Add key drop shuffle to playerSettings.yaml
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@ -1381,6 +1381,26 @@
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"defaultValue": 0
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"defaultValue": 0
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}
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}
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}
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}
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},
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"key_drop_shuffle": {
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"keyString": "key_drop_shuffle",
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"friendlyName": "Key Drop Shuffle",
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"description": "Allows the small/big keys dropped by enemies/pots to be shuffled into the item pool. This extends the number of checks from 216 to 249",
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"inputType": "range",
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"subOptions": {
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"on": {
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"keyString": "key_drop_shuffle.on",
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"friendlyName": "Enabled",
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"description": "Enables key drop shuffle",
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"defaultValue": 0
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},
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"off": {
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"keyString": "key_drop_shuffle.off",
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"friendlyName": "Disabled",
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"description": "Disables key drop shuffle",
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"defaultValue": 50
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}
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}
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}
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}
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},
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},
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"romOptions": {
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"romOptions": {
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@ -304,6 +304,9 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
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2: 0 # And shuffles open edges and straight staircases
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2: 0 # And shuffles open edges and straight staircases
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3: 0 # And shuffles dungeon lobbies
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3: 0 # And shuffles dungeon lobbies
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random: 0 # Picks one of those at random
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random: 0 # Picks one of those at random
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key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
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on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
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off: 50
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
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on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
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off: 50
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off: 50
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@ -304,8 +304,11 @@ intensity: # Only available if the host uses the doors branch, it is ignored oth
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2: 0 # And shuffles open edges and straight staircases
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2: 0 # And shuffles open edges and straight staircases
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3: 0 # And shuffles dungeon lobbies
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3: 0 # And shuffles dungeon lobbies
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random: 0 # Picks one of those at random
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random: 0 # Picks one of those at random
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key_drop_shuffle: # Only available if the host uses the doors branch, it is ignored otherwise
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on: 0 # Enables the small keys dropped by enemies or under pots, and the big key dropped by the Ball & Chain guard to be shuffled into the pool. This extends the number of checks to 249.
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off: 50
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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experimental: # Only available if the host uses the doors branch, it is ignored otherwise
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on: 0 # Enables experimental features. Currently, this is just the dungeon keys in chest counter.
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on: 0 # Enables experimental features.
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off: 50
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off: 50
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debug: # Only available if the host uses the doors branch, it is ignored otherwise
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debug: # Only available if the host uses the doors branch, it is ignored otherwise
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on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.
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on: 0 # Enables debugging features. Currently, these are the Item collection counter. (overwrites total triforce pieces) and Castle Gate closed indicator.
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