Fabian Dill
af6e159644
Docs: retarget :48484 links
2021-10-15 17:33:18 +02:00
Fabian Dill
54e50f69e1
Options: various fixes to get_option_name falsely giving get_current_option_name instead.
2021-10-14 19:42:13 +02:00
Fabian Dill
3f415b8265
WebHost: Re-Remove multidata race difference explanation, as it no longer exists.
2021-10-14 19:41:23 +02:00
Hussein Farran
8ccdb56bf1
Merge pull request #104 from alwaysintreble/ror2
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Risk of rain 2: Revert breaking naming change
2021-10-14 13:25:34 -04:00
CaitSith2
17ed957c6b
Include military science pack in all techs military or higher.
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This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2
e4564abe41
Fix tech-maniac achievement for silo spawn.
2021-10-13 07:03:18 -07:00
alwaysintreble
f16b29b16b
Merge branch 'main' into ror2
2021-10-12 09:09:11 -05:00
Chris Wilson
ef8af7d618
Move config files and player-settings js files to /generated/configs and /generated/player-settings and update the pages that use them
2021-10-11 21:37:08 -04:00
Chris Wilson
79e33899a8
Supported game page game links now point to the game info page. Added a link below for the settings pages.
2021-10-11 21:20:31 -04:00
Chris Wilson
11fc220d4d
Minor wording change on landing page.
2021-10-11 21:13:40 -04:00
Chris Wilson
a94a30168c
Greatly improve the Start Playing page
2021-10-11 21:11:37 -04:00
Chris Wilson
19704920a4
TOuch up host game page
2021-10-11 20:58:05 -04:00
Chris Wilson
e4f4c1f1be
Add Start Playing page, clean up /generate page
2021-10-11 20:52:30 -04:00
Jarno Westhof
065931cae7
Greatly reduced number of items marked as never_excluded due to the performance implications it brings
2021-10-11 11:55:46 +00:00
Fabian Dill
78443bffac
Core: fix missed precollected change
2021-10-11 01:39:25 +02:00
Fabian Dill
a8b105267c
WebHost: add hint cost and forfeit mode to webgen page
2021-10-11 00:46:18 +02:00
Fabian Dill
f7bd637073
Core: fix chain != chain.from_iterable
2021-10-11 00:12:00 +02:00
Fabian Dill
3e6f7f0fad
WebHost: add /discord redirect
2021-10-10 21:52:58 +02:00
Jarno Westhof
e301b67e49
Greatly improved performance when no locations are excluded
2021-10-10 18:24:31 +00:00
Jarno Westhof
952d878442
Marked items as never exclude + some more refactorings
2021-10-10 18:24:31 +00:00
Fabian Dill
8f66f94ffa
WebHost: Generate: Fix dead link
2021-10-10 20:14:11 +02:00
black-sliver
d79acef59e
api.md: update precollected for commit# e66a2a7
2021-10-10 18:39:03 +02:00
Fabian Dill
e66a2a7c30
Core: change precollected_items to dict-style
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Core: make sure there are enough threads available during generate_output to prevent deadlocks if event waiting is used
2021-10-10 16:50:08 +02:00
black-sliver
2f04b93fdb
api.md: add set Location.event in location skeleton
2021-10-10 14:03:33 +02:00
black-sliver
818e99b39d
api.md: add exclusions to create_items, fix bug in generate_output
2021-10-10 13:09:18 +02:00
CaitSith2
96ffe95404
hopefully fix lint error
2021-10-09 21:03:03 -07:00
CaitSith2
438e53d25e
hints for visible tech should be free no matter who it is for.
2021-10-09 20:48:13 -07:00
CaitSith2
ca4b0acd92
Add !hint_location command.
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As it turns out, because factorio location names are 100% identical to factorio item names, it is impossible without a command that explicitly hints locations to hint a specific factorio location, or any other game where location names match item names.
2021-10-09 20:47:12 -07:00
CaitSith2
f8deb1bd7f
Make visible_sending part of AutoWorld.
2021-10-09 20:38:53 -07:00
alwaysintreble
d8de84e417
Revert Item Pickup to ItemPickup because it broke stuff
2021-10-09 22:11:05 -05:00
espeon65536
eb602aedc3
Fill overworld-shuffle dungeon items with logic
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Prevents maps and compasses from failing fast fill
2021-10-09 17:32:10 +00:00
Jarno Westhof
b539892cc0
Fixed Timespinner generation *oops*
2021-10-09 13:58:07 +00:00
Jarno Westhof
ba13d2179d
Slightly improved docs about permissions flags
2021-10-09 13:58:07 +00:00
Jarno Westhof
c7a315ac97
Refactorings
2021-10-09 13:58:07 +00:00
alwaysintreble
b1fb793ea4
Ror2: fix generation mistake ( #100 )
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* Risk of Rain 2: logic updates
* Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
* Documentation update
2021-10-09 15:57:37 +02:00
Fabian Dill
62db9ad982
MultiServer: send RoomUpdate -> permissions if permissions change
2021-10-09 15:24:08 +02:00
black-sliver
652c9943c2
api.md: add to the list of requirements
2021-10-09 14:35:08 +02:00
black-sliver
9f62575abe
api.md: add data_version, clarify ids, add precollected_items
2021-10-09 14:29:52 +02:00
black-sliver
2fd87f703e
api.md: fix more stuff based on comments
2021-10-09 13:00:50 +02:00
alwaysintreble
d3780cd9d5
Documentation update
2021-10-09 05:55:50 -05:00
black-sliver
0376705e47
api.md: change 'Your World' based on suggestions
2021-10-09 11:28:15 +02:00
black-sliver
f1fddac655
api.md: add item groups, fix typo, reformat long lines
2021-10-09 11:06:41 +02:00
Fabian Dill
6acd08431e
Core: fix set_seed seed passthrough
2021-10-09 02:30:46 +02:00
black-sliver
317f7116c4
api.md: Reword some things based on @Ijwu's suggestions
2021-10-09 02:05:55 +02:00
black-sliver
bf8e99140e
api.md: Apply second batch of suggestions from code review
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Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2021-10-09 01:15:35 +02:00
black-sliver
6c949c3a52
api.md: Apply first batch of suggestions from code review
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Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2021-10-09 00:49:47 +02:00
Hussein Farran
76d591bab5
Update adding games.md
2021-10-08 17:20:05 -04:00
alwaysintreble
d10cab824a
Merge branch 'ArchipelagoMW:main' into ror2
2021-10-08 13:29:25 -05:00
alwaysintreble
a93d633d25
Risk of Rain 2: move a variable definition so it can be reused. Reverted a change that broke stuff for some reason.
2021-10-08 13:27:23 -05:00
Fabian Dill
9ebab4a382
Core: fix set_seed argument order
2021-10-08 12:16:15 +02:00