Fix for Killable thieves, tile shuffle, bush shuffle always saying Yes in the spoiler log.
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@ -1375,9 +1375,9 @@ class Spoiler(object):
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'Enemy shuffle: %s\n' % bool_to_text(self.metadata['enemy_shuffle'][player]))
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outfile.write('Enemy health: %s\n' % self.metadata['enemy_health'][player])
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outfile.write('Enemy damage: %s\n' % self.metadata['enemy_damage'][player])
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outfile.write(f'Killable thieves: {bool_to_text(self.metadata["killable_thieves"])}\n')
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outfile.write(f'Shuffled tiles: {bool_to_text(self.metadata["tile_shuffle"])}\n')
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outfile.write(f'Shuffled bushes: {bool_to_text(self.metadata["bush_shuffle"])}\n')
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outfile.write(f'Killable thieves: {bool_to_text(self.metadata["killable_thieves"][player])}\n')
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outfile.write(f'Shuffled tiles: {bool_to_text(self.metadata["tile_shuffle"][player])}\n')
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outfile.write(f'Shuffled bushes: {bool_to_text(self.metadata["bush_shuffle"][player])}\n')
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outfile.write(
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'Hints: %s\n' % ('Yes' if self.metadata['hints'][player] else 'No'))
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outfile.write('Beemizer: %s\n' % self.metadata['beemizer'][player])
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