Last Text Tuning

This just takes minor advantage of the new pagebreak feature to make my pal the grass man have nicely formatted text.
This commit is contained in:
AmazingAmpharos 2019-04-30 02:50:05 -05:00 committed by GitHub
parent 3d2ae7d710
commit f4a4e775f9
2 changed files with 4 additions and 4 deletions

4
Rom.py
View File

@ -1019,8 +1019,8 @@ def write_strings(rom, world):
# Let's keep this guy's text accurate to the shuffle setting.
if world.shuffle in ['vanilla', 'dungeonsfull', 'dungeonssimple']:
tt['kakariko_flophouse_man_no_flippers'] = 'I really hate mowing my yard.\n\n\nI should move.'
tt['kakariko_flophouse_man'] = 'I really hate mowing my yard.\n\n\nI should move.'
tt['kakariko_flophouse_man_no_flippers'] = 'I really hate mowing my yard.\n{PAGEBREAK}\nI should move.'
tt['kakariko_flophouse_man'] = 'I really hate mowing my yard.\n{PAGEBREAK}\nI should move.'
# For hints, first we write hints about entrances, some from the inconvenient list others from all reasonable entrances.
if world.hints:

View File

@ -1864,8 +1864,8 @@ class TextTable(object):
# 180
text['game_chest_play_no'] = CompressedTextMapper.convert("Well fine, I didn't want your rupees.")
text['game_chest_lost_woods'] = CompressedTextMapper.convert("Pay 100 rupees open 1 chest. Are you lucky?\nSo, Play game?\n ≥ play\n never!\n{CHOICE}")
text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n\nI hope you don't mind.")
text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n\nI hope you don't mind.")
text['kakariko_flophouse_man_no_flippers'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n{PAGEBREAK}\nI hope you don't mind.")
text['kakariko_flophouse_man'] = CompressedTextMapper.convert("I really hate mowing my yard.\nI moved my house and everyone else's to avoid it.\n{PAGEBREAK}\nI hope you don't mind.")
text['menu_start_2'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n{CHOICE3}", False)
text['menu_start_3'] = CompressedTextMapper.convert("{MENU}\n{SPEED0}\n≥@'s house\n Sanctuary\n Mountain Cave\n{CHOICE2}", False)
text['menu_pause'] = CompressedTextMapper.convert("{SPEED0}\n≥continue\n save and quit\n{CHOICE3}", False)