more "normal" english on the 1 crystal sign
This commit is contained in:
parent
2ae5f316dc
commit
9b237795f3
4
Rom.py
4
Rom.py
|
@ -1925,13 +1925,13 @@ def write_strings(rom, world, player, team):
|
|||
tt['sign_ganon'] = 'You need to pull the pedestal to defeat Ganon.'
|
||||
elif world.goal[player] == "ganon":
|
||||
if world.crystals_needed_for_ganon[player] == 1:
|
||||
tt['sign_ganon'] = 'You need 1 crystal to beat Ganon and have beaten Agahnim atop Ganons Tower.'
|
||||
tt['sign_ganon'] = 'You need a crystal to beat Ganon and have beaten Agahnim atop Ganons Tower.'
|
||||
else:
|
||||
tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon and ' \
|
||||
f'have beaten Agahnim atop Ganons Tower'
|
||||
else:
|
||||
if world.crystals_needed_for_ganon[player] == 1:
|
||||
tt['sign_ganon'] = 'You need 1 crystal to beat Ganon.'
|
||||
tt['sign_ganon'] = 'You need a crystal to beat Ganon.'
|
||||
else:
|
||||
tt['sign_ganon'] = f'You need {world.crystals_needed_for_ganon[player]} crystals to beat Ganon.'
|
||||
|
||||
|
|
Loading…
Reference in New Issue