more "normal" english on the 1 crystal sign
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4
Rom.py
4
Rom.py
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@ -1925,13 +1925,13 @@ def write_strings(rom, world, player, team):
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tt['sign_ganon'] = 'You need to pull the pedestal to defeat Ganon.'
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tt['sign_ganon'] = 'You need to pull the pedestal to defeat Ganon.'
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elif world.goal[player] == "ganon":
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elif world.goal[player] == "ganon":
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if world.crystals_needed_for_ganon[player] == 1:
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if world.crystals_needed_for_ganon[player] == 1:
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tt['sign_ganon'] = 'You need 1 crystal to beat Ganon and have beaten Agahnim atop Ganons Tower.'
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tt['sign_ganon'] = 'You need a crystal to beat Ganon and have beaten Agahnim atop Ganons Tower.'
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else:
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else:
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tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon and ' \
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tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon and ' \
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f'have beaten Agahnim atop Ganons Tower'
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f'have beaten Agahnim atop Ganons Tower'
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else:
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else:
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if world.crystals_needed_for_ganon[player] == 1:
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if world.crystals_needed_for_ganon[player] == 1:
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tt['sign_ganon'] = 'You need 1 crystal to beat Ganon.'
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tt['sign_ganon'] = 'You need a crystal to beat Ganon.'
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else:
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else:
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tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon.'
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tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon.'
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