Commit Graph

5 Commits

Author SHA1 Message Date
lordlou 898fa203ad
Smz3 updated to version 11.3 (#886) 2022-08-15 16:48:13 +02:00
lordlou eb5ba72cfc
Smz3 min accessibility fix (#880) 2022-08-08 22:23:22 +02:00
black-sliver 7c808bb03b SMZ3: Fix Swamp Palace Entrace for minimal accessibility 2022-08-05 14:29:36 +02:00
Alchav 976f34c19f Fix Harmless Hellway logic
Original logic from SMZ3 is:

items.KeyPD >= (GetLocation("Palace of Darkness - Harmless Hellway").ItemIs(KeyPD, World) ?
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 4 : 3 :
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 6 : 5))

I believe these parentheses are needed to correctly replicate this logic
2022-05-11 04:20:30 +02:00
lordlou cfa49ee757
Add SMZ3 support (#270) 2022-03-15 13:55:57 +01:00