* Replace all usages of player settings
* Fixed line break error
* Attempt to fix line break again
* Finally figure out what Pycharm did to this file
* Pycharm search failed me
* Remove duplicate s
* Update ArchipIdle
* Revert random newline changes from Pycharm
* Remove player settings from fstrings and rename --samesettings to --sameoptions
* Finally get PyCharm to not auto-format my commits, randomly inserting the newlines
* Removing player-settings
* Missed one
* Remove final line break error
Co-authored-by: Exempt-Medic <60412657+exempt-medic@users.noreply.github.com>
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com>
* [Docs] Update YAML planning guide
Changed wording for items accessibility to describe how it actually works. Reordered settings such as local_items and start_location_hints to match their order in templates. Fixed some grammatical errors.
* Fix typo
Co-authored-by: Zach Parks <zach@alliware.com>
* Update doc
Moved `accessibility`, `progression_balancing`, and `triggers` to game sections instead of root sections and reworded description accordingly. Updated version number. Fixed `progression_balancing` values in example YAMLs.
* Indented trigger to be part of ALTTP
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Co-authored-by: Zach Parks <zach@alliware.com>
* Early Items option
* Early Items description update
* Change Early Items to dict
* Rewrite early items as extra fill steps
* Move if statement up
* Document early_items
* Move early_items handling before fill_hook
* Apply suggestions from code review
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>
* Subnautica pre-fill moved to early_items
* Subnautica early items fix
* Remove unit test bug workaround
* beauxq's pr
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com>