Subnautica: fix early seaglide

This commit is contained in:
Fabian Dill 2022-12-22 06:42:45 +01:00 committed by Fabian Dill
parent bdfbc7e14a
commit 96cc7f79dc
1 changed files with 1 additions and 1 deletions

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@ -47,7 +47,7 @@ class SubnauticaWorld(World):
creatures_to_scan: List[str]
def generate_early(self) -> None:
if self.multiworld.early_seaglide:
if self.multiworld.early_seaglide[self.player]:
self.multiworld.local_early_items[self.player]["Seaglide Fragment"] = 2
scan_option: Options.AggressiveScanLogic = self.multiworld.creature_scan_logic[self.player]