TUNIC: Fix hero relics not being prog if hex quest is on in combat logic #4509
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@ -331,6 +331,7 @@ class TunicWorld(World):
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remove_filler(items_to_create[gold_hexagon])
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remove_filler(items_to_create[gold_hexagon])
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if not self.options.combat_logic:
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# Sort for deterministic order
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# Sort for deterministic order
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for hero_relic in sorted(item_name_groups["Hero Relics"]):
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for hero_relic in sorted(item_name_groups["Hero Relics"]):
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tunic_items.append(self.create_item(hero_relic, ItemClassification.useful))
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tunic_items.append(self.create_item(hero_relic, ItemClassification.useful))
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