OoT: certain ER options convert closed forest into closed deku + child start
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@ -159,6 +159,9 @@ class OOTWorld(World):
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# Closed forest and adult start are not compatible; closed forest takes priority
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# Closed forest and adult start are not compatible; closed forest takes priority
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if self.open_forest == 'closed':
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if self.open_forest == 'closed':
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self.starting_age = 'child'
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self.starting_age = 'child'
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# These ER options force closed forest to become closed deku
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if (self.shuffle_interior_entrances == 'all' or self.shuffle_overworld_entrances or self.warp_songs or self.spawn_positions):
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self.open_forest = 'closed_deku'
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# Skip child zelda and shuffle egg are not compatible; skip-zelda takes priority
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# Skip child zelda and shuffle egg are not compatible; skip-zelda takes priority
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if self.skip_child_zelda:
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if self.skip_child_zelda:
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