Add key drop shuffle to playerSettings.yaml

This commit is contained in:
CaitSith2 2020-11-15 16:08:48 -08:00
parent f56efbc9e3
commit aba635007f
3 changed files with 27 additions and 1 deletions

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@ -1381,6 +1381,26 @@
"defaultValue": 0
}
}
},
"key_drop_shuffle": {
"keyString": "key_drop_shuffle",
"friendlyName": "Key Drop Shuffle",
"description": "Allows the small/big keys dropped by enemies/pots to be shuffled into the item pool. This extends the number of checks from 216 to 249",
"inputType": "range",
"subOptions": {
"on": {
"keyString": "key_drop_shuffle.on",
"friendlyName": "Enabled",
"description": "Enables key drop shuffle",
"defaultValue": 0
},
"off": {
"keyString": "key_drop_shuffle.off",
"friendlyName": "Disabled",
"description": "Disables key drop shuffle",
"defaultValue": 50
}
}
}
},
"romOptions": {

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@ -304,6 +304,9 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
2: 0 # And shuffles open edges and straight staircases
3: 0 # And shuffles dungeon lobbies
random: 0 # Picks one of those at random
key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
off: 50
experimental: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
off: 50

View File

@ -304,8 +304,11 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
2: 0 # And shuffles open edges and straight staircases
3: 0 # And shuffles dungeon lobbies
random: 0 # Picks one of those at random
key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
off: 50
experimental: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
on: 0 # Enables experimental features.
off: 50
debug: # Only available if the host uses the doors branch, it is ignored otherwise
on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.