OoT: Add aliases for Progressive Hookshot (#4052)
* Add aliases for Progressive Hookshot * Update worlds/oot/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
This commit is contained in:
parent
b772d42df5
commit
d4d777b101
|
@ -184,6 +184,10 @@ class OOTWorld(World):
|
||||||
"Small Key Ring (Spirit Temple)", "Small Key Ring (Thieves Hideout)", "Small Key Ring (Water Temple)",
|
"Small Key Ring (Spirit Temple)", "Small Key Ring (Thieves Hideout)", "Small Key Ring (Water Temple)",
|
||||||
"Boss Key (Fire Temple)", "Boss Key (Forest Temple)", "Boss Key (Ganons Castle)",
|
"Boss Key (Fire Temple)", "Boss Key (Forest Temple)", "Boss Key (Ganons Castle)",
|
||||||
"Boss Key (Shadow Temple)", "Boss Key (Spirit Temple)", "Boss Key (Water Temple)"},
|
"Boss Key (Shadow Temple)", "Boss Key (Spirit Temple)", "Boss Key (Water Temple)"},
|
||||||
|
|
||||||
|
# aliases
|
||||||
|
"Longshot": {"Progressive Hookshot"}, # fuzzy hinting thought Longshot was Slingshot
|
||||||
|
"Hookshot": {"Progressive Hookshot"}, # for consistency, mostly
|
||||||
}
|
}
|
||||||
|
|
||||||
location_name_groups = build_location_name_groups()
|
location_name_groups = build_location_name_groups()
|
||||||
|
|
Loading…
Reference in New Issue