Add dungeonscrossed to sample yaml

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Fabian Dill 2021-05-08 12:08:55 +02:00
parent 5c9aa09c80
commit eb2a3009f4
1 changed files with 2 additions and 1 deletions

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@ -122,7 +122,8 @@ progressive: # Enable or disable progressive items (swords, shields, bow)
entrance_shuffle:
none: 50 # Vanilla game map. All entrances and exits lead to their original locations. You probably want this option
dungeonssimple: 0 # Shuffle just dungeons amongst each other, swapping dungeons entirely, so Hyrule Castle is always 1 dungeon
dungeonsfull: 0 # Shuffle any dungeon entrance with any dungeon interior, so Hyrule Castle can be 4 different dungeons
dungeonsfull: 0 # Shuffle any dungeon entrance with any dungeon interior, so Hyrule Castle can be 4 different dungeons, but keep dungeons to a specific world
dungeonscrossed: 1 # like dungeonsfull, but allow cross-world traversal through a dungeon. Warning: May force repeated dungeon traversal
simple: 0 # Entrances are grouped together before being randomized. Simple uses the most strict grouping rules
restricted: 0 # Less strict than simple
full: 0 # Less strict than restricted