lufia2ac: fix mismatched exits/parent region

This commit is contained in:
el-u 2023-02-12 21:22:28 +01:00 committed by Fabian Dill
parent 0ff3c693d5
commit a40f6058b5
1 changed files with 1 additions and 1 deletions

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@ -133,7 +133,7 @@ class L2ACWorld(World):
self.multiworld.regions.append(menu)
ancient_dungeon = Region("AncientDungeon", RegionType.Generic, "Ancient Dungeon", self.player, self.multiworld)
ancient_dungeon.exits.append(Entrance(self.player, "FinalFloorEntrance", menu))
ancient_dungeon.exits.append(Entrance(self.player, "FinalFloorEntrance", ancient_dungeon))
item_count: int = self.blue_chest_count
if self.shuffle_capsule_monsters:
item_count += len(self.item_name_groups["Capsule monsters"])