://github.com/beauxq/zilliandomizer@10549a126b3293595ddb6816b896c1f88ce344c5#egg=zilliandomizer==0.4.6
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