remove debug print
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			@ -674,7 +674,6 @@ class OOTWorld(World):
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            gc = next(filter(lambda dungeon: dungeon.name == 'Ganons Castle', self.dungeons))
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            locations = [loc.name for region in gc.regions for loc in region.locations if loc.item is None]
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            junk_fill_locations = self.world.random.sample(locations, round(len(locations) * ganon_junk_fill))
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            print(junk_fill_locations)
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            exclusion_rules(self.world, self.player, junk_fill_locations)
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        # Locations which are not sendable must be converted to events
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