Add key drop shuffle to playerSettings.yaml
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			@ -1381,6 +1381,26 @@
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          "defaultValue": 0
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        }
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      }
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    },
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    "key_drop_shuffle": {
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      "keyString": "key_drop_shuffle",
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      "friendlyName": "Key Drop Shuffle",
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      "description": "Allows the small/big keys dropped by enemies/pots to be shuffled into the item pool. This extends the number of checks from 216 to 249",
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      "inputType": "range",
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      "subOptions": {
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        "on": {
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          "keyString": "key_drop_shuffle.on",
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          "friendlyName": "Enabled",
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          "description": "Enables key drop shuffle",
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          "defaultValue": 0
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        },
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        "off": {
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          "keyString": "key_drop_shuffle.off",
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          "friendlyName": "Disabled",
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          "description": "Disables key drop shuffle",
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          "defaultValue": 50
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        }
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      }
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    }
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  },
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  "romOptions": {
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			@ -304,6 +304,9 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
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  2: 0 # And shuffles open edges and straight staircases
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  3: 0 # And shuffles dungeon lobbies
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  random: 0 # Picks one of those at random
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key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
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  on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
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  off: 50
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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  on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
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  off: 50
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			@ -304,8 +304,11 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
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  2: 0 # And shuffles open edges and straight staircases
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  3: 0 # And shuffles dungeon lobbies
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  random: 0 # Picks one of those at random
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key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
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  on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
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  off: 50
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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  on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
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  on: 0 # Enables experimental features.
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  off: 50
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debug: # Only available if the host uses the doors branch, it is ignored otherwise
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  on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.
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