hopefully fix lint error

This commit is contained in:
CaitSith2 2021-10-09 21:03:03 -07:00
parent 438e53d25e
commit 96ffe95404
1 changed files with 2 additions and 2 deletions

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@ -9,7 +9,7 @@ from .Technologies import base_tech_table, recipe_sources, base_technology_table
get_science_pack_pools, Recipe, recipes, technology_table, tech_table, factorio_base_id, useless_technologies
from .Shapes import get_shapes
from .Mod import generate_mod
from .Options import factorio_options, Silo
from .Options import factorio_options, Silo, TechTreeInformation
import logging
@ -66,7 +66,7 @@ class Factorio(World):
if map_basic_settings.get("seed", None) is None: # allow seed 0
map_basic_settings["seed"] = self.world.slot_seeds[player].randint(0, 2 ** 32 - 1) # 32 bit uint
self.sending_visible = self.world.tech_tree_information[player] == Options.TechTreeInformation.option_full
self.sending_visible = self.world.tech_tree_information[player] == TechTreeInformation.option_full
generate_output = generate_mod