Alchav
4c734b467f
LTTP: Shop and Arrow fixes ( #4067 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
2025-01-13 08:32:59 +01:00
Silvris
4e5b6bb3d2
Core: move PlandoConnections and PlandoTexts to the options system ( #2904 )
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Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
Co-authored-by: Scipio Wright <scipiowright@gmail.com>
Co-authored-by: beauxq <beauxq@yahoo.com>
Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>
2024-06-01 06:34:41 -05:00
Alchav
e33ea0147b
LTTP: Missed per_slot_random change ( #2907 )
2024-03-06 16:43:34 +01:00
Alchav
a70b94fd62
LTTP: Open Pyramid and Shop Prog Balancing Bug Fixes ( #2890 )
2024-03-04 01:52:03 +01:00
Alchav
7a86285807
LttP: Bombless Start and Options/Shops overhaul ( #2357 )
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## What is this fixing or adding?
Adds Bombless Start option, along with proper bomb logic. This involves updating `can_kill_most_things` to include checking how many bombs can be held. Many places where the ability to kill enemies was assumed, now have logic. This fixes some possible existing logic issues, for example: Mini Moldorm cave checks currently are always in logic despite the fact that on expert enemy health it would require 12 bombs to kill each mini moldorm.
Overhauls options, pulling them out of core and in particular making large changes to how the shop options work.
Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: Bondo <38083232+BadmoonzZ@users.noreply.github.com>
Co-authored-by: espeon65536 <espeon65536@gmail.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2024-02-20 01:07:49 +01:00
Fabian Dill
3e0d1d4e1c
Core: change Region caching to on_change from on-miss-strategy ( #2366 )
2023-10-29 19:47:37 +01:00
Fabian Dill
ee40312384
LttP: free core of checks_in_area ( #1798 )
2023-07-02 13:00:05 +02:00
Fabian Dill
a2ddd5c9e8
LttP: deterministic shop_shuffle
2023-05-20 19:43:44 +02:00
Fabian Dill
4c3eaf2996
LttP: fix that collect can bypass requirements for ganon ped goal ( #1771 )
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LttP: more pep8
2023-04-26 10:48:08 +02:00
Fabian Dill
c839a76fe7
LttP: allow hinting and tracking "Take Any" type shops ( #1392 )
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* LttP: allow hinting and tracking "Take Any" type shops
fix broken behaviour since bow/cave split
Co-authored-by: CaitSith2 <d_good@caitsith2.com>
2023-01-19 16:17:43 +01:00
black-sliver
181cc47079
Core: cleanup BaseClasses.Location
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This is just cleanup and has virtually no performance impact.
2022-08-07 13:11:12 +02:00
Fabian Dill
21f7c6c0ad
Core: optimize away Item.world ( #840 )
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* Core: optimize away Item.world
* Update test/general/TestFill.py
* Test: undo unnecessary changes
* lttp: remove two more Item.world writes
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-05 17:09:21 +02:00
Fabian Dill
60b80083e0
LttP: fix shop inventory corruption in upgrade fairy
2022-07-07 13:25:17 +02:00
Fabian Dill
6c525e1fe6
Core: move multiple Item properties into a single Flag ( #638 )
2022-06-17 03:23:27 +02:00
Fabian Dill
d0a98949f5
LttP: split Retro into Retro Bows and Retro Caves ( #588 )
2022-06-01 08:29:21 -07:00
Fabian Dill
0f5a7cda6c
LttP: fix retro allowing arrows in "P" price shuffle in shops ( #448 )
2022-04-22 09:12:51 +02:00
Fabian Dill
53340ab22c
Core: remove legacy "dynamic_regions", as all regions are now dynamic
2022-02-15 06:29:57 +01:00
Alchav
428af55bd9
LTTP shop price modifier tweak
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Ensure shop prices are a multiple of 5 after price modifier
2022-01-07 18:11:31 +01:00
Alchav
41fdafa3fb
LTTP Shop updates ( #177 )
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* Shop price modifier and non-lttp item price changes
* Item price modifier setting
2022-01-03 03:07:43 +01:00
Fabian Dill
2fe5459c56
Core & LttP: remove 255 player limit
2021-10-21 08:15:47 +02:00
Fabian Dill
b7aa5a17b7
LttP: Bartering, add price types for replacement items
2021-10-02 10:15:00 +02:00
Fabian Dill
d1709764ef
Merge branch 'new_shops' into Archipelago_Main
2021-10-02 06:58:43 +02:00
Fabian Dill
f9a9189687
LttP: actually fix shop shuffle u with grouped_random progressive
2021-09-26 10:09:40 +02:00
Fabian Dill
9daf1abcd9
LttP: fix shop shuffle u with grouped_random progressive
2021-09-26 09:55:54 +02:00
Fabian Dill
fbb220ce85
remove pass
2021-09-13 02:51:59 +02:00
pepperpow
8cc045f370
Fixes to barter pricing min/max, future key logic, spoiler log
2021-09-13 00:50:38 +00:00
Fabian Dill
4d68000692
Shops: limit "funny_prices" to logic free choices
2021-09-12 20:25:08 +02:00
pepperpow
fc62b4e0bd
Bartering Update
2021-09-03 13:26:30 -05:00
CaitSith2
3c74f561d5
LttP: Fix smallkey_shuffle in menu display
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use smallkey_shuffle.option_universal from worlds.alttp.Options rather than "universal" for compare operations on universal checking.
2021-08-30 09:59:20 -07:00
Fabian Dill
cc70a6fa26
LttP: make shuffle names consistent
2021-08-30 18:00:39 +02:00
Fabian Dill
5daadcb2d5
LttP: implement new dungeon_items handling
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LttP: move glitch_boots to new options system
WebHost: options.yaml no longer lists aliases
General: remove region.can_fill, it was only used as a hack to make dungeon-specific items to work
2021-08-30 16:31:56 +02:00
Fabian Dill
baa7992a7a
AutoWorld: add post_fill
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LttP: Move ShopSlotFill to post_fill
2021-08-30 01:16:04 +02:00
Fabian Dill
21255b3b46
LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
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General: Move generic IDs from LttP to new Generic World
Generate: ensure thread errors are collected before data from their completion may be referenced in playthrough/spoiler
2021-08-27 14:52:33 +02:00
Fabian Dill
ae32315bf7
add World.location_names
2021-07-12 15:11:48 +02:00
Fabian Dill
5ea03c71c0
start moving some alttp options over to the new system
2021-06-08 21:58:11 +02:00
Fabian Dill
a5efed83b9
Set non-LttP Shop prices to 5 to 140 Rupee range
2021-04-16 21:41:19 +02:00
Fabian Dill
d24ee45462
Merge branch 'main' into Archipelago_Main
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# Conflicts:
# BaseClasses.py
# LttPAdjuster.py
# Main.py
# Mystery.py
# Utils.py
# WebHostLib/generate.py
# playerSettings.yaml
2021-04-01 11:44:37 +02:00
Fabian Dill
6455dc3ffc
Merge branch 'main' into breaking_changes
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# Conflicts:
# README.md
2021-03-13 23:34:38 +01:00
Fabian Dill
a528ed5e9e
Client now uses location_id consistently internally, instead of switching on a dime all the time
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And some smaller changes
2021-03-07 22:05:07 +01:00
Fabian Dill
612c3c23c0
spheres should ignore empty locations
2021-02-27 18:58:17 +01:00
Fabian Dill
ff9b24e88e
Hollow Knight integration
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(prototype status)
2021-02-21 20:17:24 +01:00
Fabian Dill
122e360ec8
Merge branch 'main' into breaking_changes
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# Conflicts:
# MultiClient.py
# Utils.py
# worlds/alttp/ItemPool.py
# worlds/alttp/Main.py
# worlds/alttp/Shops.py
2021-02-19 13:45:50 +01:00
Fabian Dill
3d81f0cca7
update after merge from /main
2021-01-30 23:43:15 +01:00