Prevent placing incorrect bosses in GT in inverted enemizer

This commit is contained in:
cassidoxa 2019-08-31 17:41:33 -04:00 committed by Kevin Cathcart
parent f2c62e87ef
commit f593370ec0
1 changed files with 2 additions and 2 deletions

View File

@ -119,11 +119,11 @@ def can_place_boss(world, boss, dungeon_name, level=None):
if world.swords in ['swordless'] and boss == 'Kholdstare' and dungeon_name != 'Ice Palace':
return False
if dungeon_name == 'Ganons Tower' and level == 'top':
if dungeon_name in ['Ganons Tower', 'Inverted Ganons Tower'] and level == 'top':
if boss in ["Armos Knights", "Arrghus", "Blind", "Trinexx", "Lanmolas"]:
return False
if dungeon_name == 'Ganons Tower' and level == 'middle':
if dungeon_name in ['Ganons Tower', 'Inverted Ganons Tower'] and level == 'middle':
if boss in ["Blind"]:
return False